SSBM Decomp
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#include "ftCo_AttackLw4.h"
#include "ftCo_Wait.h"
#include <platform.h>
#include "forward.h"
#include "ft/fighter.h"
#include "ft/ft_081B.h"
#include "ft/ft_0892.h"
#include "ft/ft_0DF1.h"
#include "ft/ftanim.h"
#include "ft/types.h"
#include "ftCommon/ftCo_ItemThrow.h"
#include "ftNess/ftNs_AttackLw4.h"
#include <common_structs.h>
#include <dolphin/mtx.h>
Functions | |
static void | doEnter (Fighter_GObj *gobj) |
static bool | checkLStick (Fighter *fp) |
bool | ftCo_AttackLw4_CheckInput (Fighter_GObj *gobj) |
void | ftCo_AttackLw4_Anim (Fighter_GObj *gobj) |
void | ftCo_AttackLw4_IASA (Fighter_GObj *gobj) |
void | ftCo_AttackLw4_Phys (Fighter_GObj *gobj) |
void | ftCo_AttackLw4_Coll (Fighter_GObj *gobj) |
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static |
bool ftCo_AttackLw4_CheckInput | ( | Fighter_GObj * | gobj | ) |
void ftCo_AttackLw4_Anim | ( | Fighter_GObj * | gobj | ) |
void ftCo_AttackLw4_IASA | ( | Fighter_GObj * | gobj | ) |
void ftCo_AttackLw4_Phys | ( | Fighter_GObj * | gobj | ) |
void ftCo_AttackLw4_Coll | ( | Fighter_GObj * | gobj | ) |