1#ifndef MELEE_IT_FORWARD_H
2#define MELEE_IT_FORWARD_H
52 void (*user_data_remove_func)(
Item* data);
ItemKind
Definition forward.h:85
@ It_Kind_Pikachu_Thunder
Definition forward.h:178
@ It_Kind_Invalid2
Definition forward.h:332
@ It_Kind_Kirby_LinkBow
Definition forward.h:239
@ It_Kind_RabbitC
Definition forward.h:119
@ Pokemon_Matadogas
Definition forward.h:266
@ It_Kind_Old_Lead
Definition forward.h:320
@ It_Kind_Kirby_FoxLaser
Definition forward.h:233
@ Pokemon_Cerebi
Definition forward.h:285
@ It_Kind_DrMario_Sheet
Definition forward.h:181
@ It_Kind_Parasol
Definition forward.h:101
@ Pokemon_Marumine
Definition forward.h:278
@ It_Kind_Kusudama
Definition forward.h:92
@ It_Kind_Ness_PKFlush
Definition forward.h:165
@ Pokemon_Raikou
Definition forward.h:275
@ It_Kind_Capsule
Definition forward.h:88
@ Pokemon_Suikun
Definition forward.h:276
@ It_Kind_ZGShell
Definition forward.h:325
@ It_Kind_EvYoshiEgg
Definition forward.h:133
@ It_Kind_Samus_GBeam
Definition forward.h:193
@ Pokemon_Hinoarashi
Definition forward.h:289
@ It_Kind_Kirby_CLinkBow
Definition forward.h:240
@ It_Kind_Kirby_FoxBlaster
Definition forward.h:235
@ Pokemon_Freezer
Definition forward.h:270
@ Pokemon_Togepy
Definition forward.h:283
@ It_Kind_M_Ball
Definition forward.h:122
@ It_Kind_Kirby_DrMarioVitamin
Definition forward.h:228
@ It_Kind_GameWatch_Parachute
Definition forward.h:214
@ It_Kind_ScBall
Definition forward.h:118
@ It_Kind_Unk1
Definition forward.h:149
@ It_Kind_Kirby_MewtwoShadowBall
Definition forward.h:241
@ Pokemon_Hitodeman_Star
Definition forward.h:307
@ It_Kind_CLink_Bomb
Definition forward.h:156
@ It_Kind_Samus_Missile
Definition forward.h:192
@ Pokemon_Lugia_Aeroblast
Definition forward.h:303
@ It_Kind_Hammer_Head
Definition forward.h:131
@ It_Kind_Koopa_Flame
Definition forward.h:197
@ It_Kind_Link_HShot
Definition forward.h:159
@ It_Kind_Invalid8
Definition forward.h:341
@ It_Kind_Peach_Explode
Definition forward.h:195
@ It_Kind_Falco_Phantasm
Definition forward.h:154
@ It_Kind_Ness_PKFire_Flame
Definition forward.h:164
@ It_Kind_Egg
Definition forward.h:91
@ It_Kind_Kirby_SeakNeedleThrow
Definition forward.h:249
@ Pokemon_Mew
Definition forward.h:284
@ Pokemon_Thunder
Definition forward.h:269
@ It_Kind_Peach_Toad
Definition forward.h:201
@ It_Kind_Link_Boomerang
Definition forward.h:157
@ It_Kind_Invalid4
Definition forward.h:336
@ It_Kind_WStar
Definition forward.h:117
@ It_Kind_CLink_HShot
Definition forward.h:160
@ Pokemon_Unk
Definition forward.h:310
@ It_Kind_Arwing_Laser
Definition forward.h:343
@ It_Kind_WhispyHealApple
Definition forward.h:335
@ It_Kind_Tools
Definition forward.h:339
@ Pokemon_Lizardon_Flame4
Definition forward.h:301
@ Pokemon_Matadogas_Gas1
Definition forward.h:296
@ It_Kind_Fox_Illusion
Definition forward.h:153
@ Pokemon_Lugia_Aeroblast2
Definition forward.h:304
@ It_Kind_Pichu_Thunder
Definition forward.h:179
@ It_Kind_Ness_PKThunder2
Definition forward.h:168
@ It_Kind_MasterHand_Laser
Definition forward.h:222
@ It_Kind_Kirby_MarioFire
Definition forward.h:227
@ Pokemon_Fushigibana
Definition forward.h:291
@ Pokemon_Sonans
Definition forward.h:271
@ It_Kind_GameWatch_Turtle
