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SSBM Decomp
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#include "ftCo_AttackS4.h"#include "ftCo_Attack1.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_Guard.h"#include "ftCo_ItemThrow.h"#include "ftCo_SpecialS.h"#include "math.h"#include <platform.h>#include "ef/eflib.h"#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ft_0892.h"#include "ft/ft_0CDD.h"#include "ftCommon/ftCo_Attack100.h"#include "ft/ft_0DF1.h"#include "ft/ftanim.h"#include "ft/ftattacks4combo.h"#include "ft/ftcommon.h"#include "ft/ftdata.h"#include "ft/ftswing.h"#include "ft/types.h"#include "ftCommon/forward.h"#include "ftCommon/ftCo_AppealS.h"#include "ftCommon/ftCo_Dash.h"#include "ftCommon/ftCo_Jump.h"#include "ftCommon/ftCo_Squat.h"#include "ftCommon/ftCo_Turn.h"#include "ftCommon/ftCo_Walk.h"#include "ftGameWatch/ftGw_AttackS4.h"#include "ftNess/ftNs_AttackS4.h"#include "ftPeach/ftPe_AttackS4.h"#include "it/it_26B1.h"#include <baselib/forward.h>#include <common_structs.h>#include <dolphin/mtx.h>Enumerations | |
| enum | cmd_var_idx { cmd_unk0_bool } |
Functions | |
| static bool | checkItemThrow (Fighter_GObj *gobj, float stick_x_sign) |
| static void | decideFighter (Fighter_GObj *gobj, float stick_x_sign, float stick_angle) |
| static void | doEnter (Fighter_GObj *gobj, float stick_angle) |
| static bool | checkLStick (Fighter *fp) |
| bool | ftCo_AttackS4_CheckInput (Fighter_GObj *gobj) |
| static bool | checkFacingDir (Fighter *fp) |
| bool | ftCo_AttackS4_8008C114 (Fighter_GObj *gobj) |
| void | decideFighter (HSD_GObj *gobj, float stick_x_sign, float stick_angle) |
| void | ftCo_AttackS4_Anim (Fighter_GObj *gobj) |
| void | ftCo_AttackS4_IASA (HSD_GObj *gobj) |
| void | ftCo_AttackS4_Phys (Fighter_GObj *gobj) |
| void | ftCo_AttackS4_Coll (Fighter_GObj *gobj) |
| enum cmd_var_idx |
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static |
| bool ftCo_AttackS4_CheckInput | ( | Fighter_GObj * | gobj | ) |
| bool ftCo_AttackS4_8008C114 | ( | Fighter_GObj * | gobj | ) |
| void decideFighter | ( | HSD_GObj * | gobj, |
| float | stick_x_sign, | ||
| float | stick_angle | ||
| ) |
| void ftCo_AttackS4_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS4_IASA | ( | HSD_GObj * | gobj | ) |
| void ftCo_AttackS4_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS4_Coll | ( | Fighter_GObj * | gobj | ) |