1#ifndef MELEE_IT_FORWARD_H
2#define MELEE_IT_FORWARD_H
51 void (*user_data_remove_func)(
Item* data);
106#define It_Common_Start It_Kind_Capsule
107#define It_Common_End It_Kind_L_Gun_Ray
HSD_Pad prev
Definition dbinit.c:24
unsigned short int u16
Definition types.h:7
unsigned long long int u64
Definition types.h:11
signed long s32
Definition hsd_3B2B.h:1
unsigned char u8
Definition hsd_3B2B.h:2
ItemKind
Definition forward.h:109
@ It_Kind_Pikachu_Thunder
Definition forward.h:208
@ It_Kind_Invalid2
Definition forward.h:375
@ It_Kind_Kirby_LinkBow
Definition forward.h:269
@ It_Kind_RabbitC
Definition forward.h:143
@ It_PKind_Kireihana
Bellossom (Kireihana).
Definition forward.h:311
@ It_Kind_Old_Lead
Definition forward.h:361
@ It_Kind_Kirby_FoxLaser
Definition forward.h:263
@ It_Kind_DrMario_Sheet
Definition forward.h:211
@ It_Kind_Parasol
Definition forward.h:125
@ It_Kind_Kusudama
Definition forward.h:116
@ It_Kind_Ness_PKFlush
Definition forward.h:195
@ It_Kind_Capsule
Definition forward.h:112
@ It_PKind_Random
Used for Random Pokemon value.
Definition forward.h:293
@ It_Kind_ZGShell
Definition forward.h:366
@ It_Kind_EvYoshiEgg
Definition forward.h:159
@ It_Kind_Samus_GBeam
Definition forward.h:223
@ It_Kind_Kirby_CLinkBow
Definition forward.h:270
@ It_Kind_Kirby_FoxBlaster
Definition forward.h:265
@ It_Kind_M_Ball
Definition forward.h:146
@ It_Kind_Kirby_DrMarioVitamin
Definition forward.h:258
@ It_Kind_GameWatch_Parachute
Definition forward.h:244
@ It_Kind_ScBall
Definition forward.h:142
@ It_Kind_Unk1
Definition forward.h:179
@ It_Kind_Kamex_HydroPump
Blastoise's Water.
Definition forward.h:334
@ It_Kind_Lugia_Aeroblast2
Lugia's Aeroblast.
Definition forward.h:343
@ It_Kind_Kirby_MewtwoShadowBall
Definition forward.h:271
@ It_Kind_CLink_Bomb
Definition forward.h:186
@ It_PKind_Unknown
Unown (Unknown).
Definition forward.h:307
@ It_Kind_Samus_Missile
Definition forward.h:222
@ It_PKind_Terminate
One past the last Poke Ball Pokemon.
Definition forward.h:326
@ It_Kind_Lizardon_Flame2
Charizard's Breath.
Definition forward.h:338
@ It_PKind_Metamon
Ditto (Metamon).
Definition forward.h:315
@ It_Kind_Hammer_Head
Definition forward.h:157
@ It_Kind_Koopa_Flame
Definition forward.h:227
@ It_Kind_Link_HShot
Definition forward.h:189
@ It_PKind_Houou
Ho-oh (Houou).
Definition forward.h:314
@ It_Kind_Invalid8
Definition forward.h:384
@ It_Kind_Peach_Explode
Definition forward.h:225
@ It_Kind_Falco_Phantasm
Definition forward.h:184
@ It_Kind_Ness_PKFire_Flame
Definition forward.h:194
@ It_Kind_Egg
Definition forward.h:115
@ It_Kind_Kirby_SeakNeedleThrow
Definition forward.h:279
@ It_PKind_Hitodeman
Staryu (Hitodeman).
Definition forward.h:320
@ It_PKind_Suikun
Suicune (Suikun).
Definition forward.h:310
@ It_Kind_Peach_Toad
Definition forward.h:231
@ It_Kind_Link_Boomerang
Definition forward.h:187
@ It_Kind_Invalid4
Definition forward.h:379
@ It_Kind_WStar
Definition forward.h:141
@ It_Kind_CLink_HShot
Definition forward.h:190
@ It_Kind_Arwing_Laser
Definition forward.h:386
@ It_Kind_WhispyHealApple
Definition forward.h:378
@ It_Kind_Tools
Definition forward.h:382
@ It_PKind_Pippi
Clefairy (Pippi).
