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SSBM Decomp
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#include "db.h"#include "dbitem.static.h"#include <sysdolphin/baselib/gobj.h>#include <melee/ef/efsync.h>#include <melee/ft/ftlib.h>#include <melee/gm/gm_unsplit.h>#include <melee/it/inlines.h>#include <melee/it/it_266F.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/item.h>#include <melee/it/types.h>#include <melee/pl/player.h>#include <melee/un/un_2FC9.h>#include <melee/un/un_3028.h>| void fn_SetupItemAndPokemonMenu | ( | void | ) |
| void fn_80225A54 | ( | int | player | ) |
| u32 db_ShowEnemyStompRange | ( | void | ) |
| u32 db_ShowItemPickupRange | ( | void | ) |
| u32 db_ShowCoinPickupRange | ( | void | ) |
| void fn_EnableShowCoinPickupRange | ( | void | ) |
| void fn_DisableShowCoinPickupRange | ( | void | ) |
| void fn_EnableShowEnemyStompRange | ( | void | ) |
| void fn_DisableShowEnemyStompRange | ( | void | ) |
| void fn_EnableShowItemPickupRange | ( | void | ) |
| void fn_DisableShowItemPickupRange | ( | void | ) |
| s32 db_GetCurrentlySelectedPokemon | ( | void | ) |
| void db_DisableItemSpawns | ( | void | ) |
| void db_EnableItemSpawns | ( | void | ) |
| s32 db_AreItemSpawnsEnabled | ( | void | ) |
| void db_80225D64 | ( | Item_GObj * | item, |
| Fighter_GObj * | owner | ||
| ) |
| void fn_ToggleItemCollisionBubbles | ( | void | ) |
| void db_80225DD8 | ( | Item_GObj * | item, |
| Fighter_GObj * | owner | ||
| ) |
| void fn_80225E6C | ( | Fighter_GObj * | owner, |
| Fighter * | fp | ||
| ) |
| void db_HandleItemPokemonMenuInput | ( | int | player | ) |
| void fn_ShowOrCreateItemAndPokemonMenu | ( | int | player | ) |
| void fn_UpdateItemAndPokemonMenu | ( | int | player | ) |
| void db_CheckAndSpawnItem | ( | int | player | ) |
| void fn_CheckItemAndPokemonMenu | ( | int | player | ) |