17 float anim_blend_frames);
u32 unused
Definition dbcamera.c:20
void ftAnim_8006EBE8(HSD_GObj *, float, float anim_rate, float anim_blend_frames)
Definition ftanim.c:405
void ftAnim_SetAnimRate(Fighter_GObj *, float)
ftAnim_SetAnimRate
Definition ftanim.c:524
void ftAnim_8006FE9C(Fighter *, int start_idx, float, float)
Definition ftanim.c:759
void ftAnim_8006E7B8(Fighter *, int)
Definition ftanim.c:287
void ftAnim_8006E9B4(Fighter_GObj *)
Definition ftanim.c:332
void ftAnim_8006EDD0(Fighter *, int, float, float)
Definition ftanim.c:447
void ftAnim_800707B0(Fighter_GObj *)
float ftAnim_8006F484(Fighter_GObj *)
Definition ftanim.c:595
void ftAnim_80070710(HSD_JObj *, float frame)
Definition ftanim.c:865
void ftAnim_8006FA58(Fighter *, bool, HSD_Joint *)
UNK_RET ftAnim_80070458(UNK_PARAMS)
void ftAnim_80070904(Fighter *, int start_idx, HSD_AnimJoint *)
Definition ftanim.c:880
void ftAnim_8006F4C8(Fighter *, int, FigaTree *)
Definition ftanim.c:616
void ftAnim_80070010(Fighter *, int, HSD_Joint *, float, float)
void ftAnim_GetNextJointInTree(HSD_Joint **, s32 *pdepth)
Definition ftanim.c:95
void ftAnim_80070F28(Fighter_GObj *)
bool ftAnim_80070FD0(Fighter *)
ftAnim_800707B0
Definition ftanim.c:920
void ftAnim_80070FB4(Fighter_GObj *, s32, s32)
void ftAnim_8006F628(Fighter *, Fighter_Part, int)
Definition ftanim.c:659
bool ftAnim_IsFramesRemaining(Fighter_GObj *)
Definition ftanim.c:534
void ftAnim_8006DCF4(HSD_MatAnimJoint **, int *)
Definition ftanim.c:59
void ftAnim_8006EBA4(Fighter_GObj *)
Definition ftanim.c:397
void ftAnim_80070734(HSD_JObj *, float frame)
Definition ftanim.c:870
void ftAnim_8006DF0C(Fighter *)
Definition ftanim.c:131
void ftAnim_80070E74(Fighter_GObj *)
void ftAnim_8006F954(Fighter *, Fighter_Part, int, FigaTree *unused)
ftAnim_8006F7C8
Definition ftanim.c:723
void ftAnim_8006E054(Fighter *, HSD_JObj *, HSD_JObj *, HSD_JObj *)
Definition ftanim.c:173
HSD_Joint * ftAnim_8006F994(Fighter *, HSD_JObj *, HSD_Joint *)
void ftAnim_ApplyPartAnim(Fighter_GObj *, s32, s32, float)
bool ftAnim_8006F368(Fighter *, Fighter_Part)
Definition ftanim.c:559
void ftAnim_8006FE48(Fighter_GObj *)
Definition ftanim.c:750
void ftAnim_8006F7C8(Fighter *, Fighter_Part, int, FigaTree *)
float ftAnim_8006F3DC(Fighter_GObj *)
Definition ftanim.c:571
void ftAnim_8006FF74(Fighter *, int start_idx)
Definition ftanim.c:776
void ftAnim_8006DBF4(HSD_AnimJoint **, int *)
Definition ftanim.c:25
void ftAnim_8006FB88(Fighter *, bool, HSD_Joint *)
UNK_RET ftAnim_80070200(UNK_PARAMS)
void ftAnim_8007077C(Fighter_GObj *)
void ftAnim_80070C48(Fighter_GObj *, s32)
void ftAnim_80070CC4(Fighter_GObj *, s32)
void ftAnim_80070A10(Fighter *, int, FigaTree *)
UNK_RET ftAnim_800705E0(UNK_PARAMS)
void ftAnim_8006EED4(Fighter *, Fighter_Part, FigaTree *, float, float)
Definition ftanim.c:464
void ftAnim_80070654(Fighter_GObj *)
Definition ftanim.c:853
void ftAnim_8006FCE4(Fighter *, int)
void ftAnim_800704F0(Fighter_GObj *, s32, float)
void ftAnim_80070108(Fighter *, int, HSD_Joint *, float, float)
void ftAnim_8006FE08(Fighter *, bool)
ftAnim_8006F994
Definition ftanim.c:741
void ftAnim_80070758(HSD_JObj *)
Definition ftanim.c:875
void ftAnim_8006F0FC(Fighter_GObj *, float anim_rate)
Definition ftanim.c:513
void ftAnim_80070308(Fighter_GObj *)
ftAnim_8006FF74
Definition ftanim.c:796
Fighter_Part
Definition forward.h:237
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40