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SSBM Decomp
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#include <types.h>
| int ftCommon_MotionVars::x0 |
| Vec3 ftCommon_MotionVars::x4 |
| UNK_T ftCommon_MotionVars::x10 |
| float ftCommon_MotionVars::x14 |
| float ftCommon_MotionVars::x18 |
| float ftCommon_MotionVars::x1C |
| float ftCommon_MotionVars::x20 |
| float ftCommon_MotionVars::x24 |
| Vec3 ftCommon_MotionVars::x28 |
| Vec3 ftCommon_MotionVars::x34 |
| Vec3 ftCommon_MotionVars::x40 |
| Vec3 ftCommon_MotionVars::x4C |
| Vec3 ftCommon_MotionVars::x58 |
| struct { ... } ftCommon_MotionVars::common |
| float ftCommon_MotionVars::x0 |
| FtMotionId ftCommon_MotionVars::msid |
| float ftCommon_MotionVars::slow_anim_frame |
| float ftCommon_MotionVars::middle_anim_frame |
| float ftCommon_MotionVars::fast_anim_frame |
| float ftCommon_MotionVars::slow_anim_rate |
| float ftCommon_MotionVars::middle_anim_rate |
| float ftCommon_MotionVars::fast_anim_rate |
| float ftCommon_MotionVars::accel_mul |
| struct { ... } ftCommon_MotionVars::walk |
| bool ftCommon_MotionVars::has_turned |
| float ftCommon_MotionVars::facing_after |
| float ftCommon_MotionVars::x8 |
| u8 ftCommon_MotionVars::pad_xC[4] |
| float ftCommon_MotionVars::frames_to_turn |
| u8 ftCommon_MotionVars::pad_x14[4] |
| bool ftCommon_MotionVars::just_turned |
| HSD_Pad ftCommon_MotionVars::x1C |
| struct { ... } ftCommon_MotionVars::turn |
| u8 ftCommon_MotionVars::pad_x0[0x6c - 0x40] |
| u8 ftCommon_MotionVars::pad_x10[4] |
| int ftCommon_MotionVars::x14 |
| struct { ... } ftCommon_MotionVars::turnrun |
| int ftCommon_MotionVars::x4 |
| struct { ... } ftCommon_MotionVars::dash |
| float ftCommon_MotionVars::x4 |
| struct { ... } ftCommon_MotionVars::run |
| bool ftCommon_MotionVars::x0 |
| float ftCommon_MotionVars::frames |
| struct { ... } ftCommon_MotionVars::runbrake |
| int ftCommon_MotionVars::is_short_hop |
| ftCo_JumpInput ftCommon_MotionVars::jump_input |
| struct { ... } ftCommon_MotionVars::kneebend |
| bool ftCommon_MotionVars::x4 |
| float ftCommon_MotionVars::jump_mul |
| struct { ... } ftCommon_MotionVars::jump |
| float ftCommon_MotionVars::init_h_vel |
| struct { ... } ftCommon_MotionVars::jumpaerial |
| FtMotionId ftCommon_MotionVars::smid |
| struct { ... } ftCommon_MotionVars::fall |
| struct { ... } ftCommon_MotionVars::fallaerial |
| struct { ... } ftCommon_MotionVars::squat |
| bool ftCommon_MotionVars::allow_interrupt |
| struct { ... } ftCommon_MotionVars::landing |
| struct { ... } ftCommon_MotionVars::attack1 |
| struct { ... } ftCommon_MotionVars::attack100 |
| struct { ... } ftCommon_MotionVars::attackdash |
| struct { ... } ftCommon_MotionVars::attacklw3 |
| int ftCommon_MotionVars::x8 |
| UNK_T ftCommon_MotionVars::xC |
| u8 ftCommon_MotionVars::x18 |
| u8 ftCommon_MotionVars::x19 |
| u8 ftCommon_MotionVars::x1A |
| u8 ftCommon_MotionVars::x1B |
| struct { ... } ftCommon_MotionVars::damage |
