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lbcardgame.c File Reference

Data Structures

struct  unk

Macros

#define _p(x)

Functions

void lb_8001C600 (void)
static const char * lb_8001C658 (void)
static int lb_8001C820 (void)
u32 lb_8001C87C (void)
int lb_8001C8BC (void)
enum_t lb_8001CAF4 (void)
void lb_8001CBAC (int arg0)
enum_t lb_8001CBBC (void)
void fn_8001CC30 (int arg0)
int lb_8001CC4C (void)
static int dont_inline_helper (void)
void lb_8001CC84 (void)
void lb_8001CDB4 (void)
void lbCardGame_UpdatePowerTime (void)
u8 lbCardGame_DecideGameMode (void)
static void fn_8001CEC0 (HSD_GObj *gobj)
static void fn_8001CEE4 (HSD_GObj *gobj, int arg1)
void lb_8001CF18 (void)
void lbCardGame_LoadArchive (int arg0)
void lb_8001D1F4 (void)
void lb_8001D21C (void)

Variables

struct { 
   u32   x0 
   u32   x4 
   u32   x8 
   u32   pad [2] 
lb_803BAB60
static struct CardEntry lb_803BAB74 [10]
static float lb_804D3808 [][2] = { { 21.5F, 16.5F } }

Macro Definition Documentation

◆ _p

#define _p ( x)
Value:
static struct lb_80433318_t lb_80433318
Definition lbcardgame.static.h:24

Function Documentation

◆ lb_8001C600()

void lb_8001C600 ( void )

◆ lb_8001C658()

const char * lb_8001C658 ( void )
static

◆ lb_8001C820()

int lb_8001C820 ( void )
static

◆ lb_8001C87C()

u32 lb_8001C87C ( void )

◆ lb_8001C8BC()

int lb_8001C8BC ( void )

◆ lb_8001CAF4()

enum_t lb_8001CAF4 ( void )

◆ lb_8001CBAC()

void lb_8001CBAC ( int arg0)

◆ lb_8001CBBC()

enum_t lb_8001CBBC ( void )

◆ fn_8001CC30()

void fn_8001CC30 ( int arg0)

◆ lb_8001CC4C()

int lb_8001CC4C ( void )

◆ dont_inline_helper()

int dont_inline_helper ( void )
static

◆ lb_8001CC84()

void lb_8001CC84 ( void )

◆ lb_8001CDB4()

void lb_8001CDB4 ( void )

◆ lbCardGame_UpdatePowerTime()

void lbCardGame_UpdatePowerTime ( void )

◆ lbCardGame_DecideGameMode()

u8 lbCardGame_DecideGameMode ( void )

◆ fn_8001CEC0()

void fn_8001CEC0 ( HSD_GObj * gobj)
static

◆ fn_8001CEE4()

void fn_8001CEE4 ( HSD_GObj * gobj,
int arg1 )
static

◆ lb_8001CF18()

void lb_8001CF18 ( void )

◆ lbCardGame_LoadArchive()

void lbCardGame_LoadArchive ( int arg0)

◆ lb_8001D1F4()

void lb_8001D1F4 ( void )

◆ lb_8001D21C()

void lb_8001D21C ( void )

Variable Documentation

◆ x0

u32 x0

◆ x4

u32 x4

◆ x8

u32 x8

◆ pad

u32 pad[2]

◆ [struct]

struct { ... } lb_803BAB60
Initial value:
= {
0x2000100,
0,
0x300,
}

◆ lb_803BAB74

struct CardEntry lb_803BAB74[10]
static
Initial value:
= {
{ 0, 3, NULL }, { 0x1790, 0, NULL },
{ 0x1F2C, 1, NULL },
{ 0x1F2C, 1, NULL }, { 0x1F2C, 1, NULL }, { 0x1F2C, 1, NULL },
{ 0x1F2C, 1, NULL }, { 0x1F2C, 1, NULL }, { 0x1F2C, 1, NULL },
{ -1, 0, NULL },
}
#define NULL
Definition stddef.h:14

◆ lb_804D3808

float lb_804D3808[][2] = { { 21.5F, 16.5F } }
static