Here is a list of all variables with links to the structures/unions they belong to:
- b -
- b : ftLk_SpecialN_Vec3Group, StringPair, u8_pair
- b0 : _unk_gobj_struct, ECBFlagStruct, Fighter, Ground, HeartContainerAttr, Item, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b01 : CameraBoxFlags
- b012 : Ground
- b1 : _unk_gobj_struct, FlagsX, Ground, HeartContainerAttr, Item, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b10 : FlagsX
- b10_to_12 : UnkFlagStruct2
- b1234 : ECBFlagStruct
- b13_to_15 : UnkFlagStruct2
- b2 : _unk_gobj_struct, CameraBoxFlags, Ground, HeartContainerAttr, Item, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b20 : FlagsX
- b3 : _unk_gobj_struct, CameraBoxFlags, Fighter, Ground, HeartContainerAttr, Item, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b4 : CameraBoxFlags, Fighter, FlagsX, Ground, HeartContainerAttr, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b40 : FlagsX
- b4567 : Item
- b5 : CameraBoxFlags, ECBFlagStruct, Fighter, Ground, HeartContainerAttr, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b6 : CameraBoxFlags, ECBFlagStruct, Fighter, Ground, HeartContainerAttr, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct2, UnkFlagStruct
- b7 : CameraBoxFlags, ECBFlagStruct, Fighter, Ground, HeartContainerAttr, itHeart_ItemVars, itMBall_ItemVars, itTomato_ItemVars, plAllocInfo2, plAllocInfo, StageInfo, StaticPlayer, ThrowFlags, UnkFlagStruct
- b789 : UnkFlagStruct2
- b8 : FlagsX
- b80 : FlagsX
- b_held : ftKoopa_MotionVars::ftKoopa_SpecialSVars
- b_offset : HitCapsule, HurtCapsule
- b_pos : HurtCapsule
- background_b : Camera
- background_g : Camera
- background_r : Camera
- BAMR : Extended1_PPC_6xx_7xx
- bank : HSD_Generator, HSD_Particle
- barrel : ftCommon_MotionVars
- base_damage : ftKb_SpecialNMs_DatAttrs
- bat_gobj : ftNess_FighterVars
- battle : Ground
- bcexp : HSD_RObjDesc
- bg_color : DevText
- bg_joint : CSSDoor
- bg_state : Battlefield
- bg_timer : Battlefield
- bias_clamp : HSD_TexLODDesc
- bigblue : Ground
- bigEndian : DSCPUType
- billboard : HSD_psAppSRT
- binary_io : __file_modes
- bit0 : pl_StaleMoveTableExt_t
- bit1 : pl_StaleMoveTableExt_t
- bit2 : pl_StaleMoveTableExt_t
- bit3 : pl_StaleMoveTableExt_t
- bit4 : pl_StaleMoveTableExt_t
- bit5 : pl_StaleMoveTableExt_t
- bit6 : pl_StaleMoveTableExt_t
- bit7 : pl_StaleMoveTableExt_t
- bitfields : psdisp_UnknownType001
- bits : HeartContainerAttr, plAllocInfo2
- bl : HSD_ShapeSet
- black : HSD_VIStatus
- blast_zone : StageInfo
- blend : HSD_ShapeSet
- blend_flags : HSD_TObjDesc
- blendFrames : ftFoxSpecialS
- blending : HSD_TObj, HSD_TObjDesc
- bombhei : Item
- bone : HitResult, HurtCapsule, ShieldDesc
- bone_id : BoneDynamicsDesc
- bone_idx : HurtCapsule
- bone_length : HSD_IKHint, HSD_IKHintDesc
- boneId : test1
- bones : DynamicBoneTable
- boomerang_gobj : ftLk_FighterVars
- bottom : ECB, ftCollisionBox, ftECB, HSD_CameraDescFrustum, HSD_CObj, HSD_ViewingRect, Scissor, StageBlastZone
- bound_d : CSSIcon
- bound_l : CSSIcon
- bound_r : CSSIcon
- bound_u : CSSIcon
- bp : HSD_ShapeSet
- bubble_ratio : ftCo_DatAttrs
- buf : DevText
- buffer : FILE, XFB
- buffer_alignment : FILE
- buffer_len : FILE
- buffer_mode : __file_modes
- buffer_pos : FILE
- buffer_ptr : FILE
- buffer_size : FILE
- buffers : TRKMsgBufs
- bury : ftCommon_MotionVars
- bury_stage_kind : Fighter
- bury_timer_1 : Fighter
- bury_timer_2 : Fighter
- bury_timer_unk1 : ftCommonData
- bury_timer_unk2 : ftCommonData
- bury_timer_unk3 : ftCommonData
- buryjump : ftCommon_MotionVars
- button : gm_controller_map, HSD_PadStatus
- byIndex : StaticPlayer
- byName : StaticPlayer
- bytecode : HSD_ByteCodeExpDesc, HSD_Exp
- byVecName : StaticPlayer