SSBM Decomp
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itzeldadinfireexplode.c File Reference
#include "itzeldadinfireexplode.h"
#include "it/it_26B1.h"

Functions

static bool it_802C4998 (void)
 it_802C4580
 
bool it_802C49A0 (Item_GObj *arg0)
 
bool it_802C49A8 (Item_GObj *arg0)
 
bool it_802C49B0 (Item_GObj *arg0)
 
bool it_802C49B8 (Item_GObj *arg0)
 
void it_802C49C0 (Item_GObj *gobj, Item_GObj *ref_gobj)
 

Function Documentation

◆ it_802C4998()

◆ it_802C49A0()

bool it_802C49A0 ( Item_GObj arg0)

◆ it_802C49A8()

bool it_802C49A8 ( Item_GObj arg0)

◆ it_802C49B0()

bool it_802C49B0 ( Item_GObj arg0)

◆ it_802C49B8()

bool it_802C49B8 ( Item_GObj arg0)

◆ it_802C49C0()

void it_802C49C0 ( Item_GObj gobj,
Item_GObj ref_gobj 
)