Here is a list of all struct and union fields with links to the structures/unions they belong to:
- t -
- t_context : DSPTaskInfo
- t_task : DSPTaskInfo
- table : HSD_Hash, HSD_IDTable
- table_size : HSD_Hash
- tag : OSAlarm
- tag_box_joint : CSSDoorsData
- tags : CSSDoorsData
- tail : OSAlarmQueue, OSMutexQueue, OSThreadQueue
- take_dmg_cb : Fighter
- tap_grav : ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs
- tap_y_vel_max : ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs
- target_fov : CameraMovement
- target_interest : CameraMovement
- target_position : CameraMovement
- targetShiftL : AXPBITD
- targetShiftR : AXPBITD
- taru : grKongo_GroundVars
- task : CARDControl
- tcCallback : EXIControl
- team : CSSDoor, Fighter, PlayerInitData, StaticPlayer
- team_joint : CSSDoor
- teambtn_left : CSSDoor
- teambtn_right : CSSDoor
- terminal_vel : ftCo_DatAttrs, ftMario_DatAttrs::ftMario_SpecialS_DatAttrs
- tev : HSD_TExp, HSD_TExpDag, HSD_TObj, HSD_TObjDesc
- tev0 : HSD_TObjTev, HSD_TObjTevDesc
- tev1 : HSD_TObjTev, HSD_TObjTevDesc
- tevconf : HSD_TevDesc
- tevdesc : HSD_MObj
- tevmode : HSD_TevDesc
- tevop : HSD_TevDesc
- tex : HSD_TETev
- tex_fmt : GXTexObj
- tex_region_cb : GXContext
- tex_swap : HSD_TETev, HSD_TevConf
- texanim : HSD_MatAnim
- texdesc : HSD_MObjDesc
- texedge : HSD_ZList
- texGroup : HSD_Generator, HSD_Particle, HSD_PSCmdList
- texmap : HSD_TExpRes
- texp : HSD_MObj
- text : CSSKOStar, CSSTagData, Menu
- text_id : soundtest_data
- texTable : HSD_PSTexGroup
- texture : HSD_Shadow
- texture_matrix : IzumiReflection
- textures : SIS
- thing : gmm_x0, gmMainLib_8015ED8C_arg0_t
- things : Thing_803F9628
- thread : OSMutex
- threadQueue : CARDControl
- throw_flags : Fighter
- throw_flags_b0 : Fighter
- throw_flags_b1 : Fighter
- throw_flags_b2 : Fighter
- throw_flags_b3 : Fighter
- throw_flags_b4 : Fighter
- throw_flags_b5 : Fighter
- throw_flags_b6 : Fighter
- throw_flags_b7 : Fighter
- thrower_gobj : ftCommon_MotionVars
- thrown : ItemLogicTable
- thrownkirby : ftCommon_MotionVars
- thunderColl : ftNess_MotionVars::ftNess_SpecialHiVars
- thunderTimerLoop1 : ftNess_MotionVars::ftNess_SpecialHiVars
- thunderTimerLoop2 : ftNess_MotionVars::ftNess_SpecialHiVars
- time : CARDDir, CARDStat, HSD_FObj
- time_limit : GameRules, StartMeleeRules
- timer : CommandInfo, CSSTagData, ftCommon_MotionVars, itChicoritaLeafAttr, itLGun_ItemVars, itPokemon_ItemVars, itPokemonAttributes
- tincle : Item
- tlut : HSD_TObj
- tlut_name : HSD_Tlut, HSD_TlutDesc
- tlut_no : HSD_TObj
- tlut_region_cb : GXContext
- tlutdesc : HSD_TObjDesc
- tlutfmt : HSD_PSTexGroup
- tluttbl : HSD_TexAnim, HSD_TObj
- toad_gobj : ftPeach_FighterVars
- tobj : HSD_MObj, HSD_TExpTevDesc, ifMagnify
- TOC : ProcessInfo
- togglebtn_left : CSSDoor
- togglebtn_right : CSSDoor
- tomato : Item
- top : ECB, ftCollisionBox, ftECB, HSD_CameraDescFrustum, HSD_CObj, HSD_ViewingRect, objheap, Scissor, StageBlastZone
- top_ptr : HSD_Archive
- tornado : HSD_Generator
- total : HSD_MemReport
- total_attack_count : StaleMoveTable
- total_coins : StaticPlayer
- total_time : HSD_PerfStat
- touched : Item
- toucher : Item
- tra : HSD_psAppSRT
- track : HSD_SM
- trackLocation : BI2Debug
- trackSize : BI2Debug
- trail : HSD_Particle
- transferredSize : DVDCommandBlock
- transformed : StaticPlayer
- transformed_player_pos : StaticPlayer
- translate : ftCommon_MotionVars, HSD_JObj, HSD_TObj, HSD_TObjDesc
- translation : Camera
- translation_x : IfDamageState
- translation_y : IfDamageState
- transS : HSD_Shadow
- transT : HSD_Shadow
- travelFrames : ftFoxSpecialHi, ftMewtwoSpecialHi
- trigger : gm_controller_map, HSD_PadStatus
- triggerLeft : PADStatus
- triggerRight : PADStatus
- trophy_scale : ftCo_DatAttrs
- turnFrames : ftFoxSpecialLw, ftGameWatch_MotionVars::ftGameWatch_SpecialLwVars, ftNess_MotionVars::ftNess_SpecialLwVars
- txCallback : CARDControl
- type : HSD_Generator, _unk_gobj_struct, ARQRequest, AXPB, HSD_DevCom, HSD_FObjDesc, HSD_Fog, HSD_FogDesc, HSD_PEDesc, HSD_PSCmdList, HSD_TEArg, HSD_TECnst, HSD_TECommon, HSD_TETev, HSD_TExp, PreloadEntry