Here is a list of all variables with links to the structures/unions they belong to:
- f -
- f : _m2c_stack_ftCo_800A3554, callbackArg
- f32 : WGPIPE_T
- facing_dir : Fighter::dmg, Fighter, Fighter_x1A88_xFC_t, ftCommon_MotionVars, ftKb_MotionVars::ftKb_SpecialNPe_Vars, ftKoopa_MotionVars::ftKoopa_SpecialSVars, ftPe_MotionVars::ftPe_SpecialNVars, ftPurin_MotionVars::ftPurin_SpecialNVars, Item, SpawnItem
- facing_dir1 : Fighter
- facing_dir_1 : Fighter::dmg
- facing_direction : StaticPlayer
- facingDir : ftFoxAppealS, ftNess_MotionVars::ftNess_SpecialHiVars
- fadetime : HSD_SM
- failed : HSD_TExpRes
- fallAccel : ftNess_MotionVars::ftNess_SpecialHiVars
- falling_acceleration_delay : ftNess_MotionVars::ftNess_SpecialNVars
- falls : StaticPlayer
- fallspecial : ftCommon_MotionVars
- far : HSD_CObj
- farz : Camera
- fast_anim_frame : ftCommon_MotionVars
- fast_anim_rate : ftCommon_MotionVars
- fast_fall_velocity : ftCo_DatAttrs
- fast_walk_min : ftCo_DatAttrs
- fbWidth : GXRenderModeObj
- fc : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- fe : Fighter::Fighter_MotionVars, ftKb_DatAttrs
- ffar : HSD_CameraDescCommon, HSD_CameraDescFrustum, HSD_CameraDescPerspective
- fflower : Item
- fflowerflame : Item
- fid : HSD_SM
- field0_0x0 : PreloadCacheSceneEntry
- field1_0x4 : PreloadCacheSceneEntry
- field2_0x9 : PreloadCacheScene
- field3_0xa : PreloadCacheScene
- field4_0xb : PreloadCacheScene
- field5_0x5 : PreloadEntry
- field8_0xa : PreloadEntry
- field9_0xb : PreloadEntry
- field_rendering : GXRenderModeObj
- fifo : GXContext
- fighter : it_2728_DatAttrs
- fighterKind : S_TEMP1
- fighters : HSD_GObjList
- file : HSD_DevCom
- file_kind : __file_modes, file_modes
- file_mode : FILE
- file_orientation : __file_modes, file_modes
- file_size : HSD_ArchiveHeader
- file_state : FILE
- fileInfo : CARDControl
- fileName : CARDDir, CARDStat
- filename : ftKirby_CopyName, psdisp_UnknownType001, psdisp_UnknownType002
- fileNo : CARDFileInfo
- filler : r13_ItemTable
- filler0 : ftPichu_FighterVars, ftPikachu_FighterVars, ftSandbag_FighterVars, ftZakoBoy_FighterVars, UnkStruct80400430
- filler1 : UnkX
- filler2 : UnkX
- filler20 : DiskInfo
- filler_1a : ItemCommonData
- filler_1a_2 : ItemCommonData
- filler_1b : ItemCommonData
- filler_x1618 : Fighter
- filler_x1674 : Fighter
- filler_x203C : Fighter
- filler_x210C : Fighter
- filler_x2174 : Fighter
- filler_x21FC : Fighter
- filler_x222B : Fighter
- filler_x2231 : ftPopo_FighterVars
- filler_x598 : Fighter
- filler_x5CC : Fighter
- filler_x5FC : Fighter
- filler_x61E : Fighter
- filler_x8AC : Fighter
- filter : HSD_SM
- fir : AXPB
- fire : OSAlarm, SIPacket
- first : OSResetQueue
- fixed_cam_fov : StageCameraInfo
- fixed_cam_horz_angle : StageCameraInfo
- fixed_cam_pos : StageCameraInfo
- fixed_cam_vert_angle : StageCameraInfo
- flag : auxRect, AXPBITD
- flag0 : ItemLink
- flag1 : ItemLink
- flag2 : ItemLink
- flag2x01 : mapData
- flag2x02 : mapData
- flag2x04 : mapData
- flag2x08 : mapData
- flag2x10 : mapData
- flag3 : ItemLink
- flag4 : ItemLink
- flag5 : ItemLink
- flag6 : ItemLink
- flag7 : ItemLink
- flags : _unk_gobj_struct, DSPTaskInfo, Fighter, flag32, HeartContainerAttr, HSD_AnimJoint, HSD_AObj, HSD_AObjDesc, HSD_Archive, HSD_CameraDescCommon, HSD_CameraDescFrustum, HSD_CameraDescPerspective, HSD_Chan, HSD_ClassInfoHead, HSD_CObj, HSD_DObj, HSD_FObj, HSD_JObj, HSD_Joint, HSD_LightDesc, HSD_LObj, HSD_PEDesc, HSD_PObj, HSD_PObjDesc, HSD_RObj, HSD_RObjDesc, HSD_Rvalue, HSD_RvalueList, HSD_ShapeSet, HSD_ShapeSetDesc, HSD_SM, HSD_TevDesc, HSD_TObj, HSD_WObj, IfDamageState, Item_DynamicBones, itHeart_ItemVars, itTomato_ItemVars, MinorScene, node0_t, OSSram, Placeholder_8016AE50_ret_val, ShieldDesc, StageCallbacks, StaticPlayer, ThrowFlags, UnkFlagStruct2
