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SSBM Decomp
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#include "ftCo_AttackDash.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <sysdolphin/baselib/forward.h>#include "forward.h"#include "ftCo_Attack100.h"#include "ftCo_ItemThrow.h"#include "ftCo_Wait.h"#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftswing.h>#include <melee/ft/kinds/ftKirby/ftkirbyattackdash.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>Functions | |
| static void | decideFighter (Fighter_GObj *gobj) |
| static void | doEnter (Fighter_GObj *gobj) |
| bool | ftCo_AttackDash_CheckInput (HSD_GObj *gobj) |
| void | ftCo_AttackDash_Anim (Fighter_GObj *gobj) |
| void | ftCo_AttackDash_SetMv0 (HSD_GObj *gobj) |
| void | ftCo_AttackDash_IASA (Fighter_GObj *gobj) |
| void | ftCo_AttackDash_Phys (HSD_GObj *gobj) |
| void | ftCo_AttackDash_Coll (Fighter_GObj *gobj) |
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static |
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static |
| void ftCo_AttackDash_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackDash_SetMv0 | ( | HSD_GObj * | gobj | ) |
| void ftCo_AttackDash_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackDash_Phys | ( | HSD_GObj * | gobj | ) |
| void ftCo_AttackDash_Coll | ( | Fighter_GObj * | gobj | ) |