Definition forward.h:316
@ It_Kind_Pokemon_Unk
???
Definition forward.h:349
@ It_PKind_Entei
Entei.
Definition forward.h:308
@ It_Kind_Fox_Illusion
Definition forward.h:183
@ It_Kind_Pichu_Thunder
Definition forward.h:209
@ It_Kind_Ness_PKThunder2
Definition forward.h:198
@ It_Kind_MasterHand_Laser
Definition forward.h:252
@ It_Kind_Kirby_MarioFire
Definition forward.h:257
@ It_Kind_GameWatch_Turtle
Definition forward.h:245
@ It_Kind_DKinoko
Definition forward.h:139
@ It_Kind_Samus_Charge
Definition forward.h:221
@ It_Kind_GameWatch_Judge
Definition forward.h:247
@ It_Kind_Old_Otto
Definition forward.h:363
@ It_Kind_CLink_Arrow
Definition forward.h:192
@ It_Kind_Pichu_TJolt_Air
Definition forward.h:219
@ It_Kind_S_Scope_Beam
Definition forward.h:155
@ It_Kind_StarRod_Star
Definition forward.h:153
@ It_Kind_Ness_Bat
Definition forward.h:228
@ It_Kind_Yoshi_EggLay
Definition forward.h:214
@ It_Kind_IceClimber_Ice
Definition forward.h:233
@ It_Kind_Foods
Definition forward.h:130
@ It_Kind_Coin
Definition forward.h:287
@ It_Kind_Pichu_TJolt_Ground
Definition forward.h:218
@ It_PKind_Mew
Mew.
Definition forward.h:318
@ It_Kind_GameWatch_Fire
Definition forward.h:243
@ It_Kind_Matadogas_Gas1
Weezing's Gas.
Definition forward.h:335
@ It_Kind_Tincle
Definition forward.h:373
@ It_Kind_GameWatch_Chef
Definition forward.h:249
@ It_Kind_Kirby_PichuTJolt_Ground
Definition forward.h:276
@ It_Kind_Freeze
Definition forward.h:129
@ It_PKind_Cerebi
Celebi (Cerebi).
Definition forward.h:319
@ It_Kind_Fox_Blaster
Definition forward.h:201
@ It_Kind_Kirby_Hammer
Definition forward.h:178
@ It_Kind_Ness_PKFire
Definition forward.h:193
@ It_PKind_Fushigibana
Venusaur (Fushigibana).
Definition forward.h:325
@ It_Kind_GameWatch_Greenhouse
Definition forward.h:241
@ It_PKind_Fire
Moltres (Fire).
Definition forward.h:302
@ It_Kind_Patapata
Definition forward.h:359
@ It_Kind_Kyasarin_Egg
Definition forward.h:388
@ It_Kind_Samus_Bomb
Definition forward.h:220
@ It_Kind_Chicorita_Leaf
Chikorita's Leaf.
Definition forward.h:332
@ It_Kind_LipStick_Spore
Definition forward.h:154
@ It_Kind_MasterHand_Bullet
Definition forward.h:253
@ It_Kind_Kirby_NessPKFlush
Definition forward.h:272
@ It_Kind_GameWatch_Breath
Definition forward.h:246
@ It_Kind_StarRod
Definition forward.h:134
@ It_Kind_Ottosea
Definition forward.h:168
@ It_Kind_Kirby_SamusCharge
Definition forward.h:278
@ It_Kind_Invalid6
Definition forward.h:381
@ It_Kind_Kirby_PichuTJolt_Air
Definition forward.h:277
@ It_Kind_Hitodeman_Star
Staryu's Star.
Definition forward.h:346
@ It_Kind_Falco_Laser
Definition forward.h:182
@ It_Kind_Lugia_Aeroblast3
Lugia's Aeroblast.
