Here is a list of all functions with links to the files they belong to:
- d -
- db_80225D64() : dbitem.c, db.h
- db_80225DD8() : dbitem.c, db.h
- db_AreItemSpawnsEnabled() : dbitem.c, db.h
- db_ButtonsDown() : db.h, dbinit.c
- db_ButtonsPressed() : db.h, dbinit.c
- db_ButtonsRepeat() : db.h, dbinit.c
- db_CheckAndSpawnItem() : db.h, dbitem.c
- db_CheckScreenshot() : db.h, dbscreenshot.c
- db_ClearFPUExceptions() : db.h, dberror.c
- db_DisableItemSpawns() : db.h, dbitem.c
- db_EnableItemSpawns() : db.h, dbitem.c
- db_get_pad_button() : dbinit.c
- db_get_pad_repeat() : dbinit.c
- db_GetCurrentlySelectedPokemon() : db.h, dbitem.c
- db_GetGameLaunchButtonState() : db.h, dbinit.c
- db_HandleItemPokemonMenuInput() : dbitem.c, db.h
- db_InitScreenshot() : db.h, dbscreenshot.c
- db_PrintEntityCounts() : db.h, dbinit.c
- db_PrintThreadInfo() : db.h, dbinit.c
- db_RunEveryFrame() : db.h, dbinit.c
- db_Setup() : db.h, dbinit.c
- db_SetupCrashHandler() : db.h, dberror.c
- db_ShowCoinPickupRange() : db.h, dbitem.c
- db_ShowEnemyStompRange() : db.h, dbitem.c
- db_ShowItemPickupRange() : db.h, dbitem.c
- db_TakeScreenshotIfPending() : db.h, dbscreenshot.c
- decelerateItemX() : itparasol.c
- decideAngle() : ftCo_AttackS3.c
- decideAttack11() : ftCo_Attack1.c
- decideFighter() : ftCo_AttackAir.c, ftCo_AttackS4.c, ftCo_AttackLw3.c, ftCo_AttackDash.c
- decrease_lifetimer() : itpeachturnip.c
- DestroyItemInline() : item.c, item.dox
- DevComLinkNext() : devcom.c
- DevText_80302AC0() : un_2FC9.c, un_2FC9.h
- DevText_AddToList() : un_2FC9.c, un_2FC9.h
- DevText_AdvanceLine() : un_2FC9.c
- DevText_Clamp() : un_2FC9.c
- DevText_Create() : un_2FC9.h
- DevText_CreateCObj() : un_2FC9.c, un_2FC9.h
- DevText_Draw() : un_2FC9.c, un_2FC9.h
- DevText_DrawAll() : un_2FC9.c, un_2FC9.h
- DevText_Erase() : un_2FC9.c, un_2FC9.h
- DevText_EraseFirstLine() : un_2FC9.c, un_2FC9.h
- DevText_GetGObj() : un_2FC9.c, un_2FC9.h
- DevText_HideBackground() : un_2FC9.c, un_2FC9.h
- DevText_HideCursor() : un_2FC9.c, un_2FC9.h
- DevText_HideText() : un_2FC9.c, un_2FC9.h
- DevText_InitPool() : un_2FC9.c, un_2FC9.h
- DevText_NumToStr() : un_2FC9.c, un_2FC9.h
- DevText_Print() : un_2FC9.h, un_2FC9.c
- DevText_Printf() : un_2FC9.c, un_2FC9.h
- DevText_PrintInt() : un_2FC9.c, un_2FC9.h
- DevText_Remove() : un_2FC9.c, un_2FC9.h
- DevText_SetBGColor() : un_2FC9.c, un_2FC9.h
- DevText_SetCursorX() : un_2FC9.c, un_2FC9.h
- DevText_SetCursorXY() : un_2FC9.h, un_2FC9.c
- DevText_SetScale() : un_2FC9.c, un_2FC9.h
- DevText_SetTextColor() : un_2FC9.c, un_2FC9.h
- DevText_Setup() : un_2FC9.c, un_2FC9.h
