Here is a list of all struct and union fields with links to the structures/unions they belong to:
- l -
- L2CR : Extended1_PPC_6xx_7xx
- landing_lag : ftMario_DatAttrs::ftMario_SpecialHi_DatAttrs, ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs
- landingairb_lag : ftCo_DatAttrs
- landingairf_lag : ftCo_DatAttrs
- landingairhi_lag : ftCo_DatAttrs
- landingairlw_lag : ftCo_DatAttrs
- landingairn_lag : ftCo_DatAttrs
- language : gmm_x0
- last : Ground
- last_button : HSD_PadStatus
- last_mode : CameraDebugMode
- last_status : HSD_RumbleData
- latMid : auxSphere
- latRange : auxSphere
- ledge_cooldown : ftCommonData
- ledge_id : ftCommon_MotionVars
- ledge_id_unk0 : CollData
- ledge_id_unk1 : CollData
- ledge_jump_horizontal_velocity : ftCo_DatAttrs
- ledge_jump_vertical_velocity : ftCo_DatAttrs
- left : ECB, ftCollisionBox, ftECB, HSD_CameraDescFrustum, HSD_CObj, HSD_ViewingRect, Scissor, StageBlastZone, TextKerning
- left_wall : CollData
- length : decimal, FigaTrack, HSD_FObj, HSD_FObjDesc, OldDVDFileInfo
- lg : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- lgun : Item
- lgunbeam : Item
- lgunray : Item
- lib_area : lb_80432A68_t
- library_name : HSD_ClassInfoHead
- life : HSD_Generator, HSD_Particle, HSD_PSCmdList
- lifetime : FoxLaserAttr, itLGunBeam_ItemVars, ItLGunBeamAttr, ItLGunRayAttr, itLinkBombAttributes
- lift : ftCommon_MotionVars
- light_mask : HSD_Chan
- lightobj : HSD_LObj
- lights : gm_804D6840_t, SceneDesc, vi0102_data
- lightshield_amount : Fighter
- limit : HSD_RObj, HSD_RObjDesc
- line : HSD_Generator
- line_width : DevText
- linkarrow : Item
- linkbomb : Item
- linkbow : Item
- linker_padding : ProcessorRestoreFlags_PPC
- linkhookshot : Item
- linkNo : HSD_Generator, HSD_Particle
- list_idx : StructNumberAndStage, StructPairWithStageID
- list_joint : CSSTag
- listdatap : HSD_RumbleData, RumbleInfo
- listp : HSD_PadRumbleListData
- lk : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- load : HSD_CObjInfo, HSD_DObjInfo, HSD_JObjInfo, HSD_LObjInfo, HSD_MObjInfo, HSD_PObjInfo, HSD_TObjInfo, HSD_WObjInfo
- Load : MajorScene
- load_score : PreloadEntry
- load_state : PreloadEntry
- lobj_color : ftDeviceUnk2
- lobj_rot_x : ftDeviceUnk2
- lobj_rot_yz : ftDeviceUnk2
- lod : HSD_TObj, HSD_TObjDesc
- LODBias : HSD_TexLODDesc
- logic_op : HSD_PEDesc
- lonMid : auxSphere
- lonRange : auxSphere
- loop_count : CommandInfo, HSD_PadRumbleListData
- loop_count_dup : CommandInfo
- loopCount : HSD_Particle
- loopcount : HSD_SM
- loser : VsModeData
- LR : Default_PPC, TRKState_PPC
- lstick : Fighter
- lstick1 : Fighter
- lstick_angle : Fighter
- lstick_delta : ftSeak_FighterVars
- lut : HSD_Tlut, HSD_TlutDesc
- lv_gobj : Map_GroundVars
- lvec : HSD_LObj
- lw_frame_start : ftLk_MotionVars::ftLk_AttackAirVars