SSBM Decomp
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robj.c File Reference
#include <placeholder.h>
#include "robj.h"
#include "aobj.h"
#include "class.h"
#include "debug.h"
#include "fobj.h"
#include "id.h"
#include "jobj.h"
#include "list.h"
#include "mtx.h"
#include "object.h"
#include <__mem.h>
#include <math.h>
#include <dolphin/mtx.h>
#include <dolphin/mtx/vec.h>
#include <dolphin/os.h>

Functions

void HSD_RObjInitAllocData (void)
 
HSD_ObjAllocDataHSD_RObjGetAllocData (void)
 
HSD_ObjAllocDataHSD_RvalueObjGetAllocData (void)
 
void HSD_RObjSetFlags (HSD_RObj *robj, u32 flags)
 
HSD_RObjHSD_RObjGetByType (HSD_RObj *robj, u32 type, u32 subtype)
 
static void RObjUpdateFunc (void *obj, enum_t type, HSD_ObjData *val)
 
void HSD_RObjAnim (HSD_RObj *robj)
 
void HSD_RObjAnimAll (HSD_RObj *robj)
 
void HSD_RObjRemoveAnimByFlags (HSD_RObj *robj, u32 flags)
 
void HSD_RObjRemoveAnimAllByFlags (HSD_RObj *robj, u32 flags)
 
void HSD_RObjRemoveAnimAll (HSD_RObj *robj)
 
void HSD_RObjReqAnimByFlags (HSD_RObj *robj, f32 startframe, u32 flags)
 
void HSD_RObjReqAnimAllByFlags (HSD_RObj *robj, f32 startframe, u32 flags)
 
void HSD_RObjReqAnimAll (HSD_RObj *robj, f32 startframe)
 
void HSD_RObjAddAnim (HSD_RObj *robj, HSD_RObjAnimJoint *anim)
 
void HSD_RObjAddAnimAll (HSD_RObj *robj, HSD_RObjAnimJoint *anim)
 
static u32 HSD_RObjGetConstraintType (HSD_RObj *robj)
 
int HSD_RObjGetGlobalPosition (HSD_RObj *robj, int type, Vec3 *p)
 
static void set_dirup_matrix (Vec3 *dir_ptr, Vec3 *uv_ptr, Vec3 *scale_ptr, void *obj, HSD_ObjUpdateFunc update_func)
 
static void resolveCnsDirUp (HSD_RObj *robj, void *obj, HSD_ObjUpdateFunc update_func)
 
static void resolveCnsOrientation (HSD_RObj *robj, void *obj, HSD_ObjUpdateFunc update_func)
 
static void resolveLimits (HSD_RObj *robj, void *obj)
 
static void expEvaluate (HSD_Exp *exp, u32 type, void *obj, HSD_ObjUpdateFunc update_func)
 
void HSD_RObjUpdateAll (HSD_RObj *robj, void *obj, HSD_ObjUpdateFunc update_func)
 
void HSD_RObjResolveRefs (HSD_RObj *robj, HSD_RObjDesc *desc)
 
void HSD_RObjResolveRefsAll (HSD_RObj *robj, HSD_RObjDesc *desc)
 
static void bcexpLoadDesc (HSD_Exp *exp, HSD_ByteCodeExpDesc *desc)
 
static void expLoadDesc (HSD_Exp *exp, HSD_ExpDesc *desc)
 
HSD_RObjHSD_RObjLoadDesc (HSD_RObjDesc *robjdesc)
 
void HSD_RObjRemove (HSD_RObj *robj)
 
void HSD_RObjRemoveAll (HSD_RObj *robj)
 
HSD_RObjHSD_RObjAlloc (void)
 
void HSD_RObjFree (HSD_RObj *robj)
 
static f32 dummy_func (void)
 
HSD_RvalueHSD_RvalueAlloc (void)
 
void HSD_RvalueRemove (HSD_Rvalue *rvalue)
 
void HSD_RvalueRemoveAll (HSD_Rvalue *rvalue)
 
static HSD_RvalueloadRvalue (HSD_RvalueList *list)
 
void HSD_RvalueResolveRefs (HSD_Rvalue *rvalue, HSD_RvalueList *list)
 
void HSD_RvalueResolveRefsAll (HSD_Rvalue *rvalue, HSD_RvalueList *list)
 
void HSD_RObjSetConstraintObj (HSD_RObj *robj, void *o)
 
void _HSD_RObjForgetMemory (void *low, void *high)
 

Variables

HSD_ObjAllocData robj_alloc_data
 
HSD_ObjAllocData rvalue_alloc_data
 
static u32 arg_buf
 
static u32 arg_buf_size
 
const f64 HSD_RObj_804DE6A0
 

Function Documentation

◆ HSD_RObjInitAllocData()

void HSD_RObjInitAllocData ( void  )

◆ HSD_RObjGetAllocData()

HSD_ObjAllocData * HSD_RObjGetAllocData ( void  )

◆ HSD_RvalueObjGetAllocData()

HSD_ObjAllocData * HSD_RvalueObjGetAllocData ( void  )

◆ HSD_RObjSetFlags()

void HSD_RObjSetFlags ( HSD_RObj robj,
u32  flags 
)

◆ HSD_RObjGetByType()

HSD_RObj * HSD_RObjGetByType ( HSD_RObj robj,
u32  type,
u32  subtype 
)

◆ RObjUpdateFunc()

static void RObjUpdateFunc ( void *  obj,
enum_t  type,
HSD_ObjData val 
)
static

