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SSBM Decomp
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#include <types.h>
Data Structures | |
| union | VsSceneFighter_x4 |
Data Fields | |
| u8 | x0 |
| CharacterKind. | |
| u8 | x1 |
| u8 | slot_type |
| s8 | spawn_point |
| union VsSceneFighter::VsSceneFighter_x4 | x4 |
| u8 | x5 |
| u16 | x6 |
| u8 | x8 |
| u8 | x9 |
| u8 | respawn_timer |
| u8 | xB |
| u16 | xC |
| u8 VsSceneFighter::x0 |
| u8 VsSceneFighter::x1 |
| u8 VsSceneFighter::slot_type |
| s8 VsSceneFighter::spawn_point |
| union VsSceneFighter::VsSceneFighter_x4 VsSceneFighter::x4 |
| u8 VsSceneFighter::x5 |
| u16 VsSceneFighter::x6 |
| u8 VsSceneFighter::x8 |
| u8 VsSceneFighter::x9 |
| u8 VsSceneFighter::respawn_timer |
| u8 VsSceneFighter::xB |
| u16 VsSceneFighter::xC |