Definition forward.h:344
@ It_Kind_Link_Arrow
Definition forward.h:191
@ It_Kind_Pikachu_TJolt_Ground
Definition forward.h:216
@ It_Kind_Heiho
Definition forward.h:357
@ It_Kind_Invalid7
Definition forward.h:383
@ It_Kind_Octarock_Stone
Definition forward.h:169
@ It_Kind_Bat
Definition forward.h:123
@ It_Kind_Seak_Chain
Definition forward.h:224
@ It_Kind_F_Flower_Flame
Definition forward.h:158
@ It_Kind_Ness_PKThunder
Definition forward.h:196
@ It_Kind_MetalB
Definition forward.h:144
@ It_Kind_L_Gun_Ray
Definition forward.h:152
@ It_Kind_Kirby_FalcoBlaster
Definition forward.h:266
@ It_Kind_G_Shell
Definition forward.h:126
@ It_Kind_Sword
Definition forward.h:124
@ It_Kind_Whitebea
Definition forward.h:364
@ It_Kind_Invalid1
Definition forward.h:374
@ It_Kind_Spycloak
Definition forward.h:145
@ It_Kind_Zelda_DinFire
Definition forward.h:235
@ It_Kind_Kirby_IceClimberIce
Definition forward.h:260
@ It_Kind_Klap
Definition forward.h:365
@ It_Kind_Peach_Turnip
Definition forward.h:226
@ It_Kind_R_Shell
Definition forward.h:127
@ It_Kind_WhispyApple
Definition forward.h:377
@ It_Kind_Kirby_CBeam
Definition forward.h:177
@ It_PKind_Lizardon
Charizard (Lizardon).
Definition forward.h:301
@ It_Kind_Peach_ToadSpore
Definition forward.h:238
@ It_Kind_Octarock
Definition forward.h:167
@ It_Kind_Heart
Definition forward.h:120
@ It_Kind_Kirby_SeakNeedleHeld
Definition forward.h:280
@ It_Kind_Ness_PKThunder4
Definition forward.h:200
@ It_Kind_Yoshi_EggThrow
Definition forward.h:213
@ It_Kind_Kirby_PikachuTJolt_Air
Definition forward.h:275
@ It_Kind_CrazyHand_Bomb
Definition forward.h:256
@ It_Kind_Box
Definition forward.h:113
@ It_Kind_Leadead
Definition forward.h:166
@ It_Kind_Mewtwo_ShadowBall
Definition forward.h:239
@ It_Kind_Taru
Definition forward.h:114
@ It_PKind_Kamex
Blastoise (Kamex).
Definition forward.h:299
@ It_Kind_GameWatch_Manhole
Definition forward.h:242
@ It_Kind_Peach_Parasol
Definition forward.h:230
@ It_Kind_Unknown_Swarm
Mini-Unowns.
Definition forward.h:341
@ It_Kind_DrMario_Vitamin
Definition forward.h:176
@ It_PKind_Togepy
Togepi (Togepy).
Definition forward.h:317
@ It_Kind_Nokonoko
Definition forward.h:358
@ It_Kind_CrazyHand_Bullet
Definition forward.h:255
@ It_Kind_TaruCann
Definition forward.h:117
@ It_PKind_Maril
Marill (Maril).
Definition forward.h:324
@ It_Kind_Ness_PKThunder1
Definition forward.h:197
@ It_Kind_Lugia_Aeroblast
Lugia's Aeroblast.
Definition forward.h:342
@ It_Kind_LipStick
Definition forward.h:135
@ It_Kind_Hinoarashi_Flame
Cyndaquil's Fire.
Definition forward.h:348
@ It_Kind_Kirby_PeachToad
Definition forward.h:261
@ It_PKind_Kabigon
Snorlax (Kabigon).
Definition forward.h:298
@ It_Kind_Kirby_LuigiFire
Definition forward.h:259
@ It_PKind_Freezer
Articuno (Freezer).
