SSBM Decomp
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#include "grlast.h"
#include <math.h>
#include <sysdolphin/baselib/gobj.h>
#include <sysdolphin/baselib/gobjgxlink.h>
#include <sysdolphin/baselib/gobjproc.h>
#include <sysdolphin/baselib/jobj.h>
#include <sysdolphin/baselib/random.h>
#include <melee/cm/camera.h>
#include <melee/gm/gm_1601.h>
#include <melee/gr/granime.h>
#include <melee/gr/grdisplay.h>
#include <melee/gr/grlib.h>
#include <melee/gr/grmaterial.h>
#include <melee/gr/ground.h>
#include <melee/gr/grzakogenerator.h>
#include <melee/gr/inlines.h>
#include <melee/gr/stage.h>
#include <melee/lb/lb_00B0.h>
#include <melee/lb/lb_00F9.h>
#include <melee/lb/lbvector.h>
Variables | |
const Vec3 | grLast_803B8480 = { 1, 1, 1 } |
const Vec3 | grLast_803B848C = { 0, 1, 0 } |
const Vec3 | grLast_803B8498 = { 0, 0, 1 } |
S16Vec | grLast_804D4968 [1] = { { 0, 3, 0 } } |
static int * | grNLa_804D6AD0 |
static StageCallbacks | grLast_803E7EBC [] |
StageData | grNLa_803E7F90 |
static s16 | grNLa_803E8010 [][4] |
static const GXColor | grNLa_804DBBD4 = { 0xAA, 0xCA, 0xFF, 0x00 } |
static const GXColor | grNLa_804DBBD8 = { 0xC8, 0xC8, 0xC8, 0xFF } |
static const GXColor | grNLa_804DBBDC = { 0 } |
static const GXColor | grNLa_804DBBE0 = { 0 } |
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const Vec3 grLast_803B8480 = { 1, 1, 1 } |
const Vec3 grLast_803B848C = { 0, 1, 0 } |
const Vec3 grLast_803B8498 = { 0, 0, 1 } |
S16Vec grLast_804D4968[1] = { { 0, 3, 0 } } |
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StageData grNLa_803E7F90 |
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