|
SSBM Decomp
|
#include "ftCo_Attack1.h"#include <Runtime/platform.h>#include "ftCo_Attack100.h"#include "ftCo_AttackHi3.h"#include "ftCo_AttackHi4.h"#include "ftCo_AttackLw3.h"#include "ftCo_AttackLw4.h"#include "ftCo_AttackS3.h"#include "ftCo_AttackS4.h"#include "ftCo_Dash.h"#include "ftCo_ItemThrow.h"#include "ftCo_Jump.h"#include "ftCo_Squat.h"#include "ftCo_Turn.h"#include "ftCo_Wait.h"#include "ftCo_Walk.h"#include "ftpickupitem.h"#include "types.h"#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0881.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ft_0CDD.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftswing.h>#include <melee/ft/kinds/ftGameWatch/ftgamewatchattack11.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>Functions | |
| static void | onPkPc21EC (Fighter_GObj *gobj) |
| static void | decideAttack11 (Fighter_GObj *gobj) |
| static void | checkAttack11 (Fighter_GObj *gobj) |
| static void | doAttack12 (Fighter_GObj *gobj) |
| static bool | checkAttack12 (Fighter_GObj *gobj) |
| static void | doAttack13 (Fighter_GObj *gobj) |
| static bool | checkAttack13 (Fighter_GObj *gobj) |
| bool | ftCo_Attack1_CheckInput (Fighter_GObj *gobj) |
| static MotionFlags | getMotionFlags (Fighter *fp) |
| void | ftCo_Attack11_Anim (Fighter_GObj *arg0) |
| void | ftCo_Attack11_IASA (Fighter_GObj *gobj) |
| void | ftCo_Attack11_Phys (Fighter_GObj *gobj) |
| void | ftCo_Attack11_Coll (Fighter_GObj *gobj) |
| static void | doAttack12Rapid (Fighter_GObj *gobj) |
| static void | doAttack12Normal (Fighter_GObj *gobj) |
| void | ftCo_Attack12_Anim (Fighter_GObj *gobj) |
| void | ftCo_Attack12_IASA (Fighter_GObj *gobj) |
| void | ftCo_Attack13_Anim (Fighter_GObj *gobj) |
| void | ftCo_Attack13_IASA (Fighter_GObj *gobj) |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
|
static |
| bool ftCo_Attack1_CheckInput | ( | Fighter_GObj * | gobj | ) |
|
static |
| void ftCo_Attack11_Anim | ( | Fighter_GObj * | arg0 | ) |
| void ftCo_Attack11_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Attack11_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Attack11_Coll | ( | Fighter_GObj * | gobj | ) |
|
static |
|
static |
| void ftCo_Attack12_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Attack12_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Attack13_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Attack13_IASA | ( | Fighter_GObj * | gobj | ) |