Definition forward.h:304
@ It_Kind_CLink_Milk
Definition forward.h:250
@ It_Kind_Star
Definition forward.h:122
@ It_Kind_Mewtwo_Disable
Definition forward.h:237
@ It_Kind_Mario_Fire
Definition forward.h:175
@ It_Kind_GameWatch_Rescue
Definition forward.h:251
@ It_Kind_F_Flower
Definition forward.h:137
@ It_Kind_Yoshi_Star
Definition forward.h:215
@ It_Kind_IceClimber_GumStrings
Definition forward.h:240
@ It_Kind_Kirby_GameWatchChef
Definition forward.h:282
@ It_Kind_Kyasarin
Definition forward.h:385
@ It_Kind_Unk4
Definition forward.h:286
@ It_Kind_Kirby_NessPKFlush_Explode
Definition forward.h:273
@ It_Kind_Kinoko
Definition forward.h:138
@ It_Kind_Invalid5
Definition forward.h:380
@ It_Kind_Kirby_PikachuTJolt_Ground
Definition forward.h:274
@ It_Kind_Link_Bow
Definition forward.h:203
@ It_Kind_Flipper
Definition forward.h:132
@ It_Kind_Link_Bomb
Definition forward.h:185
@ It_PKind_Thunder
Zapdos (Thunder).
Definition forward.h:303
@ It_Kind_MSBomb
Definition forward.h:131
@ It_Kind_Mario_Cape
Definition forward.h:210
@ It_Kind_Kirby_GameWatchChefPan
Definition forward.h:283
@ It_PKind_Hinoarashi
Cyndaquil (Hinoarashi).
Definition forward.h:323
@ It_Kind_Luigi_Fire
Definition forward.h:232
@ It_Kind_Seak_Vanish
Definition forward.h:212
@ It_Kind_Hammer
Definition forward.h:140
@ It_Kind_Kuriboh
Definition forward.h:165
@ It_Kind_Unk2
Definition forward.h:180
@ It_Kind_BombHei
Definition forward.h:118
@ It_Kind_Zelda_DinFire_Explode
Definition forward.h:236
@ It_Kind_L_Gun_Beam
Definition forward.h:156
@ It_PKind_Porygon2
Porygon2.
Definition forward.h:322
@ It_PKind_Start
First Poke Ball Pokemon, named by an assert in pl_8003E70C.
Definition forward.h:294
@ It_PKind_Chicorita
Chikorita (Chicorita).
Definition forward.h:297
@ It_Kind_Kirby_FalcoLaser
Definition forward.h:264
@ It_Kind_CLink_Bow
Definition forward.h:204
@ It_Kind_Lucky_Egg
Chansey's Healing Egg.
Definition forward.h:347
@ It_Kind_Dosei
Definition forward.h:119
@ It_Kind_Kirby_PeachToadSpore
Definition forward.h:262
@ It_Kind_Seak_NeedleThrow
Definition forward.h:206
@ It_Kind_Lizardon_Flame4
Charizard's Breath.
Definition forward.h:340
@ It_Kind_Tomato
Definition forward.h:121
@ It_PKind_Hassam
Scizor (Hassam).
Definition forward.h:306
@ It_Kind_IceClimber_Blizzard
Definition forward.h:234
@ It_Kind_Matadogas_Gas2
Weezing's Gas.
Definition forward.h:336
@ It_PKind_Tosakinto
Goldeen (Tosakinto).
Definition forward.h:296
@ It_Kind_Old_Octa
Definition forward.h:362
@ It_Kind_Houou_SacredFire
Ho-Oh's Flame.
Definition forward.h:345
@ It_Kind_Mato
Definition forward.h:356
@ It_Kind_Pikachu_TJolt_Air
Definition forward.h:217
@ It_Kind_S_Scope
Definition forward.h:133
@ It_Kind_GreatFox_Laser
Definition forward.h:387
@ It_Kind_Ness_PKThunder3
Definition forward.h:199
@ It_Kind_Old_Kuri
Definition forward.h:355
@ It_Kind_Seak_NeedleHeld
Definition forward.h:207
@ It_Kind_Harisen
Definition forward.h:136
@ It_Kind_CLink_Boomerang
Definition forward.h:188
@ It_PKind_Marumine
Electrode (Marumine).
Definition forward.h:312
@ It_Kind_Likelike
Definition forward.h:360
@ It_Kind_Lizardon_Flame1
Charizard's Breath.
