12#include <dolphin/mtx.h>
31 f32 anim_start, f32 anim_speed,
void Fighter_8006C5F4(Fighter_GObj *gobj)
Definition fighter.c:2501
void Fighter_8006A1BC(Fighter_GObj *gobj)
Definition fighter.c:1398
void Fighter_8006D9AC(Fighter_GObj *gobj)
Definition fighter.c:3036
void Fighter_8006DA4C(Fighter_GObj *gobj)
Definition fighter.c:3059
UNK_T Fighter_804D6518
Definition fighter.c:133
void Fighter_8006CF5C(Fighter *fp, s32 arg1)
Definition fighter.c:2696
void Fighter_UnkInitReset_80067C98(Fighter *)
Definition fighter.c:239
void Fighter_80068E64(Fighter_GObj *gobj)
Definition fighter.c:827
void Fighter_ResetInputData_80068854(Fighter_GObj *gobj)
Definition fighter.c:604
void Fighter_UnkUpdateVecFromBones_8006876C(Fighter *fp)
Definition fighter.c:587
HSD_ObjAllocData fighter_alloc_data
Definition fighter.c:113
void Fighter_UnkApplyTransformation_8006C0F0(Fighter_GObj *gobj)
Definition fighter.c:2423
void Fighter_8006C80C(Fighter_GObj *gobj)
Definition fighter.c:2535
void Fighter_UnkRecursiveFunc_8006D044(Fighter_GObj *gobj)
Definition fighter.c:2734
ftCommonData * p_ftCommonData
Definition fighter.c:148
UNK_T Fighter_804D6514
Definition fighter.c:132
float * Fighter_804D6520
Definition fighter.c:135
HSD_ObjAllocData fighter_x59C_alloc_data
Definition fighter.c:118
HSD_Joint * Fighter_804D6504
Definition fighter.c:128
void Fighter_UpdateModelScale(Fighter_GObj *gobj)
Definition fighter.c:220
void Fighter_UnkProcessGrab_8006CA5C(Fighter_GObj *gobj)
Definition fighter.c:2572
void Fighter_UnkSetFlag_8006CFBC(Fighter_GObj *gobj)
Definition fighter.c:2705
Vec2 ** Fighter_804D6530
Definition fighter.c:139
UNK_T Fighter_804D6534
Definition fighter.c:140
void Fighter_8006D10C(Fighter_GObj *gobj)
Definition fighter.c:2779
void Fighter_CallAcessoryCallbacks_8006C624(Fighter_GObj *gobj)
Definition fighter.c:2509
UNK_T Fighter_804D6500
Definition fighter.c:127
struct Fighter_804D653C_t * Fighter_804D653C
Definition fighter.c:142
ftData * gFtDataList[FTKIND_MAX]
void Fighter_ChangeMotionState(Fighter_GObj *gobj, FtMotionId msid, MotionFlags flags, f32 anim_start, f32 anim_speed, f32 anim_blend, Fighter_GObj *arg3)
Definition fighter.c:935
int ** Fighter_804D6550
Definition fighter.c:147
UNK_T Fighter_804D6510
Definition fighter.c:131
Fighter_GObj * Fighter_Create(struct S_TEMP1 *input)
Definition fighter.c:852
void Fighter_TakeDamage_8006CC7C(Fighter *, float)
Definition fighter.c:2631
UNK_T Fighter_804D654C
Definition fighter.c:146
void Fighter_UnkInitLoad_80068914(Fighter_GObj *gobj, struct S_TEMP1 *argdata)
Definition fighter.c:689
HSD_ObjAllocData fighter_parts_alloc_data
Definition fighter.c:115
void Fighter_800679B0(void)
Definition fighter.c:150
u8 * Fighter_804D650C
Definition fighter.c:130
void Fighter_FirstInitialize_80067A84(void)
Definition fighter.c:180
u8 * Fighter_804D6508
Definition fighter.c:129
void Fighter_8006ABA0(Fighter_GObj *gobj)
Definition fighter.c:1707
HSD_ObjAllocData fighter_x2040_alloc_data
Definition fighter.c:117
HSD_ObjAllocData fighter_dat_attrs_alloc_data
Definition fighter.c:114
FighterPartsTable ** ftPartsTable
Definition fighter.c:144
HSD_ObjAllocData fighter_dobj_list_alloc_data
Definition fighter.c:116
float * Fighter_804D651C
Definition fighter.c:134
void Fighter_LoadCommonData(void)
Definition fighter.c:186
void Fighter_8006CFE0(Fighter_GObj *gobj)
Definition fighter.c:2714
void Fighter_UnkProcessDeath_80068354(Fighter_GObj *gobj)
Definition fighter.c:520
void Fighter_UnkIncrementCounters_8006ABEC(Fighter_GObj *gobj)
Definition fighter.c:1716
void Fighter_8006C27C(Fighter_GObj *gobj)
Definition fighter.c:2459
UNK_T Fighter_804D6528
Definition fighter.c:137
UNK_T Fighter_804D6548
Definition fighter.c:145
void Fighter_Spaghetti_8006AD10(Fighter_GObj *gobj)
Definition fighter.c:1780
struct Fighter_804D653C_t * Fighter_804D6538
Definition fighter.c:141
void Fighter_UnkTakeDamage_8006CC30(Fighter *fp, float damage_amount)
Definition fighter.c:2625
void Fighter_UnkUpdateCostumeJoint_800686E4(Fighter_GObj *gobj)
Definition fighter.c:571
float * Fighter_804D6524
Definition fighter.c:136
int ** Fighter_804D6540
Definition fighter.c:143
void Fighter_procUpdate(Fighter_GObj *gobj)
Definition fighter.c:2130
UNK_T Fighter_804D64FC
Definition fighter.c:126
void Fighter_8006A360(Fighter_GObj *gobj)
Definition fighter.c:1449
void Fighter_UnkCallCameraCallback_8006D9EC(Fighter_GObj *gobj)
Definition fighter.c:3047
u32 Fighter_NewSpawn_80068E40(void)
Definition fighter.c:818
void Fighter_UnkProcessShieldHit_8006D1EC(Fighter_GObj *gobj)
Definition fighter.c:2794
void Fighter_8006CDA4(Fighter *fp, s32 arg1, s32 arg2)
https://decomp.me/scratch/9QvFG
Definition fighter.c:2655
void Fighter_8006CB94(Fighter_GObj *gobj)
Definition fighter.c:2604
void Fighter_Unload_8006DABC(void *user_data)
Definition fighter.c:3071
enum_t FtMotionId
Definition forward.h:13
@ FTKIND_MAX
Definition forward.h:109
u32 MotionFlags
Definition forward.h:37
#define UNK_T
Definition placeholder.h:32