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SSBM Decomp
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Go to the source code of this file.
Functions | |
| Item_GObj * | itClimbersBlizzard_Spawn (Item_GObj *, Vec3 *, f32) |
| void | itClimbersBlizzard_802C2248 (Item_GObj *) |
| void | itClimbersBlizzard_802C2358 (Item_GObj *gobj) |
| bool | itClimbersBlizzard_DmgDealt (Item_GObj *) |
| bool | itClimbersBlizzard_Reflected (Item_GObj *) |
| bool | itClimbersBlizzard_Clanked (Item_GObj *) |
| bool | itClimbersBlizzard_HitShield (Item_GObj *) |
| bool | itClimbersBlizzard_Absorbed (Item_GObj *) |
| bool | itClimbersBlizzard_ShieldBounced (Item_GObj *) |
| void | itClimbersBlizzard_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F76A8 [] |
| void itClimbersBlizzard_802C2248 | ( | Item_GObj * | gobj | ) |
| void itClimbersBlizzard_802C2358 | ( | Item_GObj * | gobj | ) |
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extern |