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SSBM Decomp
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#include <gmtou.static.h>
Data Fields | ||
| u32 | x0 | |
| u16 | x4 | |
| u16 | x6 [4] | |
| u8 | xE | |
| u8 | xF | |
| u8 | x10 [4] | |
| u8 | pad_x14 [0x18 - 0x14] | |
| u8 | x18 [4] | |
| u8 | x1C | |
| struct { | ||
| u8 a | ||
| u8 b | ||
| u8 c | ||
| u8 x0 | ||
| u8 x1 | ||
| u8 x2 | ||
| } | x1D [4] | |
| per-player jobj/anim states | ||
| u8 | pad_x35 [0x38 - 0x35] | |
| u8 | x38 [4] | |
| u8 | pad_x3C [0x40 - 0x3C] | |
| u32 TmAnimTimers::x0 |
| u16 TmAnimTimers::x4 |
| u16 TmAnimTimers::x6[4] |
| u8 TmAnimTimers::xE |
| u8 TmAnimTimers::xF |
| u8 TmAnimTimers::x10[4] |
| u8 TmAnimTimers::pad_x14[0x18 - 0x14] |
| u8 TmAnimTimers::x18[4] |
| u8 TmAnimTimers::x1C |
| u8 TmAnimTimers::a |
| u8 TmAnimTimers::b |
| u8 TmAnimTimers::c |
| u8 TmAnimTimers::x0 |
| u8 TmAnimTimers::x1 |
| u8 TmAnimTimers::x2 |
| struct { ... } TmAnimTimers::x1D[4] |
per-player jobj/anim states
| u8 TmAnimTimers::pad_x35[0x38 - 0x35] |
| u8 TmAnimTimers::x38[4] |
| u8 TmAnimTimers::pad_x3C[0x40 - 0x3C] |