SSBM Decomp
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#include <types.h>
Data Fields | |
u8 | unk_x0 |
u8 | unk_x1 |
u8 | mode |
u8 | time_limit |
u8 | stock_count |
u8 | handicap |
u8 | damage_ratio |
u8 | unk_x7 |
u8 | stock_time_limit |
u8 | friendly_fire |
u8 | pause |
u8 | score_display |
u8 | unk_xc |
char | pad_D [3] |
u8 | unk_x10 |
char | pad_11 [3] |
s32 | unk_14 |
u8 GameRules::unk_x0 |
u8 GameRules::unk_x1 |
u8 GameRules::mode |
u8 GameRules::time_limit |
u8 GameRules::stock_count |
u8 GameRules::handicap |
u8 GameRules::damage_ratio |
u8 GameRules::unk_x7 |
u8 GameRules::stock_time_limit |
u8 GameRules::friendly_fire |
u8 GameRules::pause |
u8 GameRules::score_display |
u8 GameRules::unk_xc |
char GameRules::pad_D[3] |
u8 GameRules::unk_x10 |
char GameRules::pad_11[3] |
s32 GameRules::unk_14 |