SSBM Decomp
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#include <mobj.h>
Data Fields | |
struct _HSD_MatAnim * | next |
HSD_AObjDesc * | aobjdesc |
struct _HSD_TexAnim * | texanim |
struct _HSD_RenderAnim * | renderanim |
struct _HSD_MatAnim* HSD_MatAnim::next |
HSD_AObjDesc* HSD_MatAnim::aobjdesc |
struct _HSD_TexAnim* HSD_MatAnim::texanim |
struct _HSD_RenderAnim* HSD_MatAnim::renderanim |