| u8 ftCommon_MotionVars::wall_hit_dir |
| float ftCommon_MotionVars::rot_speed |
| ftCollisionBox ftCommon_MotionVars::ice_coll |
| struct { ... } ftCommon_MotionVars::damageice |
| float ftCommon_MotionVars::escape_timer |
| struct { ... } ftCommon_MotionVars::damageicejump |
| bool ftCommon_MotionVars::xC |
| float ftCommon_MotionVars::x10 |
| int ftCommon_MotionVars::x1C |
| int ftCommon_MotionVars::x20 |
| int ftCommon_MotionVars::x24 |
| UNK_T ftCommon_MotionVars::x28 |
| float ftCommon_MotionVars::x2C |
| struct { ... } ftCommon_MotionVars::guard |
| struct { ... } ftCommon_MotionVars::itemget |
| UNK_T ftCommon_MotionVars::x0 |
| HSD_GObj* ftCommon_MotionVars::victim |
| float ftCommon_MotionVars::self_vel_y |
| float ftCommon_MotionVars::self_vel_x |
| struct { ... } ftCommon_MotionVars::fighterthrow |
| float ftCommon_MotionVars::facing_dir |
| int ftCommon_MotionVars::xC |
| UNK_T ftCommon_MotionVars::x18 |
| UNK_T ftCommon_MotionVars::x1C |
| struct { ... } ftCommon_MotionVars::itemthrow |
| int ftCommon_MotionVars::unk_timer |
| float ftCommon_MotionVars::anim_spd |
| Vec3 ftCommon_MotionVars::x8 |
| struct { ... } ftCommon_MotionVars::itemthrow4 |
| float ftCommon_MotionVars::mobility |
| bool ftCommon_MotionVars::x10 |
| float ftCommon_MotionVars::landing_lag |
| struct { ... } ftCommon_MotionVars::fallspecial |
| bool ftCommon_MotionVars::x8 |
| struct { ... } ftCommon_MotionVars::lift |
| struct { ... } ftCommon_MotionVars::downwait |
| u8 ftCommon_MotionVars::x4 |
| struct { ... } ftCommon_MotionVars::downspot |
| struct { ... } ftCommon_MotionVars::catch |
| struct { ... } ftCommon_MotionVars::escape |
| int ftCommon_MotionVars::timer |
| Vec3 ftCommon_MotionVars::self_vel |
| struct { ... } ftCommon_MotionVars::escapeair |
| float ftCommon_MotionVars::anim_speed |
| struct { ... } ftCommon_MotionVars::rebound |
| struct { ... } ftCommon_MotionVars::downreflect |
| struct { ... } ftCommon_MotionVars::pass |
| int ftCommon_MotionVars::ledge_id |
Used to check against opponent's Fighter::213C while they're occupying a ledge within grab range.
| struct { ... } ftCommon_MotionVars::cliff |
| struct { ... } ftCommon_MotionVars::cliffjump |
| struct { ... } ftCommon_MotionVars::cargoturn |
| struct { ... } ftCommon_MotionVars::cargokneebend |
| struct { ... } ftCommon_MotionVars::shouldered |
| struct { ... } ftCommon_MotionVars::downdamage |
| Fighter_GObj* ftCommon_MotionVars::x0 |
| float ftCommon_MotionVars::xC |
| Vec3 ftCommon_MotionVars::x18 |
| Vec3 ftCommon_MotionVars::scale |
| struct { ... } ftCommon_MotionVars::yoshiegg |
| UNK_T ftCommon_MotionVars::x4 |
| struct { ... } ftCommon_MotionVars::capturekoopa |
| Vec2 ftCommon_MotionVars::pos_offset |
| Vec2 ftCommon_MotionVars::x8 |
| Vec2 ftCommon_MotionVars::x10 |
| bool ftCommon_MotionVars::x18 |
| UNK_T ftCommon_MotionVars::x20 |
| UNK_T ftCommon_MotionVars::x24 |
| struct { ... } ftCommon_MotionVars::capturekirby |