Definition forward.h:215
@ It_Kind_DKinoko
Definition forward.h:115
@ It_Kind_Samus_Charge
Definition forward.h:191
@ Pokemon_Entei
Definition forward.h:274
@ It_Kind_GameWatch_Judge
Definition forward.h:217
@ It_Kind_Old_Otto
Definition forward.h:322
@ It_Kind_CLink_Arrow
Definition forward.h:162
@ It_Kind_Pichu_TJolt_Air
Definition forward.h:189
@ It_Kind_S_Scope_Beam
Definition forward.h:129
@ It_Kind_StarRod_Star
Definition forward.h:127
@ It_Kind_Ness_Bat
Definition forward.h:198
@ It_Kind_Yoshi_EggLay
Definition forward.h:184
@ It_Kind_IceClimber_Ice
Definition forward.h:203
@ It_Kind_Foods
Definition forward.h:106
@ Pokemon_Houou_SacredFire
Definition forward.h:306
@ It_Kind_Coin
Definition forward.h:257
@ It_Kind_Pichu_TJolt_Ground
Definition forward.h:188
@ It_Kind_GameWatch_Fire
Definition forward.h:213
@ It_Kind_Tincle
Definition forward.h:330
@ It_Kind_GameWatch_Chef
Definition forward.h:219
@ It_Kind_Kirby_PichuTJolt_Ground
Definition forward.h:246
@ It_Kind_Freeze
Definition forward.h:105
@ It_Kind_Fox_Blaster
Definition forward.h:171
@ Pokemon_Lizardon_Flame2
Definition forward.h:299
@ It_Kind_Kirby_Hammer
Definition forward.h:148
@ It_Kind_Ness_PKFire
Definition forward.h:163
@ It_Kind_GameWatch_Greenhouse
Definition forward.h:211
@ Pokemon_Hassam
Definition forward.h:272
@ It_Kind_Patapata
Definition forward.h:318
@ Pokemon_Lizardon_Flame3
Definition forward.h:300
@ It_Kind_Kyasarin_Egg
Definition forward.h:345
@ It_Kind_Samus_Bomb
Definition forward.h:190
@ It_Kind_LipStick_Spore
Definition forward.h:128
@ It_Kind_MasterHand_Bullet
Definition forward.h:223
@ It_Kind_Kirby_NessPKFlush
Definition forward.h:242
@ It_Kind_GameWatch_Breath
Definition forward.h:216
@ Pokemon_Porygon2
Definition forward.h:288
@ Pokemon_Lizardon_Flame1
Definition forward.h:298
@ It_Kind_StarRod
Definition forward.h:110
@ Pokemon_Hinoarashi_Flame
Definition forward.h:309
@ Pokemon_Lizardon
Definition forward.h:267
@ It_Kind_Ottosea
Definition forward.h:140
@ It_Kind_Kirby_SamusCharge
Definition forward.h:248
@ It_Kind_Invalid6
Definition forward.h:338
@ It_Kind_Kirby_PichuTJolt_Air
Definition forward.h:247
@ Pokemon_Kabigon
Definition forward.h:264
@ It_Kind_Falco_Laser
Definition forward.h:152
@ It_Kind_Link_Arrow
Definition forward.h:161
@ It_Kind_Pikachu_TJolt_Ground
Definition forward.h:186
@ It_Kind_Heiho
Definition forward.h:316
@ It_Kind_Invalid7
Definition forward.h:340
@ It_Kind_Octarock_Stone
Definition forward.h:141
@ It_Kind_Bat
Definition forward.h:99
@ It_Kind_Seak_Chain
Definition forward.h:194
@ It_Kind_F_Flower_Flame
Definition forward.h:132
@ It_Kind_Ness_PKThunder
Definition forward.h:166
@ Pokemon_Kamex_HydroPump
Definition forward.h:295
@ It_Kind_MetalB
Definition forward.h:120
@ It_Kind_L_Gun_Ray
Definition forward.h:126
@ Pokemon_Unknown_Swarm
Definition forward.h:302
@ It_Kind_Kirby_FalcoBlaster
Definition forward.h:236
@ It_Kind_G_Shell
Definition forward.h:102
@ It_Kind_Sword
Definition forward.h:100
@ It_Kind_Whitebea
Definition forward.h:323
@ It_Kind_Invalid1
Definition forward.h:331
@ It_Kind_Spycloak
Definition forward.h:121
@ It_Kind_Zelda_DinFire
Definition forward.h:205
