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SSBM Decomp
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#include "ftCo_CaptureYoshi.h"#include <Runtime/platform.h>#include "ftCo_Attack100.h"#include "inlines.h"#include <melee/ft/fighter.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/types.h>Functions | |
| void | ftCo_800BBB8C (Fighter_GObj *gobj, Fighter_GObj *attacker_gobj) |
| void | ftCo_CaptureYoshi_Anim (Fighter_GObj *gobj) |
| void | ftCo_CaptureYoshi_IASA (Fighter_GObj *gobj) |
| void | ftCo_CaptureYoshi_Phys (Fighter_GObj *gobj) |
| void | ftCo_CaptureYoshi_Coll (Fighter_GObj *gobj) |
| void ftCo_800BBB8C | ( | Fighter_GObj * | gobj, |
| Fighter_GObj * | attacker_gobj ) |
| void ftCo_CaptureYoshi_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureYoshi_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureYoshi_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_CaptureYoshi_Coll | ( | Fighter_GObj * | gobj | ) |