| SSBM Decomp
    | 
#include "ftLk_SpecialLw.h"#include <platform.h>#include "ft/fighter.h"#include "ft/ft_081B.h"#include "ft/ft_0892.h"#include "ft/ftanim.h"#include "ft/ftcommon.h"#include "ft/ftparts.h"#include "ft/types.h"#include "ftCommon/ftCo_Fall.h"#include "ftCommon/ftCo_ItemThrow.h"#include "ftCommon/ftpickupitem.h"#include "ftLink/forward.h"#include "it/forward.h"#include "it/it_26B1.h"#include "it/items/it_27CF.h"#include "lb/lb_00B0.h"#include <baselib/forward.h>#include <dolphin/mtx.h>| Functions | |
| static bool | updateBomb (HSD_GObj *gobj, FtMotionId msid) | 
| static void | spawnBomb (HSD_GObj *gobj) | 
| static void | doEnter (HSD_GObj *gobj, FtMotionId msid0, FtMotionId msid1) | 
| void | ftLk_SpecialLw_Enter (HSD_GObj *gobj) | 
| void | ftLk_SpecialAirLw_Enter (HSD_GObj *gobj) | 
| static void | doAnim (HSD_GObj *gobj, HSD_GObjEvent cb) | 
| void | ftLk_SpecialLw_Anim (HSD_GObj *gobj) | 
| void | ftLk_SpecialAirLw_Anim (HSD_GObj *gobj) | 
| void | ftLk_SpecialLw_Phys (HSD_GObj *gobj) | 
| void | ftLk_SpecialAirLw_Phys (HSD_GObj *gobj) | 
| void | ftLk_SpecialLw_Coll (HSD_GObj *gobj) | 
| void | ftLk_SpecialAirLw_Coll (HSD_GObj *gobj) | 
| Variables | |
| static MotionFlags const | coll_mf | 
| 
 | static | 
| 
 | static | 
| 
 | static | 
| void ftLk_SpecialLw_Enter | ( | HSD_GObj * | gobj | ) | 
| void ftLk_SpecialAirLw_Enter | ( | HSD_GObj * | gobj | ) | 
| 
 | static | 
| void ftLk_SpecialLw_Anim | ( | HSD_GObj * | gobj | ) | 
| void ftLk_SpecialAirLw_Anim | ( | HSD_GObj * | gobj | ) | 
| void ftLk_SpecialLw_Phys | ( | HSD_GObj * | gobj | ) | 
| void ftLk_SpecialAirLw_Phys | ( | HSD_GObj * | gobj | ) | 
| 
 | static |