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SSBM Decomp
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#include "ftCo_AttackS4.h"#include <Runtime/platform.h>#include <sysdolphin/baselib/forward.h>#include "forward.h"#include "ftCo_AppealS.h"#include "ftCo_Attack1.h"#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_Dash.h"#include "ftCo_Guard.h"#include "ftCo_ItemThrow.h"#include "ftCo_Jump.h"#include "ftCo_SpecialS.h"#include "ftCo_Squat.h"#include "ftCo_Turn.h"#include "ftCo_Walk.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ft_0CDD.h>#include <melee/ft/ft_0DF1.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftattacks4combo.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftdata.h>#include <melee/ft/ftswing.h>#include <melee/ft/kinds/ftGameWatch/ftgamewatchattacks4.h>#include <melee/ft/kinds/ftNess/ftnessattacks4.h>#include <melee/ft/kinds/ftPeach/ftpeachattacks4.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>Enumerations | |
| enum | cmd_var_idx { cmd_unk0_bool } |
Functions | |
| static bool | checkItemThrow (Fighter_GObj *gobj, float stick_x_sign) |
| static void | decideFighter (Fighter_GObj *gobj, float stick_x_sign, float stick_angle) |
| static void | doEnter (Fighter_GObj *gobj, float stick_angle) |
| static bool | checkLStick (Fighter *fp) |
| bool | ftCo_AttackS4_CheckInput (Fighter_GObj *gobj) |
| static bool | checkFacingDir (Fighter *fp) |
| bool | ftCo_AttackS4_8008C114 (Fighter_GObj *gobj) |
| void | decideFighter (HSD_GObj *gobj, float stick_x_sign, float stick_angle) |
| void | ftCo_AttackS4_Anim (Fighter_GObj *gobj) |
| void | ftCo_AttackS4_IASA (HSD_GObj *gobj) |
| void | ftCo_AttackS4_Phys (Fighter_GObj *gobj) |
| void | ftCo_AttackS4_Coll (Fighter_GObj *gobj) |
| enum cmd_var_idx |
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static |
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static |
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static |
| bool ftCo_AttackS4_CheckInput | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_AttackS4_8008C114 | ( | Fighter_GObj * | gobj | ) |
| void decideFighter | ( | HSD_GObj * | gobj, |
| float | stick_x_sign, | ||
| float | stick_angle ) |
| void ftCo_AttackS4_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS4_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCo_AttackS4_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS4_Coll | ( | Fighter_GObj * | gobj | ) |