#include <types.h>
◆ fighter_kos
| u16 FighterData::fighter_kos[25] |
◆ padding_0x32
| u8 FighterData::padding_0x32[2] |
◆ sd_count
| u16 FighterData::sd_count |
◆ padding_0x36
| u8 FighterData::padding_0x36[2] |
◆ attacks_hit
| u32 FighterData::attacks_hit |
◆ attacks_total
| u32 FighterData::attacks_total |
◆ damage_dealt
| s32 FighterData::damage_dealt |
◆ damage_taken
| s32 FighterData::damage_taken |
◆ damage_recovered
| s32 FighterData::damage_recovered |
◆ peak_damage
| u16 FighterData::peak_damage |
◆ match_count
| u16 FighterData::match_count |
◆ victories
| u16 FighterData::victories |
◆ losses
◆ play_time
| u32 FighterData::play_time |
◆ total_player_count
| u32 FighterData::total_player_count |
◆ walk_distance
| s32 FighterData::walk_distance |
◆ run_distance
| s32 FighterData::run_distance |
◆ fall_distance
| s32 FighterData::fall_distance |
◆ peak_height
| s32 FighterData::peak_height |
◆ coins_collected
| s32 FighterData::coins_collected |
◆ coins_swiped
| s32 FighterData::coins_swiped |
◆ coins_lost
| s32 FighterData::coins_lost |
◆ x78
◆ x79
◆ x7A
◆ x7B
◆ b0
◆ b1
◆ b2
◆ b3
◆ b4
◆ b5
◆ b6
◆ b789
◆ b10_to_12
| u16 FighterData::b10_to_12 |
◆ b13_to_15
| u16 FighterData::b13_to_15 |
◆ x7E
◆ x80
◆ x81
◆ x82
◆ x83
◆ x84
◆ x88
◆ x8C
◆ x90
◆ x94
◆ x98
◆ x9C
◆ xA0
◆ xA2
◆ xA4
◆ xA8
◆ [struct]
| struct { ... } FighterData::x7C |
The documentation for this struct was generated from the following file: