Here is a list of all variables with links to the structures/unions they belong to:
- d -
- d : callbackArg
- d0 : HSD_FObj
- d1 : HSD_FObj
- DABR : Extended1_PPC_6xx_7xx
- damage : ftCommon_MotionVars, HitCapsule, lbColl_80008D30_arg1
- damage_from_last_attack : IfDamageState
- damage_percent : IfDamageState, StaticPlayer
- damage_percent_alt_or_start_hp : StaticPlayer
- damage_ratio : GameRules, StartMeleeRules
- damageice : ftCommon_MotionVars
- damageicejump : ftCommon_MotionVars
- DAR : Extended1_PPC_6xx_7xx, TRKState_PPC
- dash : ftCommon_MotionVars
- dash_initial_velocity : ftCo_DatAttrs
- dash_run_acceleration_a : ftCo_DatAttrs
- dash_run_acceleration_b : ftCo_DatAttrs
- dash_run_terminal_velocity : ftCo_DatAttrs
- dat_attrs : Fighter
- dat_attrs_backup : Fighter
- dat_filename : Fighter_CostumeStrings
- data : _unk_struct_pobj, CSSData, CSSTag, DObjList, DynamicsDesc, ftData_UnkCountStruct, GameState, HSD_Archive, HSD_DList, HSD_SList, IDEntry, TextGlyphTexture, VsModeData
- data1 : StageData
- data_0 : sislib_UnkAllocData
- data_1 : sislib_UnkAllocData
- data_filler1 : ftYoshiAttributes
- data_filler2 : ftYoshiAttributes
- data_filler_1 : ftSeakAttributes
- data_position : CommandInfo
- data_size : HSD_ArchiveHeader
- day : datetime
- DBAT0L : Extended1_PPC_6xx_7xx
- DBAT0U : Extended1_PPC_6xx_7xx
- DBAT1L : Extended1_PPC_6xx_7xx
- DBAT1U : Extended1_PPC_6xx_7xx
- DBAT2L : Extended1_PPC_6xx_7xx
- DBAT2U : Extended1_PPC_6xx_7xx
- DBAT3L : Extended1_PPC_6xx_7xx
- DBAT3U : Extended1_PPC_6xx_7xx
- DCMP : Extended1_PPC_6xx_7xx
- dcReq : HSD_DevCom
- deal_dmg_cb : Fighter
- death1_cb : Fighter
- death2_cb : Fighter
- death3_cb : Fighter
- debug_mode : Camera
- DEC : Extended1_PPC_6xx_7xx, ProcessorRestoreFlags_PPC
- Decide : MinorScene
- def : HSD_Rumble
- Default : ProcessorState_PPC_6xx_7xx
- defaultTypeSize : DSCPUType
- defense_ratio : PlayerInitData, StaticPlayer
- depend : HSD_TExpDag
- desc : gm_804D6840_cameras_t, gm_804D6840_fogs_t, HSD_TExpTevDesc, ImageDescWrapper, TextWrapper
- dest : HSD_DevCom
- destroy : HSD_ClassInfo
- destroy_gfx : ItemAttr
- destroy_sfx : Item, ItemAttr
- destroy_type : Item
- destroyed : ItemLogicTable
- destroyOnStateChange : test1
- destructor : DestructorChain
- diff_fn : HSD_Chan
- diffuse : HSD_Material
- digits : decform
- dir : itStar_ItemVars
- direct_status : HSD_RumbleData
- disc : HSD_Generator
- disp : HSD_DObjInfo, HSD_JObjInfo, HSD_PObjInfo
- display : Ground, HSD_PObj, HSD_PObjDesc
- dist : HSD_TExpDag
- dist_func : HSD_LightPoint, HSD_LightPointDesc, HSD_LightSpot, HSD_LightSpotDesc
- distance : HSD_ViewingRect
- dk : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- DMA_L : Extended1_PPC_6xx_7xx
- DMA_U : Extended1_PPC_6xx_7xx
- dmg : Fighter
- dmg0 : ftMasterHand_MotionVars
- dmg_dealt : ItemLogicTable
- dmg_mul : ShieldDesc
- dmg_received : ItemLogicTable
- DMISS : Extended1_PPC_6xx_7xx
- dobj : HSD_JObj
- dobj_list : Fighter
- dobjdesc : HSD_Joint
- door_joint : CSSDoor
- dooranim_timer : CSSDoor
- doors : CSSDoorsData
- downdamage : ftCommon_MotionVars
- downspot : ftCommon_MotionVars
- downwait : ftCommon_MotionVars
- dp12flag : HSD_SM
- dr : Fighter::Fighter_MotionVars
- draw_time : HSD_PerfStat
- drawdone : HSD_VIInfo
- dropped : ItemLogicTable
- DSISR : Extended1_PPC_6xx_7xx, TRKState_PPC
- dst_alpha : HSD_PEDesc
- dst_factor : HSD_PEDesc
- dummy : HSD_Generator, HSD_psAppSRT
- dummy0 : HSD_FObjDesc
- during_specials : ftCaptain_FighterVars
- during_specials_start : ftCaptain_FighterVars
- dyn_desc : BoneDynamicsDesc, Item_DynamicBones
- dyn_descs : ItemDynamics
- dynamic_bone_sets : Fighter
- dynamics_num : Fighter
- dynamicsNum : ftDynamics