SSBM Decomp
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#include "itzeldadinfireexplode.h"
Functions | |
static bool | it_802C4998 (void) |
it_802C4580 | |
bool | it_802C49A0 (Item_GObj *arg0) |
bool | it_802C49A8 (Item_GObj *arg0) |
bool | it_802C49B0 (Item_GObj *arg0) |
bool | it_802C49B8 (Item_GObj *arg0) |
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static |