SSBM Decomp
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#include "ftMasterHand/forward.h"
#include "ftMh_BackAirplane1.h"
#include "ftMh_BackAirplane2.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ftanim.h"
#include "ft/ftbosslib.h"
#include "ft/types.h"
#include "pl/player.h"
#include <dolphin/mtx/types.h>
Functions | |
static void | doAnim (HSD_GObj *gobj) |
void | ftMh_BackAirplane1_Anim (HSD_GObj *gobj) |
void | ftMh_BackAirplane1_IASA (HSD_GObj *gobj) |
void | ftMh_BackAirplane1_Phys (HSD_GObj *gobj) |
void | ftMh_BackAirplane1_Coll (HSD_GObj *gobj) |
void | ftMh_BackAirplane2_Anim (HSD_GObj *gobj) |
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static |
void ftMh_BackAirplane1_Anim | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane1_IASA | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane1_Phys | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane1_Coll | ( | HSD_GObj * | gobj | ) |
void ftMh_BackAirplane2_Anim | ( | HSD_GObj * | gobj | ) |