SSBM Decomp
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ftCo_CaptureYoshi.c File Reference
#include "ftCo_CaptureYoshi.h"
#include <Runtime/platform.h>
#include "ftCo_Attack100.h"
#include "inlines.h"
#include <melee/ft/fighter.h>
#include <melee/ft/ftanim.h>
#include <melee/ft/ftcommon.h>
#include <melee/ft/types.h>

Functions

void ftCo_800BBB8C (Fighter_GObj *gobj, Fighter_GObj *attacker_gobj)
void ftCo_CaptureYoshi_Anim (Fighter_GObj *gobj)
void ftCo_CaptureYoshi_IASA (Fighter_GObj *gobj)
void ftCo_CaptureYoshi_Phys (Fighter_GObj *gobj)
void ftCo_CaptureYoshi_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_800BBB8C()

void ftCo_800BBB8C ( Fighter_GObj * gobj,
Fighter_GObj * attacker_gobj )

◆ ftCo_CaptureYoshi_Anim()

void ftCo_CaptureYoshi_Anim ( Fighter_GObj * gobj)

◆ ftCo_CaptureYoshi_IASA()

void ftCo_CaptureYoshi_IASA ( Fighter_GObj * gobj)

◆ ftCo_CaptureYoshi_Phys()

void ftCo_CaptureYoshi_Phys ( Fighter_GObj * gobj)

◆ ftCo_CaptureYoshi_Coll()

void ftCo_CaptureYoshi_Coll ( Fighter_GObj * gobj)