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SSBM Decomp
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#include <types.h>
Data Fields | ||
| u32 * | x0 | |
| state? gets set on button presses in OnFrame | ||
| union { | ||
| struct { | ||
| HSD_Text * slot_a | ||
| HSD_Text * slot_b | ||
| HSD_Text * bottom_text | ||
| } | ||
| HSD_Text * text [3] | ||
| }; | ||
| u32* CameraVsData::x0 |
state? gets set on button presses in OnFrame
| HSD_Text* CameraVsData::slot_a |
| HSD_Text* CameraVsData::slot_b |
| HSD_Text* CameraVsData::bottom_text |
| HSD_Text* CameraVsData::text[3] |
| union { ... } CameraVsData |