SSBM Decomp
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TrainingModeState Struct Reference

#include <types.h>

Data Fields

s32 count
s32 mode
s32 char_data [CKind_Playable_Count+1]
PlayerInitData players [PAD_MAX_CONTROLLERS]
s32 result_cache [PAD_MAX_CONTROLLERS]

Field Documentation

◆ count

s32 TrainingModeState::count

◆ mode

s32 TrainingModeState::mode

◆ char_data

s32 TrainingModeState::char_data[CKind_Playable_Count+1]

◆ players

PlayerInitData TrainingModeState::players[PAD_MAX_CONTROLLERS]

◆ result_cache

s32 TrainingModeState::result_cache[PAD_MAX_CONTROLLERS]

The documentation for this struct was generated from the following file: