SSBM Decomp
|
#include <types.h>
Data Fields | ||
u32 * | x0 | |
state? gets set on button presses in OnFrame | ||
union { | ||
struct { | ||
HSD_Text * slot_a | ||
HSD_Text * slot_b | ||
HSD_Text * bottom_text | ||
} | ||
HSD_Text * text [3] | ||
}; | ||
u32* CameraVsData::x0 |
state? gets set on button presses in OnFrame
HSD_Text* CameraVsData::slot_a |
HSD_Text* CameraVsData::slot_b |
HSD_Text* CameraVsData::bottom_text |
HSD_Text* CameraVsData::text[3] |
union { ... } CameraVsData |