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SSBM Decomp
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#include <types.h>
Data Fields | |
| u8 | unk_x0 |
| u8 | unk_x1 |
| u8 | mode |
| u8 | time_limit |
| u8 | stock_count |
| u8 | handicap |
| u8 | damage_ratio |
| u8 | unk_x7 |
| u8 | stock_time_limit |
| u8 | friendly_fire |
| u8 | pause |
| u8 | score_display |
| u8 | unk_xc |
| char | pad_D [3] |
| u8 | unk_x10 |
| char | pad_11 [3] |
| s32 | unk_14 |
| u8 GameRules::unk_x0 |
| u8 GameRules::unk_x1 |
| u8 GameRules::mode |
| u8 GameRules::time_limit |
| u8 GameRules::stock_count |
| u8 GameRules::handicap |
| u8 GameRules::damage_ratio |
| u8 GameRules::unk_x7 |
| u8 GameRules::stock_time_limit |
| u8 GameRules::friendly_fire |
| u8 GameRules::pause |
| u8 GameRules::score_display |
| u8 GameRules::unk_xc |
| char GameRules::pad_D[3] |
| u8 GameRules::unk_x10 |
| char GameRules::pad_11[3] |
| s32 GameRules::unk_14 |