Here is a list of all variables with links to the structures/unions they belong to:
- g -
- g : grZe_ColorEntry
- game_cache : PreloadCacheScene
- gamewatchchef : Item::Item_ItemVars
- gamewatchrescue : Item::Item_ItemVars
- gamma : HSD_VIStatus
- garden : Ground
- garden2 : Ground
- gcus : _gmCameraUnkUnion
- gcus2_ptrs : _gmCameraUnkUnion
- gcus4 : _gmCameraUnkUnion
- gen : grZakoGenerator_Config, HSD_Particle
- genLife : HSD_Generator, HSD_PSCmdList
- get : StatsEntry
- getidx : HSD_HashClassInfo
- getter : ftData_UnkModelStruct
- gfx_id : EF_ParamEntry, EF_QueuedEffect
- gfx_spawn_var : itFoxBlaster_ItemVars
- gfxID : spawn_gfx_1
- ghostEffectPos : ftFoxSpecialS
- ghostGObj : ftFoxSpecialS
- gk : Fighter::Fighter_FighterVars
- gl : Fighter::Fighter_FighterVars
- gn : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- gnw_name : CSSIconsData
- gobj : _unk_gobj_struct, Camera, CSSCharModel, CSSCursorData, CssSubStruct, DmgLogEntry, EF_Effect, EF_ParamEntry, Fighter, Ground, grPushOn_GroundVars, HSD_GObjProc, HSD_SObj, ifAll_804A0FD8_t, ifMagnify, ifStock_804A1378, ItemLink, MnName_GObj, SoundParams, ToyAnimState, ToyData, TyArchiveData, TyLightData, TyListState
- gobj0 : TyDspBgData
- gobj4 : mnGallery_804D6C88_userdata, TyDspBgData
- gobj5 : grGreatBay_GroundVars2
- gobj6 : grGreatBay_GroundVars2
- gobj7 : grGreatBay_GroundVars2
- gobj8 : grGreatBay_GroundVars2, mnGallery_804D6C88_userdata
- gobj_2 : ifAll_804A0FD8_t
- gobj_2AC : TyListState
- gobj_2B0 : TyListState
- gobj_2C4 : TyListState
- gobjs : MnEventData, mnGallery_804D6C88_userdata, ResultsDisplayData
- gp : HSD_psAppSRT
- gpr : __va_list
- GPR : Default_PPC, TRKState_PPC
- gproc_pri_max : HSD_GObjLibInitDataType
- gprs : __jmp_buf
- GQR : Extended1_PPC_6xx_7xx
- gr_friction : ftCo_DatAttrs
- gr_heavy_offset : itPickup
- gr_light_offset : itPickup
- gr_vel : Fighter
- grab : ftMasterHand_MotionVars
- grab_cb : Fighter
- grab_dealt : Item
- grab_timer : Fighter
- grab_timer_decrement : ftCommonData
- grab_victim : Item
- grabbed_cb : Fighter
- grabbed_for_victim : Item
- grabber_unk1 : Fighter
- gradient : DispItem
- grapple : ftSamus_MotionVars
- grav : ftCaptain_MotionVars::ftCaptainSpecialSVars, ftCo_DatAttrs, ftMario_DatAttrs::ftMario_SpecialHi_DatAttrs, ftMario_DatAttrs::ftMario_SpecialS_DatAttrs, HSD_Generator, HSD_Particle, HSD_PSCmdList
- gravityDelay : ftFoxSpecialHi, ftFoxSpecialLw, ftFoxSpecialS, ftNess_MotionVars::ftNess_SpecialHiVars, ftNess_MotionVars::ftNess_SpecialLwVars
- greatbay : Ground
- greatbay2 : Ground
- greatbay3 : Ground
- greatfoxlaser : Item::Item_ItemVars
- greens : Ground
- ground : ftDeviceUnk3
- ground_distance : NameData
- ground_max_horizontal_velocity : ftCo_DatAttrs
- ground_or_air : Fighter, Item
- ground_to_air_jump_momentum_multiplier : ftCo_DatAttrs
- groundVelX : ftLuigiSpecialLw, ftMarioSpecialLw, ftMewtwoSpecialHi
- gshell : Item::Item_ItemVars
- guard : ftCommon_MotionVars, ftYoshi_MotionVars
- gv : Ground
- gw : Fighter::Fighter_FighterVars, Fighter::Fighter_MotionVars
- gx_link : HSD_GObj, Soundtest_GObj
- gx_link_max : HSD_GObjLibInitDataType
- gxfifo : HSD_MemReport
- gxlink_prios : HSD_GObj, Soundtest_GObj