@ It_Kind_Kirby_IceClimberIce
Definition forward.h:230
@ It_Kind_Klap
Definition forward.h:324
@ It_Kind_Peach_Turnip
Definition forward.h:196
@ It_Kind_R_Shell
Definition forward.h:103
@ It_Kind_WhispyApple
Definition forward.h:334
@ It_Kind_Kirby_CBeam
Definition forward.h:147
@ It_Kind_Peach_ToadSpore
Definition forward.h:208
@ It_Kind_Octarock
Definition forward.h:139
@ It_Kind_Heart
Definition forward.h:96
@ It_Kind_Kirby_SeakNeedleHeld
Definition forward.h:250
@ It_Kind_Ness_PKThunder4
Definition forward.h:170
@ It_Kind_Yoshi_EggThrow
Definition forward.h:183
@ It_Kind_Kirby_PikachuTJolt_Air
Definition forward.h:245
@ It_Kind_CrazyHand_Bomb
Definition forward.h:226
@ It_Kind_Box
Definition forward.h:89
@ It_Kind_Leadead
Definition forward.h:138
@ It_Kind_Mewtwo_ShadowBall
Definition forward.h:209
@ It_Kind_Taru
Definition forward.h:90
@ It_Kind_GameWatch_Manhole
Definition forward.h:212
@ It_Kind_Peach_Parasol
Definition forward.h:200
@ Pokemon_Metamon
Definition forward.h:281
@ It_Kind_DrMario_Vitamin
Definition forward.h:146
@ Pokemon_Maril
Definition forward.h:290
@ It_Kind_Nokonoko
Definition forward.h:317
@ It_Kind_CrazyHand_Bullet
Definition forward.h:225
@ It_Kind_TaruCann
Definition forward.h:93
@ It_Kind_Ness_PKThunder1
Definition forward.h:167
@ It_Kind_LipStick
Definition forward.h:111
@ It_Kind_Kirby_PeachToad
Definition forward.h:231
@ It_Kind_Kirby_LuigiFire
Definition forward.h:229
@ It_Kind_CLink_Milk
Definition forward.h:220
@ It_Kind_Star
Definition forward.h:98
@ It_Kind_Mewtwo_Disable
Definition forward.h:207
@ It_Kind_Mario_Fire
Definition forward.h:145
@ It_Kind_GameWatch_Rescue
Definition forward.h:221
@ It_Kind_F_Flower
Definition forward.h:113
@ It_Kind_Yoshi_Star
Definition forward.h:185
@ It_Kind_IceClimber_GumStrings
Definition forward.h:210
@ It_Kind_Kirby_GameWatchChef
Definition forward.h:252
@ Pokemon_Pippi
Definition forward.h:282
@ It_Kind_Kyasarin
Definition forward.h:342
@ It_Kind_Unk4
Definition forward.h:256
@ It_Kind_Kirby_NessPKFlush_Explode
Definition forward.h:243
@ It_Kind_Kinoko
Definition forward.h:114
@ It_Kind_Invalid5
Definition forward.h:337
@ It_Kind_Kirby_PikachuTJolt_Ground
Definition forward.h:244
@ Pokemon_Unknown
Definition forward.h:273
@ It_Kind_Link_Bow
Definition forward.h:173
@ It_Kind_Flipper
Definition forward.h:108
@ It_Kind_Link_Bomb
Definition forward.h:155
@ Pokemon_Tosakinto
Definition forward.h:262
@ Pokemon_Kamex
Definition forward.h:265
@ It_Kind_MSBomb
Definition forward.h:107
@ Pokemon_Lugia
Definition forward.h:279
@ It_Kind_Mario_Cape
Definition forward.h:180
@ Pokemon_Lucky
Definition forward.h:287
@ It_Kind_Kirby_GameWatchChefPan
Definition forward.h:253
@ It_Kind_Luigi_Fire
Definition forward.h:202
@ It_Kind_Seak_Vanish
Definition forward.h:182
@ It_Kind_Hammer
Definition forward.h:116
@ It_Kind_Kuriboh
Definition forward.h:137
@ Pokemon_Fire
Definition forward.h:268
@ It_Kind_Unk2
Definition forward.h:150
@ It_Kind_BombHei
Definition forward.h:94
@ It_Kind_Zelda_DinFire_Explode
Definition forward.h:206
@ It_Kind_L_Gun_Beam
Definition forward.h:130
@ Pokemon_Lugia_Aeroblast3
Definition forward.h:305
@ It_Kind_Kirby_FalcoLaser
