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SSBM Decomp
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#include <types.h>
Data Fields | ||
| HSD_Joint * | joint | |
| int | x4 | |
| int | x8 | |
| int | xC | |
| int | x10 | |
| struct { | ||
| HSD_GObj * gobj | ||
| HSD_TObj * tobj | ||
| HSD_ImageDesc * idesc | ||
| struct { | ||
| u8 is_offscreen: 1 | ||
| u8 ignore_offscreen: 1 | ||
| u8 unk: 6 | ||
| } state | ||
| } | player [6] | |
| HSD_Joint* ifMagnify::joint |
| int ifMagnify::x4 |
| int ifMagnify::x8 |
| int ifMagnify::xC |
| int ifMagnify::x10 |
| HSD_GObj* ifMagnify::gobj |
| HSD_TObj* ifMagnify::tobj |
| HSD_ImageDesc* ifMagnify::idesc |
| u8 ifMagnify::is_offscreen |
| u8 ifMagnify::ignore_offscreen |
| u8 ifMagnify::unk |
| struct { ... } ifMagnify::state |
| struct { ... } ifMagnify::player[6] |