- DevText_SetupCObj() : un_2FC9.c, un_2FC9.h
- DevText_SetXY() : un_2FC9.c, un_2FC9.h
- DevText_Show() : un_2FC9.c, un_2FC9.h
- DevText_ShowBackground() : un_2FC9.c, un_2FC9.h
- DevText_ShowText() : un_2FC9.c, un_2FC9.h
- DevText_StoreColorIndex() : un_2FC9.c, un_2FC9.h
- DevText_StrLen() : un_2FC9.c, un_2FC9.h
- DifferentTluts() : tobj.c
- do_anime() : grlast.c
- do_sqrtf() : grdynamicattr.c
- doAirColl() : ftCa_SpecialHi.c, ftLk_SpecialN.c, ftPe_SpecialN.c
- doAirCollIfUnk() : ftMr_SpecialLw.c
- doAirEnd0() : ftPe_SpecialS.c
- doAirHitColl() : ftPe_SpecialN.c
- doAirIASA() : ftCa_SpecialHi.c
- doAirTransition() : ftDk_SpecialS.c
- doAnim() : ftDk_SpecialLw.c, ftLk_SpecialLw.c, ftMh_BackAirplane1.c, ftPe_SpecialLw.c, ftPe_SpecialN.c
- doAnim0() : ftMh_Wait1_0.c
- doAnim1() : ftMh_Wait1_0.c
- doAttack12() : ftCo_Attack1.c
- doAttack12Normal() : ftCo_Attack1.c
- doAttack12Rapid() : ftCo_Attack1.c
- doAttack13() : ftCo_Attack1.c
- DObjAmnesia() : dobj.c
- DObjForeachAnim() : aobj.c
- DObjInfoInit() : dobj.c
- DObjLoad() : dobj.c
- DObjRelease() : dobj.c
- doCatchAnim() : ftCa_SpecialHi.c
- DocHelper() : ft_0BEC.c
- doColl() : ftSk_SpecialN.c, ftPe_SpecialN.c, ftLk_SpecialN.c, ftPe_SpecialHi.c, ftLk_SpecialHi.c, ftMr_SpecialLw.c, ftCa_SpecialLw.c
- doEndBAnim() : ftKp_SpecialS.c
- doEndColl() : ftLk_SpecialN.c
- doEndFAnim() : ftKp_SpecialS.c
- doEnter() : ftLk_SpecialLw.c, ftSk_SpecialN.c, ftPe_SpecialHi.c, ftLk_SpecialS.c, ftCo_SpecialS.c, ftCo_CaptureMewtwo.c, ftCo_AttackS4.c, ftCo_AttackLw4.c, ftCo_AttackLw3.c, ftCo_AttackHi4.c, ftCo_AttackHi3.c, ftCo_AttackDash.c
- doFlyRoll() : ftCo_Damage.c
- doGroundTransition() : ftDk_SpecialS.c
- doHitAccessory4() : ftPe_SpecialN.c
- doHitAnim() : ftPe_SpecialN.c
- doHitColl() : ftPe_SpecialN.c
- doIasa() : ftCo_Damage.c, ftSk_SpecialN.c
- doLoopAnim() : ftMs_SpecialN.c
- doLoopIASA() : ftLk_SpecialN.c
- doLoopIasa() : ftMs_SpecialN.c
- dont_inline_helper() : lbcardgame.c
- doPeAnim() : ftKb_Init.c
- doPeHitAnim() : ftKb_Init.c
- doPhys() : ftCa_SpecialN.c, ftMr_SpecialLw.c
- doPostEnd() : ftPe_SpecialS.c
- doPostEnd_SmallerStack() : ftPe_SpecialS.c
- doS2Anim() : ftLk_SpecialS.c
- doSomething() : ftDk_HeavyLanding.c
- doStartAnim() : ftMs_SpecialN.c
- doStartMotion() : ftMr_SpecialLw.c
- doTransition() : ftDk_SpecialLw.c
- DrawASCII() : particle.h
- drawBackgroundRect() : shadow.c
- DrawRectangle() : particle.c, particle.h
- drawShapeAnim() : pobj.c
- dropcallback() : synth.h
- dummy() : lbvector.c, lbvector.h
- dummy_func() : robj.c
- DumpClassStat() : class.c, class.h