Here is a list of all struct and union fields with links to the structures/unions they belong to:
- n -
- n_display : HSD_PObj, HSD_PObjDesc
- n_entries : HSD_Tlut, HSD_TlutDesc
- n_imagetbl : HSD_TexAnim
- n_tluttbl : HSD_TexAnim
- name : ftKirby_CopyName, HSD_Archive
- name_jointl : CSSTag
- name_list_joint : CSSDoorsData
- name_ls : CSSTagData
- name_tag_height : ftCo_DatAttrs
- nametag : PlayerInitData
- nametag_pos : StaticPlayer
- nametag_slot_id : StaticPlayer
- nb_alloc : HSD_MemoryEntry
- nb_args : HSD_Exp
- nb_dep : HSD_TExpDag
- nb_exist : HSD_ClassInfoHead
- nb_extern : HSD_ArchiveHeader
- nb_free : HSD_MemoryEntry
- nb_list : HSD_RumbleData
- nb_mtx_load : HSD_PerfStat
- nb_normal_index : HSD_ShapeSet, HSD_ShapeSetDesc
- nb_pack : HSD_FObj
- nb_peak : HSD_ClassInfoHead
- nb_public : HSD_ArchiveHeader
- nb_ref : HSD_TExpDag
- nb_reloc : HSD_ArchiveHeader
- nb_shape : HSD_ShapeSet, HSD_ShapeSetDesc
- nb_vertex_index : HSD_ShapeSet, HSD_ShapeSetDesc
- nb_xfb : HSD_VIInfo
- near : HSD_CObj
- nearz : Camera
- new_scene : PreloadCache
- next : HSD_Generator, GObjFuncs, HSD_Particle, HSD_psAppSRT, ARQRequest, AXVPB, CameraBox, DestructorChain, DSPTaskInfo, DVDCommandBlock, DVDNode, DynamicsData, grDynamicAttr_UnkStruct, HeapCell, HSD_AllocEntry, HSD_AnimJoint, HSD_Archive, HSD_Chan, HSD_ChanAnim, HSD_ClassInfoHead, HSD_DevCom, HSD_DList, HSD_DObj, HSD_DObjDesc, HSD_Envelope, HSD_FObj, HSD_FObjDesc, HSD_FreeList, HSD_GObj, HSD_GObjProc, HSD_HashEntry, HSD_JObj, HSD_Joint, HSD_LightAnim, HSD_LightDesc, HSD_LObj, HSD_MatAnim, HSD_MatAnimJoint, HSD_MemoryEntry, HSD_ObjAllocData, HSD_ObjAllocLink, HSD_PadRumbleListData, HSD_PObj, HSD_PObjDesc, HSD_RObj, HSD_RObjAnimJoint, HSD_RObjDesc, HSD_Rvalue, HSD_ShapeAnim, HSD_ShapeAnimDObj, HSD_ShapeAnimJoint, HSD_SList, HSD_SM, HSD_TECnst, HSD_TECommon, HSD_TETev, HSD_TevDesc, HSD_TevRegAnim, HSD_TexAnim, HSD_TObj, HSD_TObjDesc, HSD_ZList, IDEntry, IfDamageState, ItemLink, mp_UnkStruct0, mp_UnkStruct7, OSAlarm, OSMutexLink, OSResetFunctionInfo, OSThreadLink, Soundtest_GObj, UnkGeneratorStruct
- next1 : AXVPB
- next_file : FILE
- next_gx : HSD_GObj, Soundtest_GObj
- next_tag : CSSTagData
- NextChar : __InStrCtrl
- nextEntryOrLength : FSTEntry
- nextHi : AXPB
- nextLo : AXPB
- nml_analogA : HSD_PadStatus
- nml_analogB : HSD_PadStatus
- nml_analogL : HSD_PadStatus
- nml_analogR : HSD_PadStatus
- nml_stickX : HSD_PadStatus
- nml_stickY : HSD_PadStatus
- nml_subStickX : HSD_PadStatus
- nml_subStickY : HSD_PadStatus
- nn : Fighter::Fighter_FighterVars
- nnear : HSD_CameraDescCommon, HSD_CameraDescFrustum, HSD_CameraDescPerspective
- nokonoko : Item
- normal : SurfaceData
- normal_desc : HSD_ShapeSet, HSD_ShapeSetDesc
- normal_idx_list : HSD_ShapeSet, HSD_ShapeSetDesc
- normal_landing_lag : ftCo_DatAttrs
- ns : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- ns_flash_gobj : ftKb_FighterVars
- ntd : OSSram
- null : GXContexts
- NullCharDetected : __InStrCtrl
- num : FtSFXArr, HSD_PSFormGroup, HSD_PSTexGroup
- num_limit : HSD_ObjAllocData
- num_limit_flag : HSD_ObjAllocData
- numChild : HSD_Generator
- numCoefs : AXPBFIR
- numCostumes : UnkCostumeList
- nums : GameState
- nums2 : GameState