Definition forward.h:234
@ It_Kind_CLink_Bow
Definition forward.h:174
@ Pokemon_Houou
Definition forward.h:280
@ Pokemon_Hitodeman
Definition forward.h:286
@ It_Kind_Dosei
Definition forward.h:95
@ It_Kind_Kirby_PeachToadSpore
Definition forward.h:232
@ It_Kind_Seak_NeedleThrow
Definition forward.h:176
@ Pokemon_Matadogas_Gas2
Definition forward.h:297
@ It_Kind_Tomato
Definition forward.h:97
@ It_Kind_IceClimber_Blizzard
Definition forward.h:204
@ It_Kind_Old_Octa
Definition forward.h:321
@ It_Kind_Mato
Definition forward.h:315
@ It_Kind_Pikachu_TJolt_Air
Definition forward.h:187
@ It_Kind_S_Scope
Definition forward.h:109
@ It_Kind_GreatFox_Laser
Definition forward.h:344
@ Pokemon_Chicorita
Definition forward.h:263
@ It_Kind_Ness_PKThunder3
Definition forward.h:169
@ It_Kind_Old_Kuri
Definition forward.h:314
@ It_Kind_Seak_NeedleHeld
Definition forward.h:177
@ It_Kind_Harisen
Definition forward.h:112
@ It_Kind_CLink_Boomerang
Definition forward.h:158
@ It_Kind_Likelike
Definition forward.h:319
@ Pokemon_Chicorita_Leaf
Definition forward.h:294
@ Pokemon_Random
Definition forward.h:261
@ It_Kind_Fox_Laser
Definition forward.h:151
@ It_Kind_Ness_Yoyo
Definition forward.h:199
@ It_Kind_Kirby_CLinkArrow
Definition forward.h:238
@ It_Kind_GameWatch_Panic
Definition forward.h:218
@ It_Kind_Kirby_YoshiEggLay
Definition forward.h:255
@ It_Kind_Invalid3
Definition forward.h:333
@ It_Kind_Ness_PKFlush_Explode
Definition forward.h:175
@ It_Kind_Falco_Blaster
Definition forward.h:172
@ It_Kind_Kirby_LinkArrow
Definition forward.h:237
@ Pokemon_Lucky_Egg
Definition forward.h:308
@ It_Kind_CrazyHand_Laser
Definition forward.h:224
@ Pokemon_Kireihana
Definition forward.h:277
@ It_Kind_ZRShell
Definition forward.h:326
@ It_Kind_Kirby_KoopaFlame
Definition forward.h:251
@ It_Kind_L_Gun
Definition forward.h:104
HSD_GObj Item_GObj
Definition forward.h:56
Item_StateChangeFlags
Definition forward.h:61
@ ITEM_CMD_UPDATE
Run item's Subaction Events up to its current animation frame.
Definition forward.h:70
@ ITEM_SFX_PRESERVE
Keep current SFX.
Definition forward.h:67
@ ITEM_UNK_0x1
Definition forward.h:62
@ ITEM_HIT_PRESERVE
Keep current hitboxes.
Definition forward.h:66
@ ITEM_UNK_UPDATE
Definition forward.h:69
@ ITEM_MODEL_UPDATE
Runs some HSD_JObj function.
Definition forward.h:65
@ ITEM_DROP_UPDATE
Copies Item::xC44 to Item::xC40 if enabled.
Definition forward.h:64
@ ITEM_ANIM_UPDATE
Updates item model with target Item State's AnimJoint, MatAnimJoint and extra HSD archive node if ava...
Definition forward.h:63
@ ITEM_COLANIM_PRESERVE
Keep current color overlay.
Definition forward.h:68
struct UnkItemArticles3 UnkItemArticles3
Definition forward.h:31
Item_UnkKinds
Definition forward.h:73
@ ITEM_UNK_7
Definition forward.h:77
@ ITEM_UNK_MATO
Item type: Target (Mato)
Definition forward.h:74
@ ITEM_UNK_ENEMY
Item type: Stage Enemy (Goomba, Koopa Troopa, etc.)
Definition forward.h:76
@ ITEM_UNK_LOCKON
Definition forward.h:75
void(* ItCmd)(Item_GObj *gobj, FtCmdState *cmd)
Definition forward.h:59
static unsigned long int next
Definition rand.c:3
Definition itCommonItems.h:15
Definition itCommonItems.h:41
Definition itCommonItems.h:597