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ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs Struct Reference

#include <types.h>

Data Fields

float vel_y
 Vertical momentum from inital grounded B-tap.
 
float momentum_x
 
float air_momentum_x
 
float momentum_x_mul
 
float air_momentum_x_mul
 
float friction_end
 
s32 unk0
 
float tap_y_vel_max
 
float tap_grav
 
s32 landing_lag
 

Field Documentation

◆ vel_y

f32 ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::vel_y

Vertical momentum from inital grounded B-tap.

Offset:
0x0.
Size:
0x4 bytes.

◆ momentum_x

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::momentum_x

◆ air_momentum_x

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::air_momentum_x

◆ momentum_x_mul

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::momentum_x_mul

◆ air_momentum_x_mul

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::air_momentum_x_mul

◆ friction_end

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::friction_end

◆ unk0

s32 ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::unk0

◆ tap_y_vel_max

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::tap_y_vel_max

◆ tap_grav

float ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::tap_grav

◆ landing_lag

s32 ftMario_DatAttrs::ftMario_SpecialLw_DatAttrs::landing_lag

The documentation for this struct was generated from the following files: