Here is a list of all functions with links to the files they belong to:
- p -
- PADClamp() : PadClamp.c, pad.h
- PADControlMotor() : pad.h
- PADDisable() : pad.c
- PADEnable() : pad.c
- PADInit() : pad.h
- PADOriginCallback() : pad.h, pad.c
- PADOriginUpdateCallback() : pad.h, pad.c
- PADProbeCallback() : pad.c, pad.h
- PADRead() : pad.h
- PADRecalibrate() : pad.h
- PADReset() : pad.h
- PADSetSpec() : pad.h
- PADTypeAndStatusCallback() : pad.h
- parse_format() : printf.h
- parseFloat() : fobj.c
- parseOpCode() : fobj.c
- parsePackInfo() : fobj.c
- parseWait() : fobj.c
- particleSort() : psdisp.h
- pickMegavitamin() : ftMr_SpecialN.c
- pickMtx() : lbcollision.c
- pickVeg() : ftPe_SpecialLw.c
- pl_80037C60() : pl_0371.h
- pl_80037DF4() : pltrick.h
- pl_80037ECC() : pl_0371.h
- pl_80038144() : pl_0371.h
- pl_800384DC() : pltrick.h
- pl_800386D8() : plbonus.c, plbonus.h
- pl_800386E8() : plbonus.h
- pl_80038788() : plbonus.h
- pl_80038824() : plbonus.h
- pl_80038898() : plbonus.h
- pl_80038914() : plbonus.c, plbonus.h
- pl_8003891C() : plbonus.h
- pl_80038F10() : plbonus.h
- pl_8003906C() : plbonus.h
- pl_80039238() : plbonus.h
- pl_80039418() : plbonus.h
- pl_80039450() : plbonus.h
- pl_8003D60C() : pl_0371.h
- pl_8003E058() : pl_0371.h
- pl_8003E0E8() : pl_0371.h
- pl_8003E114() : pl_0371.h
- pl_8003E150() : pl_0371.h
- pl_8003E17C() : pl_0371.h
- pl_8003E4A4() : pl_0371.h
- pl_8003E70C() : plbonuslib.h
- pl_8003E854() : pl_0371.h
- pl_8003E978() : pl_0371.h
- pl_8003EA08() : pl_0371.h
- pl_8003EB30() : pl_0371.h
- pl_8003EC30() : plbonuslib.h
- pl_8003EC9C() : pl_0371.h
- pl_8003FAA8() : pl_0371.h
- pl_8003FC44() : pl_0371.h
- pl_8003FDF4() : plbonuslib.h
- pl_8003FE1C() : pl_0371.h
- pl_8003FFDC() : pl_0371.h
- pl_80040048() : pl_0371.h
- pl_80040120() : pl_0371.h
- pl_800401F0() : pl_0371.h
- pl_80040270() : pl_0371.h
- pl_800402D0() : plbonuslib.h, plbonuslib.c
- pl_80040330() : pl_0371.h
- pl_800403C0() : plbonuslib.h
- pl_80040460() : pl_0371.h
- pl_8004049C() : plbonuslib.h
- pl_80040B8C() : pl_0371.h
- pl_800411C4() : pl_0371.h
- pl_80041280() : pl_0371.h
- pl_80041B08() : pl_0371.h
- plAttack_80037590() : plattack.c, plattack.h
- plAttack_80037B08() : plattack.c, plattack.h
- Player_80031790() : player.c, player.h
- Player_80031848() : player.c, player.h
- Player_80031900() : player.h, player.c
- Player_800319C4() : player.c, player.h
- Player_80031AD0() : player.c, player.h
- Player_80031CB0() : player.c, player.h
- Player_80031D2C() : player.c, player.h
- Player_80031DA8() : player.c, player.h
- Player_80031DC8() : player.c, player.h
- Player_80031EBC() : player.c, player.h
- Player_80031FB0() : player.c, player.h
- Player_80032070() : player.c, player.h
- Player_8003219C() : player.c, player.h
- Player_8003221C() : player.c, player.h
- Player_8003248C() : player.c, player.h
- Player_800325C8() : player.c, player.h
- Player_80032610() : player.c, player.h
- Player_80032768() : player.c, player.h
- Player_80032828() : player.h, player.c
- Player_800328D4() : player.c, player.h
- Player_80032A04() : player.c, player.h
- Player_80032BB0() : player.c, player.h
- Player_80032F30() : player.c, player.h
- Player_80032FA4() : player.c, player.h
- Player_80033BB8() : player.c, player.h
- Player_800353BC() : player.c, player.h
- Player_8003544C() : player.h, player.c
- Player_80036058() : player.c, player.h
- Player_800360D8() : player.c, player.h
- Player_80036394() : player.c, player.h
- Player_80036428() : player.c, player.h
- Player_800366DC() : player.c, player.h
- Player_80036790() : player.c, player.h
- Player_80036844() : player.c, player.h
- Player_800368F8() : player.c, player.h
- Player_80036978() : player.c, player.h
- Player_80036CF0() : player.c, player.h
- Player_80036D24() : player.c, player.h
- Player_80036DA4() : player.c, player.h
- Player_80036DD8() : player.c, player.h
- Player_80036E20() : player.c, player.h
- Player_80036EA0() : player.c, player.h
- Player_80036F34() : player.c, player.h
- Player_80037054() : player.h, player.c
- Player_CheckSlot() : player.c
- Player_GetAttackRatio() : player.c, player.h
- Player_GetCoins() : player.c, player.h
- Player_GetControllerIndex() : player.c, player.h
- Player_GetCostumeId() : player.c, player.h
- Player_GetCpuLevel() : player.c, player.h
- Player_GetCpuType() : player.c, player.h
- Player_GetDamage() : player.c, player.h
- Player_GetDefenseRatio() : player.c, player.h
- Player_GetEntity() : player.c, player.h
- Player_GetEntityAtIndex() : player.c, player.h
- Player_GetFacingDirection() : player.c, player.h
- Player_GetFalls() : player.c, player.h
- Player_GetFallsByIndex() : player.c, player.h
- Player_GetFlagsAEBit0() : player.c, player.h
- Player_GetFlagsAEBit1() : player.c, player.h
- Player_GetFlagsBit1() : player.c, player.h
- Player_GetFlagsBit3() : player.c, player.h
- Player_GetFlagsBit4() : player.c, player.h
- Player_GetFlagsBit5() : player.c, player.h
- Player_GetFlagsBit6() : player.c, player.h
- Player_GetFlagsBit7() : player.c, player.h
- Player_GetHandicap() : player.c, player.h
- Player_GetJoystickCountByIndex() : player.c, player.h
- Player_GetKOsByPlayerIndex() : player.c, player.h
- Player_GetMatchFrameCount() : player.h, player.c
- Player_GetModelScale() : player.c, player.h
- Player_GetMoreFlagsBit0() : player.c, player.h
- Player_GetMoreFlagsBit1() : player.c, player.h
- Player_GetMoreFlagsBit2() : player.c, player.h
- Player_GetMoreFlagsBit3() : player.c, player.h
- Player_GetMoreFlagsBit4() : player.c, player.h
- Player_GetMoreFlagsBit5() : player.c, player.h
- Player_GetMoreFlagsBit6() : player.c, player.h
- Player_GetNametagSlotID() : player.c, player.h
- Player_GetOtherStamina() : player.c, player.h
- Player_GetP1Stock() : player.c, player.h
- Player_GetPlayerCharacter() : player.c, player.h
- Player_GetPlayerId() : player.c, player.h
- Player_GetPlayerSlotType() : player.c, player.h
- Player_GetPlayerState() : player.c, player.h
- Player_GetPtrForSlot() : player.h, player.c
- Player_GetRemainingHP() : player.c, player.h
- Player_GetRemainingHPByIndex() : player.c, player.h
- Player_GetSomePos() : player.c, player.h
- Player_GetSpawnPlatformPos() : player.c, player.h
- Player_GetStaleMoveTableIndexPtr() : player.c, player.h
- Player_GetStaleMoveTableIndexPtr2() : player.c, player.h
- Player_GetStocks() : player.c, player.h
- Player_GetSuicideCount() : player.h, player.c
- Player_GetTeam() : player.c, player.h
- Player_GetTotalAttackCountPtr() : player.c, player.h
- Player_GetTotalCoins() : player.c, player.h
- Player_GetUnk45() : player.c, player.h
- Player_GetUnk4C() : player.c, player.h
- Player_GetUnk4D() : player.c, player.h
- Player_GetUnk50() : player.c, player.h
- Player_GetUnk6A8Ptr() : player.c, player.h
- Player_GetUnk98() : player.c, player.h
- Player_GetUnk9C() : player.c, player.h
- Player_IncSuicideCount() : player.c, player.h
- Player_InitAllPlayers() : player.c, player.h
- Player_InitOrResetPlayer() : player.c, player.h
- Player_LoadPlayerCoords() : player.c, player.h
- Player_LoseStock() : player.c, player.h
- Player_SetAttackRatio() : player.c, player.h
- Player_SetCoins() : player.c, player.h
- Player_SetControllerIndex() : player.h, player.c
- Player_SetCostumeId() : player.c, player.h
- Player_SetDefenseRatio() : player.c, player.h
- Player_SetFacingDirection() : player.c, player.h
- Player_SetFacingDirectionConditional() : player.c, player.h
- Player_SetFalls() : player.c, player.h
- Player_SetFallsByIndex() : player.c, player.h
- Player_SetFlagsAEBit0() : player.c, player.h
- Player_SetFlagsAEBit1() : player.h, player.c
- Player_SetFlagsBit0() : player.c, player.h
- Player_SetFlagsBit1() : player.c, player.h
- Player_SetFlagsBit3() : player.c, player.h
- Player_SetFlagsBit5() : player.c, player.h
- Player_SetFlagsBit6() : player.c, player.h
- Player_SetFlagsBit7() : player.c, player.h
- Player_SetHandicap() : player.c, player.h
- Player_SetHPByIndex() : player.h, player.c
- Player_SetHUDDamage() : player.c, player.h
- Player_SetModelScale() : player.c, player.h
- Player_SetMoreFlagsBit1() : player.c, player.h
- Player_SetMoreFlagsBit2() : player.c, player.h
- Player_SetMoreFlagsBit3() : player.c, player.h
- Player_SetMoreFlagsBit4() : player.c, player.h
- Player_SetMoreFlagsBit5() : player.c, player.h
- Player_SetMoreFlagsBit6() : player.c, player.h
- Player_SetNametagSlotID() : player.h, player.c
- Player_SetOtherStamina() : player.c, player.h
- Player_SetPlayerAndEntityCpuLevel() : player.c, player.h
- Player_SetPlayerAndEntityCpuType() : player.c, player.h
- Player_SetPlayerAndEntityFacingDirection() : player.c, player.h
- Player_SetPlayerCharacter() : player.c, player.h
- Player_SetPlayerId() : player.c, player.h
- Player_SetScale() : player.c, player.h
- Player_SetSlottype() : player.c, player.h
- Player_SetSomePos() : player.c, player.h
- Player_SetSpawnPlatformPos() : player.c, player.h
- Player_SetStocks() : player.c, player.h
- Player_SetStructFunc() : player.c, player.h
- Player_SetSuicideCount() : player.c, player.h
- Player_SetTeam() : player.c, player.h
- Player_SetTotalCoins() : player.c, player.h
- Player_SetUnk45() : player.h, player.c
- Player_SetUnk4C() : player.c, player.h
- Player_SetUnk4D() : player.c, player.h
- Player_SetUnk98() : player.c, player.h
- Player_SetUnk9C() : player.c, player.h
- Player_SwapTransformedStates() : player.c, player.h
- Player_UnsetFlagsBit1() : player.c, player.h
- Player_UpdateJoystickCountByIndex() : player.c, player.h
- Player_UpdateKOsBySlot() : player.h, player.c
- Player_UpdateMatchFrameCount() : player.c, player.h
- plBonusLib_8003D514() : plbonuslib.c
- plStale_IncrementAttackInstance() : plstale.h, plstale.c
- plStale_InitAttackInstance() : plstale.c, plstale.h
- plStale_ResetStaleMoveTableForPlayer() : plstale.c, plstale.h
- plStale_UpdateStaleMovesFromFighter() : plstale.c, plstale.h
- plStale_UpdateStaleMovesFromItem() : plstale.c, plstale.h
- PObjAmnesia() : pobj.c
- PObjDispShapeAnim() : pobj.c
- PObjDispSimplePrimitive() : pobj.c
- PObjForeachAnim() : aobj.c
- PObjInfoInit() : pobj.c
- PObjLoad() : pobj.c
- PObjRelease() : pobj.c
- PObjSetupMtx() : pobj.c
- PObjUpdateFunc() : pobj.c
- PointInsideColl() : grlib.c
- powf() : lb_00CE.c, lb_00CE.h
- powi() : lb_00CE.c, lb_00CE.h
- PPCDisableSpeculation() : PPCArch.h
- PPCHalt() : PPCArch.c, PPCArch.h
- PPCMfhid0() : PPCArch.c, PPCArch.h
- PPCMfhid2() : PPCArch.c, PPCArch.h
- PPCMfl2cr() : PPCArch.c, PPCArch.h
- PPCMfmsr() : PPCArch.c, PPCArch.h
- PPCMtdec() : PPCArch.c, PPCArch.h
- PPCMthid0() : PPCArch.h
- PPCMthid2() : PPCArch.c, PPCArch.h
- PPCMtl2cr() : PPCArch.c, PPCArch.h
- PPCMtmsr() : PPCArch.c, PPCArch.h
- PPCMtwpar() : PPCArch.c, PPCArch.h
- PPCSetFpNonIEEEMode() : PPCArch.h
- PPCSync() : PPCArch.h, PPCArch.c
- printf() : printf.h, stdio.h
- processCallback() : item.c, item.dox
- ProcessNextCommand() : dvdlow.c
- product_xy() : it_2725.c
- product_xyz() : it_2725.c
- psAddGeneratorAppSRT() : psappsrt.h
- psAddGeneratorAppSRT_begin() : grlib.c, psappsrt.h
- psAddOffsetAll() : psstructs.h
- psAttachParticleAppSRT() : psappsrt.h
- psClearPointJObj() : psstructs.h
- psDeletePntJObjwithParticle() : psstructs.h
- psDispParticles() : psdisp.h
- psDispSub() : psstructs.h
- psDispSubMakePolygon() : psstructs.h
- psDispSubPoint() : psstructs.h
- psDispSubPointTrail() : psstructs.h
- psGenerateParticle() : psstructs.h
- psGenerateParticle0() : psstructs.h
- psGenerateParticleID() : psstructs.h
- psGenerateParticleID0() : psstructs.h
- psGenerateParticleIDN() : psstructs.h
- psGenerateParticleIDPV() : psstructs.h
- psInitAppSRT() : psappsrt.c, psappsrt.h
- psInitDataBank() : psstructs.h
- psInitDataBankLoad() : particle.h
- psInitDataBankLocate() : particle.h
- psInitDataBankRelocate() : particle.h
- psInitParticle() : psstructs.h
- psKillAllParticle() : psstructs.h
- psKillFamily() : psstructs.h
- psKillGeneratorChild() : psstructs.h
- psKillParticle() : psstructs.h
- PSMTXConcat() : mtx.h
- PSMTXConcatArray() : mtx.h
- PSMTXCopy() : mtx.h
- PSMTXIdentity() : mtx.h, item.c
- PSMTXInverse() : mtx.h
- PSMTXInvXpose() : mtx.h
- PSMTXMUltiVec() : mtxvec.h
- PSMTXMultVecSR() : mtxvec.h
- PSMTXQuat() : mtx.h
- PSMTXReflect() : mtx.h
- PSMTXRotAxisRad() : mtx.h
- PSMTXRotRad() : mtx.h
- PSMTXRotTrig() : mtx.h
- PSMTXScale() : mtx.h
- PSMTXScaleApply() : mtx.h
- PSMTXTrans() : mtx.h
- PSMTXTransApply() : mtx.h
- PSMTXTranspose() : mtx.h
- psPauseFamily() : psstructs.h
- psRemoveBillboardCamera() : psstructs.h
- psRemoveFog() : psstructs.h
- psRemoveGeneratorSRT() : psappsrt.h
- psRemoveParticle() : psstructs.h
- psRemoveParticleAppSRT() : psappsrt.h
- psRestartFamily() : psstructs.h
- psSetCallback() : psstructs.h
- psSetCurrentMtx() : psstructs.h
- psSetFog() : psstructs.h
- psSetPointJObj() : psstructs.h
- psSetPointJObjNodup() : psstructs.h
- psSetupTev() : psdisptev.h
- psSetupTevCommon() : psdisptev.h
- psSetupTevInvalidState() : psdisptev.c, psdisptev.h
- psSetUserFunc() : psstructs.h
- PSVECAdd() : vec.h
- PSVECCrossProduct() : vec.h
- PSVECDotProduct() : vec.h
- PSVECMag() : vec.h
- PSVECNormalize() : vec.h
- PSVECScale() : vec.h
- PSVECSubtract() : vec.h
- push_ecb() : ftNs_AttackHi4.c
- puts() : stdio.h