SSBM Decomp
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dbinit.c File Reference
#include "db.h"
#include <dolphin/card.h>
#include <dolphin/vi.h>
#include <melee/ft/ftlib.h>
#include <melee/lb/lbarchive.h>
#include <melee/un/types.h>
#include <sysdolphin/baselib/controller.h>
#include <sysdolphin/baselib/gobj.h>

Functions

void db_GetGameLaunchButtonState (void)
 
void db_Setup (void)
 
HSD_Pad db_ButtonsDown (int player)
 
HSD_Pad db_ButtonsPressed (int player)
 
HSD_Pad db_ButtonsRepeat (int player)
 
void db_PrintEntityCounts (void)
 
void db_PrintThreadInfo (void)
 
static int db_get_pad_button (int i)
 
static int db_get_pad_repeat (int i)
 
void db_RunEveryFrame (void)
 

Variables

u16 db_gameLaunchButtonState
 
char ** db_bonus_names
 
char ** db_motionstate_names
 
char ** db_submotion_names
 
bool db_804D6B20
 
int g_debugLevel = 1
 
char db_build_timestamp [] = "DATE Feb 13 2002 TIME 22:06:27"
 
struct { 
 
   HSD_Pad   current 
 
   HSD_Pad   prev 
 
   HSD_Pad   pressed 
 
   HSD_Pad   released 
 
   HSD_Pad   repeat 
 
db_ButtonStates [4] 
 
unsigned char _stack_end []
 
unsigned char _stack_addr []
 

Function Documentation

◆ db_GetGameLaunchButtonState()

void db_GetGameLaunchButtonState ( void  )

◆ db_Setup()

void db_Setup ( void  )

◆ db_ButtonsDown()

HSD_Pad db_ButtonsDown ( int  player)

◆ db_ButtonsPressed()

HSD_Pad db_ButtonsPressed ( int  player)

◆ db_ButtonsRepeat()

HSD_Pad db_ButtonsRepeat ( int  player)

◆ db_PrintEntityCounts()

void db_PrintEntityCounts ( void  )

◆ db_PrintThreadInfo()

void db_PrintThreadInfo ( void  )

◆ db_get_pad_button()

static int db_get_pad_button ( int  i)
inlinestatic

◆ db_get_pad_repeat()

static int db_get_pad_repeat ( int  i)
inlinestatic

◆ db_RunEveryFrame()

void db_RunEveryFrame ( void  )

Variable Documentation

◆ db_gameLaunchButtonState

u16 db_gameLaunchButtonState

◆ db_bonus_names

char** db_bonus_names

◆ db_motionstate_names

char** db_motionstate_names

◆ db_submotion_names

char** db_submotion_names

◆ db_804D6B20

bool db_804D6B20

◆ g_debugLevel

int g_debugLevel = 1

◆ db_build_timestamp

char db_build_timestamp[] = "DATE Feb 13 2002 TIME 22:06:27"

◆ current

HSD_Pad current

◆ prev

HSD_Pad prev

◆ pressed

HSD_Pad pressed

◆ released

HSD_Pad released

◆ repeat

HSD_Pad repeat

◆ [struct]

struct { ... } db_ButtonStates[4]

◆ _stack_end

unsigned char _stack_end[]
extern

◆ _stack_addr

unsigned char _stack_addr[]
extern