◆ HSD_RObjAnim()

void HSD_RObjAnim ( HSD_RObj robj)

◆ HSD_RObjAnimAll()

void HSD_RObjAnimAll ( HSD_RObj robj)

◆ HSD_RObjRemoveAnimByFlags()

void HSD_RObjRemoveAnimByFlags ( HSD_RObj robj,
u32  flags 
)

◆ HSD_RObjRemoveAnimAllByFlags()

void HSD_RObjRemoveAnimAllByFlags ( HSD_RObj robj,
u32  flags 
)

◆ HSD_RObjRemoveAnimAll()

void HSD_RObjRemoveAnimAll ( HSD_RObj robj)

◆ HSD_RObjReqAnimByFlags()

void HSD_RObjReqAnimByFlags ( HSD_RObj robj,
f32  startframe,
u32  flags 
)

◆ HSD_RObjReqAnimAllByFlags()

void HSD_RObjReqAnimAllByFlags ( HSD_RObj robj,
f32  startframe,
u32  flags 
)

◆ HSD_RObjReqAnimAll()

void HSD_RObjReqAnimAll ( HSD_RObj robj,
f32  startframe 
)

◆ HSD_RObjAddAnim()

void HSD_RObjAddAnim ( HSD_RObj robj,
HSD_RObjAnimJoint anim 
)

◆ HSD_RObjAddAnimAll()

void HSD_RObjAddAnimAll ( HSD_RObj robj,
HSD_RObjAnimJoint anim 
)

◆ HSD_RObjGetConstraintType()

static u32 HSD_RObjGetConstraintType ( HSD_RObj robj)
static

◆ HSD_RObjGetGlobalPosition()

int HSD_RObjGetGlobalPosition ( HSD_RObj robj,
int  type,
Vec3 p 
)

◆ set_dirup_matrix()

static void set_dirup_matrix ( Vec3 dir_ptr,
Vec3 uv_ptr,
Vec3 scale_ptr,
void *  obj,
HSD_ObjUpdateFunc  update_func 
)
static

◆ resolveCnsDirUp()

static void resolveCnsDirUp ( HSD_RObj robj,
void *  obj,
HSD_ObjUpdateFunc  update_func 
)
static

◆ resolveCnsOrientation()

static void resolveCnsOrientation ( HSD_RObj robj,
void *  obj,
HSD_ObjUpdateFunc  update_func 
)
static

◆ resolveLimits()

static void resolveLimits ( HSD_RObj robj,
void *  obj 
)
static

◆ expEvaluate()

static void expEvaluate ( HSD_Exp exp,
u32  type,
void *  obj,
HSD_ObjUpdateFunc  update_func 
)
static

◆ HSD_RObjUpdateAll()

void HSD_RObjUpdateAll ( HSD_RObj robj,
void *  obj,
HSD_ObjUpdateFunc  update_func 
)

◆ HSD_RObjResolveRefs()

void HSD_RObjResolveRefs ( HSD_RObj robj,
HSD_RObjDesc desc 
)

◆ HSD_RObjResolveRefsAll()

void HSD_RObjResolveRefsAll ( HSD_RObj robj,
HSD_RObjDesc desc 
)

◆ bcexpLoadDesc()

static void bcexpLoadDesc ( HSD_Exp exp,
HSD_ByteCodeExpDesc desc 
)
static

◆ expLoadDesc()

static void expLoadDesc ( HSD_Exp exp,
HSD_ExpDesc desc 
)
static

◆ HSD_RObjLoadDesc()

HSD_RObj * HSD_RObjLoadDesc ( HSD_RObjDesc robjdesc)

◆ HSD_RObjRemove()

void HSD_RObjRemove ( HSD_RObj robj)

◆ HSD_RObjRemoveAll()

void HSD_RObjRemoveAll ( HSD_RObj robj)

◆ HSD_RObjAlloc()

HSD_RObj * HSD_RObjAlloc ( void  )

◆ HSD_RObjFree()

void HSD_RObjFree ( HSD_RObj robj)

◆ dummy_func()

static f32 dummy_func ( void  )
static

◆ HSD_RvalueAlloc()

HSD_Rvalue * HSD_RvalueAlloc ( void  )

◆ HSD_RvalueRemove()

void HSD_RvalueRemove ( HSD_Rvalue rvalue)

◆ HSD_RvalueRemoveAll()

void HSD_RvalueRemoveAll ( HSD_Rvalue rvalue)

◆ loadRvalue()

static HSD_Rvalue * loadRvalue ( HSD_RvalueList list)
static

◆ HSD_RvalueResolveRefs()

void HSD_RvalueResolveRefs ( HSD_Rvalue rvalue,
HSD_RvalueList list 
)

◆ HSD_RvalueResolveRefsAll()

void HSD_RvalueResolveRefsAll ( HSD_Rvalue rvalue,
HSD_RvalueList list 
)

◆ HSD_RObjSetConstraintObj()

void HSD_RObjSetConstraintObj ( HSD_RObj robj,
void *  o 
)

◆ _HSD_RObjForgetMemory()

void _HSD_RObjForgetMemory ( void *  low,
void *  high 
)

Variable Documentation

◆ robj_alloc_data

HSD_ObjAllocData robj_alloc_data

◆ rvalue_alloc_data

HSD_ObjAllocData rvalue_alloc_data

◆ arg_buf

u32 arg_buf
static

◆ arg_buf_size

u32 arg_buf_size
static

◆ HSD_RObj_804DE6A0

const f64 HSD_RObj_804DE6A0
extern