19 float anim_blend_frames);
u32 unused
Definition dbcamera.c:19
void ftAnim_8006EBE8(HSD_GObj *, float, float anim_rate, float anim_blend_frames)
Definition ftanim.c:406
void ftAnim_800704F0(Fighter_GObj *, int, float)
void ftAnim_SetAnimRate(Fighter_GObj *, float)
ftAnim_SetAnimRate
Definition ftanim.c:525
void ftAnim_8006FE9C(Fighter *, int start_idx, float, float)
Definition ftanim.c:830
void ftAnim_8006E7B8(Fighter *, int)
Definition ftanim.c:287
void ftAnim_8006E9B4(Fighter_GObj *)
Definition ftanim.c:332
void ftAnim_8006EDD0(Fighter *, int, float, float)
Definition ftanim.c:448
void ftAnim_800707B0(Fighter_GObj *)
Definition ftanim.c:986
float ftAnim_8006F484(Fighter_GObj *)
Definition ftanim.c:596
void ftAnim_80070710(HSD_JObj *, float frame)
Definition ftanim.c:960
void ftAnim_8006FA58(Fighter *, bool, HSD_Joint *)
Definition ftanim.c:752
UNK_RET ftAnim_80070200(Fighter *, void **, struct KirbyFV_x44_t *, DObjList *)
UNK_RET ftAnim_80070458(UNK_PARAMS)
void ftAnim_80070904(Fighter *, int start_idx, HSD_AnimJoint *)
Definition ftanim.c:1033
void ftAnim_8006F4C8(Fighter *, int, FigaTree *)
Definition ftanim.c:617
void ftAnim_80070010(Fighter *, int, HSD_Joint *, float, float)
void ftAnim_GetNextJointInTree(HSD_Joint **, s32 *pdepth)
Definition ftanim.c:95
void ftAnim_80070F28(Fighter_GObj *)
bool ftAnim_80070FD0(Fighter *)
Definition ftanim.c:1091
void ftAnim_80070FB4(Fighter_GObj *, s32, s32)
ftAnim_80070C48
Definition ftanim.c:1084
void ftAnim_8006F628(Fighter *, Fighter_Part, int)
Definition ftanim.c:660
bool ftAnim_IsFramesRemaining(Fighter_GObj *)
Definition ftanim.c:535
void ftAnim_8006DCF4(HSD_MatAnimJoint **, int *)
Definition ftanim.c:59
void ftAnim_8006EBA4(Fighter_GObj *)
Definition ftanim.c:398
void ftAnim_80070734(HSD_JObj *, float frame)
Definition ftanim.c:965
void ftAnim_8006DF0C(Fighter *)
Definition ftanim.c:131
void ftAnim_80070E74(Fighter_GObj *)
void ftAnim_8006F954(Fighter *, Fighter_Part, int, FigaTree *unused)
ftAnim_8006F7C8
Definition ftanim.c:724
void ftAnim_8006E054(Fighter *, HSD_JObj *, HSD_JObj *, HSD_JObj *)
Definition ftanim.c:173
HSD_Joint * ftAnim_8006F994(Fighter *, HSD_JObj *, HSD_Joint *)
Definition ftanim.c:734
void ftAnim_ApplyPartAnim(Fighter_GObj *, s32, s32, float)
UNK_RET ftAnim_800705E0(UNK_T)
bool ftAnim_8006F368(Fighter *, Fighter_Part)
Definition ftanim.c:560
void ftAnim_8006FE48(Fighter_GObj *)
Definition ftanim.c:821
void ftAnim_8006F7C8(Fighter *, Fighter_Part, int, FigaTree *)
float ftAnim_8006F3DC(Fighter_GObj *)
Definition ftanim.c:572
void ftAnim_8006FF74(Fighter *, int start_idx)
Definition ftanim.c:847
void ftAnim_8006DBF4(HSD_AnimJoint **, int *)
Definition ftanim.c:25
void ftAnim_8006FB88(Fighter *, bool, HSD_Joint *)
Definition ftanim.c:780
void ftAnim_8007077C(Fighter_GObj *)
Definition ftanim.c:975
void ftAnim_80070C48(Fighter_GObj *, s32)
void ftAnim_80070CC4(Fighter_GObj *, s32)
void ftAnim_80070A10(Fighter *, int, FigaTree *)
void ftAnim_8006EED4(Fighter *, Fighter_Part, FigaTree *, float, float)
Definition ftanim.c:465
void ftAnim_80070654(Fighter_GObj *)
Definition ftanim.c:948
void ftAnim_8006FCE4(Fighter *, int)
void ftAnim_80070108(Fighter *, int, HSD_Joint *, float, float)
void ftAnim_8006FE08(Fighter *, bool)
ftAnim_8006FCE4
Definition ftanim.c:812
void ftAnim_80070758(HSD_JObj *)
Definition ftanim.c:970
void ftAnim_8006F0FC(Fighter_GObj *, float anim_rate)
Definition ftanim.c:514
void ftAnim_80070308(Fighter_GObj *)
ftAnim_8006FF74
Definition ftanim.c:867
Fighter_Part
Definition forward.h:239
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_T
Definition placeholder.h:32
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26