- flags1 : StageData, StartMeleeRules
- flags2 : StageData, StartMeleeRules
- flags3 : StartMeleeRules
- flags4 : StartMeleeRules
- flags5 : StartMeleeRules
- flags6 : StartMeleeRules
- flags_1 : HSD_GObjProc
- flags_2 : HSD_GObjProc
- flags_3 : HSD_GObjProc
- flags_b0 : FighterBone, S_TEMP1, StageCallbacks
- flags_b1 : FighterBone, S_TEMP1, StageCallbacks
- flags_b2 : FighterBone, StageCallbacks
- flags_b3 : FighterBone, StageCallbacks
- flags_b4 : FighterBone, StageCallbacks
- flags_b5 : FighterBone, StageCallbacks
- flags_b6 : FighterBone, StageCallbacks
- flags_b7 : FighterBone, StageCallbacks
- flagsAE : StaticPlayer
- flashID : OSSramEx
- flashIDCheckSum : OSSramEx
- flatzone : Ground::GroundVars
- flatzone2 : Ground::GroundVars
- float1 : it_27CF_DatAttrs, it_2F28_DatAttrs
- float2 : it_27CF_DatAttrs, it_2F28_DatAttrs
- float3 : it_27CF_DatAttrs
- floatattack : ftPe_MotionVars
- floatfall_anim_start_offset : ftPe_DatAttrs
- floatfallb_anim_start : ftPe_DatAttrs
- floatfallf_anim_start : ftPe_DatAttrs
- floats : node0_t
- floor : CollData
- fmt : HSD_PSTexGroup, HSD_Tlut, HSD_TlutDesc
- fobj : HSD_AObj
- fobjdesc : HSD_AObjDesc
- fog_adj : HSD_Fog
- fogadjdesc : HSD_FogDesc
- fogs : SceneDesc
- foo : GObjUnkStruct
- foods : Item
- force_digit_shake : IfDamageFlags
- format : AXPBADDR, HSD_ImageDesc
- formatStep : CARDControl
- formTable : HSD_PSFormGroup
- fov : CameraMovement, HSD_CameraDescPerspective, HSD_CObj
- foxblaster : Item
- foxillusion : Item
- foxlaser : Item
- fp14 : __jmp_buf
- fp15 : __jmp_buf
- fp16 : __jmp_buf
- fp17 : __jmp_buf
- fp18 : __jmp_buf
- fp19 : __jmp_buf
- fp20 : __jmp_buf
- fp21 : __jmp_buf
- fp22 : __jmp_buf
- fp23 : __jmp_buf
- fp24 : __jmp_buf
- fp25 : __jmp_buf
- fp26 : __jmp_buf
- fp27 : __jmp_buf
- fp28 : __jmp_buf
- fp29 : __jmp_buf
- fp30 : __jmp_buf
- fp31 : __jmp_buf
- fprs : OSContext
- fpscr : __jmp_buf, OSContext
- frac : HSD_VtxDescList
- frac_slope : HSD_FObj, HSD_FObjDesc
- frac_value : HSD_FObj, HSD_FObjDesc
- frame : HSD_PadRumbleListData, RumbleCommand
- frame_count : CommandInfo
- frame_period : HSD_VIInfo::perf
- frame_renew : HSD_VIInfo::perf
- frame_speed_mul : Fighter
- frameNum : HSD_psAppSRT
- framerate : HSD_AObj
- frames_of_shake_remaining : IfDamageState
- frames_to_change_direction_on_standing_turn : ftCo_DatAttrs
- frames_to_loop_charge_air : ftNess_MotionVars::ftNess_SpecialNVars
- frames_to_loop_charge_ground : ftNess_MotionVars::ftNess_SpecialNVars
- free : Heap, HSD_ObjAllocData
- free_buffer : file_states
- free_list : HSD_MemoryEntry
- freefall_mobility : ftMario_DatAttrs::ftMario_SpecialHi_DatAttrs
- freefunc : HSD_psAppSRT
- freehead : HSD_ObjAllocData
- freeNo : CARDControl
- freeze : Item
- fric : HSD_Generator, HSD_Particle, HSD_PSCmdList
- friction : ftCaptain_MotionVars::ftCaptainSpecialLwVars
- friction_end : ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs
- friendly_fire : GameRules
- frustum : HSD_CObj, HSD_CObjDesc
- fst_start : OSBootInfo
- FSTAddress : DVDBuffer
- FSTLength : DVDBuffer
- FSTLocation : OSBootInfo
- FSTLocationInRam : bb2struct, DiskInfo
- FSTMaxLength : bb2struct, DiskInfo, DVDBuffer, OSBootInfo
- FSTPosition : DVDBuffer
- ft_data : Fighter
- ft_hudindex : CSSIcon
- ftDynamicBones : ftDynamics
- fterm : HSD_FObj
- func : HSD_Exp, HSD_ExpDesc, OSResetFunctionInfo
- funcs : GObjFuncs
- fv : Fighter, HSD_ObjData