SSBM Decomp
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SceneDesc Struct Reference

The basis of a rendered scene, like a stage, menu, or HUD overlay. More...

#include <types.h>

Public Member Functions

DynamicModelDesc **models DAT_TERMINATED (0)
LightList **lights DAT_TERMINATED (0)

Data Fields

SceneCameraDesc * cameras
SceneFogDesc * fogs

Detailed Description

The basis of a rendered scene, like a stage, menu, or HUD overlay.

Member Function Documentation

◆ DAT_TERMINATED() [1/2]

DynamicModelDesc **models SceneDesc::DAT_TERMINATED ( 0 )

◆ DAT_TERMINATED() [2/2]

LightList **lights SceneDesc::DAT_TERMINATED ( 0 )

Field Documentation

◆ cameras

SceneCameraDesc* SceneDesc::cameras

◆ fogs

SceneFogDesc* SceneDesc::fogs

The documentation for this struct was generated from the following file: