SSBM Decomp
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#include <platform.h>
#include "ftCommon/forward.h"
#include <dolphin/mtx/forward.h>
#include <baselib/forward.h>
#include "ftCo_AttackS4.h"
#include "ftCo_Attack1.h"
#include "ftCo_AttackHi3.h"
#include "ftCo_AttackHi4.h"
#include "ftCo_AttackLw3.h"
#include "ftCo_AttackLw4.h"
#include "ftCo_AttackS3.h"
#include "ftCo_Guard.h"
#include "ftCo_ItemThrow.h"
#include "ftCo_SpecialS.h"
#include "math.h"
#include "ef/eflib.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ft_0C88.h"
#include "ft/ft_0CDD.h"
#include "ft/ft_0D14.h"
#include "ft/ftanim.h"
#include "ft/ftattacks4combo.h"
#include "ft/ftcommon.h"
#include "ft/ftdata.h"
#include "ft/ftswing.h"
#include "ft/types.h"
#include "ftGameWatch/ftGw_AttackS4.h"
#include "ftNess/ftNs_AttackS4.h"
#include "ftPeach/ftPe_AttackS4.h"
#include "it/it_26B1.h"
#include <common_structs.h>
Enumerations | |
enum | cmd_var_idx { cmd_unk0_bool } |
Functions | |
static bool | checkItemThrow (ftCo_GObj *gobj, float stick_x_sign) |
static void | decideFighter (ftCo_GObj *gobj, float stick_x_sign, float stick_angle) |
static void | doEnter (ftCo_GObj *gobj, float stick_angle) |
static bool | checkLStick (Fighter *fp) |
bool | ftCo_AttackS4_CheckInput (ftCo_GObj *gobj) |
static bool | checkFacingDir (Fighter *fp) |
bool | ftCo_AttackS4_8008C114 (ftCo_GObj *gobj) |
void | decideFighter (HSD_GObj *gobj, float stick_x_sign, float stick_angle) |
void | ftCo_AttackS4_Anim (ftCo_GObj *gobj) |
void | ftCo_AttackS4_IASA (HSD_GObj *gobj) |
void | ftCo_AttackS4_Phys (ftCo_GObj *gobj) |
void | ftCo_AttackS4_Coll (ftCo_GObj *gobj) |
enum cmd_var_idx |
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static |
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static |
void decideFighter | ( | HSD_GObj * | gobj, |
float | stick_x_sign, | ||
float | stick_angle | ||
) |
void ftCo_AttackS4_Anim | ( | ftCo_GObj * | gobj | ) |
void ftCo_AttackS4_IASA | ( | HSD_GObj * | gobj | ) |
void ftCo_AttackS4_Phys | ( | ftCo_GObj * | gobj | ) |
void ftCo_AttackS4_Coll | ( | ftCo_GObj * | gobj | ) |