| Fighter_GObj* ftCommon_MotionVars::thrower_gobj |
| bool ftCommon_MotionVars::x14 |
| u8 ftCommon_MotionVars::x18_b0 |
| u8 ftCommon_MotionVars::x18_b1 |
| u8 ftCommon_MotionVars::x18_b2 |
| u8 ftCommon_MotionVars::x18_b3 |
| u8 ftCommon_MotionVars::x18_b4 |
| u8 ftCommon_MotionVars::x18_b5 |
| u8 ftCommon_MotionVars::x18_b6 |
| u8 ftCommon_MotionVars::x18_b7 |
| ftCollisionBox ftCommon_MotionVars::coll_box |
| struct { ... } ftCommon_MotionVars::thrownkirby |
| enum_t ftCommon_MotionVars::x20 |
| Vec3 ftCommon_MotionVars::translate |
| struct { ... } ftCommon_MotionVars::bury |
| struct { ... } ftCommon_MotionVars::buryjump |
| int ftCommon_MotionVars::vel_y_exponent |
| struct { ... } ftCommon_MotionVars::passivewall |
| struct { ... } ftCommon_MotionVars::aircatchhit |
| struct { ... } ftCommon_MotionVars::aircatch |
| Vec3 ftCommon_MotionVars::cur_pos |
| ftCollisionBox ftCommon_MotionVars::ecb |
| struct { ... } ftCommon_MotionVars::warpstar |
| struct { ... } ftCommon_MotionVars::hammerkneebend |
| struct { ... } ftCommon_MotionVars::hammerlanding |
| Item_GObj* ftCommon_MotionVars::x0 |
| struct { ... } ftCommon_MotionVars::captureleadead |
| u8 ftCommon_MotionVars::pad_x8[0x18 - 0x8] |
| HSD_JObj* ftCommon_MotionVars::x18 |
| struct { ... } ftCommon_MotionVars::capturedamage |
| bool ftCommon_MotionVars::timer |
| Vec3 ftCommon_MotionVars::x14 |
| float ftCommon_MotionVars::x28 |
| ftCollisionBox ftCommon_MotionVars::x2C |
| struct { ... } ftCommon_MotionVars::entry |
| struct { ... } ftCommon_MotionVars::capturelikelike |
| HSD_GObjEvent ftCommon_MotionVars::x0 |
| HSD_GObjEvent ftCommon_MotionVars::x4 |
| struct { ... } ftCommon_MotionVars::mushroom |
| Item_GObj* ftCommon_MotionVars::x8 |
| struct { ... } ftCommon_MotionVars::barrel |
| struct { ... } ftCommon_MotionVars::unk_800D2890 |
| int ftCommon_MotionVars::x6C |
| int ftCommon_MotionVars::x70 |
| struct { ... } ftCommon_MotionVars::unk_800D331C |
| struct { ... } ftCommon_MotionVars::unk_800D34E0 |
| int ftCommon_MotionVars::x40 |
| u8 ftCommon_MotionVars::pad_x44[0x6c - 0x44] |
| void* ftCommon_MotionVars::x74 |
| struct { ... } ftCommon_MotionVars::unk_800D3680 |
| struct { ... } ftCommon_MotionVars::unk_deadleft |
| int ftCommon_MotionVars::x44 |
| u8 ftCommon_MotionVars::pad_x48[0x4C - 0x48] |
| float ftCommon_MotionVars::x4C |
| Vec3 ftCommon_MotionVars::x50 |
| Vec3 ftCommon_MotionVars::x5C |
| int ftCommon_MotionVars::x68 |
| struct { ... } ftCommon_MotionVars::unk_deadup |
| bool ftCommon_MotionVars::unk_bool |
| float ftCommon_MotionVars::anim_timer |
| UNK_T ftCommon_MotionVars::x8 |
| u8 ftCommon_MotionVars::xC |
| struct { ... } ftCommon_MotionVars::thrown |
| FtMotionId ftCommon_MotionVars::prev_msid |
| struct { ... } ftCommon_MotionVars::parasol_open |
| struct { ... } ftCommon_MotionVars::swing |
| Vec ftCommon_MotionVars::xC |
| struct { ... } ftCommon_MotionVars::throw |
| struct { ... } ftCommon_MotionVars::capturewait |