Definition forward.h:337
@ It_Kind_Fox_Laser
Definition forward.h:181
@ It_PKind_Raikou
Raikou.
Definition forward.h:309
@ It_PKind_Matadogas
Weezing (Matadogas).
Definition forward.h:300
@ It_Kind_Ness_Yoyo
Definition forward.h:229
@ It_Kind_Kirby_CLinkArrow
Definition forward.h:268
@ It_Kind_GameWatch_Panic
Definition forward.h:248
@ It_Kind_Kirby_YoshiEggLay
Definition forward.h:285
@ It_Kind_Invalid3
Definition forward.h:376
@ It_Kind_Ness_PKFlush_Explode
Definition forward.h:205
@ It_Kind_Falco_Blaster
Definition forward.h:202
@ It_Kind_Kirby_LinkArrow
Definition forward.h:267
@ It_PKind_Sonans
Wobbuffet (Sonans).
Definition forward.h:305
@ It_Kind_CrazyHand_Laser
Definition forward.h:254
@ It_Kind_Lizardon_Flame3
Charizard's Breath.
Definition forward.h:339
@ It_PKind_Lugia
Lugia.
Definition forward.h:313
@ It_Kind_ZRShell
Definition forward.h:367
@ It_Kind_Kirby_KoopaFlame
Definition forward.h:281
@ It_PKind_Lucky
Chansey (Lucky).
Definition forward.h:321
@ It_Kind_L_Gun
Definition forward.h:128
Item_HoldKinds
Combine with Item_UnkKinds?
Definition forward.h:80
@ ITEM_HOLD_12
Definition forward.h:97
@ ITEM_HOLD_6
Definition forward.h:90
@ ITEM_HOLD_1
Definition forward.h:82
@ ITEM_HOLD_2
Definition forward.h:83
@ ITEM_HOLD_0
Definition forward.h:81
@ ITEM_HOLD_10
Definition forward.h:95
@ ITEM_HOLD_4
Definition forward.h:85
@ ITEM_HOLD_3
Definition forward.h:84
@ ITEM_HOLD_5
Definition forward.h:88
@ ITEM_HOLD_8
Definition forward.h:92
@ ITEM_HOLD_7
Definition forward.h:91
@ ITEM_HOLD_11
Definition forward.h:96
@ ITEM_HOLD_9
Definition forward.h:94
HSD_GObj Item_GObj
Definition forward.h:55
void(* ItCmd)(Item_GObj *gobj, CommandInfo *cmd)
Definition forward.h:58
Item_StateChangeFlags
Definition forward.h:60
@ ITEM_HIT_PRESERVE
Keep current hitboxes.
Definition forward.h:65
@ ITEM_DROP_UPDATE
Copies Item::xC44 to Item::xC40 if enabled.
Definition forward.h:63
@ ITEM_ANIM_UPDATE
Updates item model with target Item State's AnimJoint, MatAnimJoint and extra HSD archive node if ava...
Definition forward.h:62
@ ITEM_UNK_0x1
Definition forward.h:61
@ ITEM_CMD_UPDATE
Run item's Subaction Events up to its current animation frame.
Definition forward.h:69
@ ITEM_UNK_UPDATE
Definition forward.h:68
@ ITEM_MODEL_UPDATE
Runs some HSD_JObj function.
Definition forward.h:64
@ ITEM_COLANIM_PRESERVE
Keep current color overlay.
Definition forward.h:67
@ ITEM_SFX_PRESERVE
Keep current SFX.
Definition forward.h:66
struct UnkItemArticles3 UnkItemArticles3
Definition forward.h:30
Item_UnkKinds
Definition forward.h:72
@ ITEM_UNK_MATO
Item type: Target (Mato).
Definition forward.h:73
@ ITEM_UNK_7
Definition forward.h:76
@ ITEM_UNK_LOCKON
Definition forward.h:74
@ ITEM_UNK_ENEMY
Item type: Stage Enemy (Goomba, Koopa Troopa, etc.).
Definition forward.h:75
static unsigned long int next
Definition rand.c:3
Definition itCommonItems.h:40
Definition itCommonItems.h:1245