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SSBM Decomp
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#include "ftCo_AttackS3.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "forward.h"#include "ftCo_ItemThrow.h"#include "ftCo_Wait.h"#include "ftpickupitem.h"#include <dolphin/mtx.h>#include <melee/ft/fighter.h>#include <melee/ft/ft_081B.h>#include <melee/ft/ft_084E.h>#include <melee/ft/ft_0892.h>#include <melee/ft/ft_0CDD.h>#include <melee/ft/ftanim.h>#include <melee/ft/ftcommon.h>#include <melee/ft/ftdata.h>#include <melee/ft/ftswing.h>#include <melee/ft/types.h>#include <melee/it/it_26B1.h>Functions | |
| static void | decideAngle (Fighter_GObj *gobj) |
| bool | ftCo_AttackS3_CheckInput (Fighter_GObj *gobj) |
| void | ftCo_AttackS3_Anim (Fighter_GObj *gobj) |
| void | ftCo_AttackS3_IASA (Fighter_GObj *gobj) |
| void | ftCo_AttackS3_Phys (Fighter_GObj *gobj) |
| void | ftCo_AttackS3_Coll (Fighter_GObj *gobj) |
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static |
| bool ftCo_AttackS3_CheckInput | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS3_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS3_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS3_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_AttackS3_Coll | ( | Fighter_GObj * | gobj | ) |