SSBM Decomp
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GamePrefs Struct Reference

#include <types.h>

Data Fields

u8 item_freq
u64 item_mask
u8 rumble_enabled [PAD_MAX_CONTROLLERS]
s8 sound_balance
u8 deflicker
u8 saved_language
u32 stage_mask

Field Documentation

◆ item_freq

u8 GamePrefs::item_freq

◆ item_mask

u64 GamePrefs::item_mask

◆ rumble_enabled

u8 GamePrefs::rumble_enabled[PAD_MAX_CONTROLLERS]

◆ sound_balance

s8 GamePrefs::sound_balance

◆ deflicker

u8 GamePrefs::deflicker

◆ saved_language

u8 GamePrefs::saved_language

◆ stage_mask

u32 GamePrefs::stage_mask

The documentation for this struct was generated from the following file: