#include <types.h>
◆ x0 [1/7]
float ftCommon_MotionVars::x0 |
◆ msid
◆ slow_anim_frame
float ftCommon_MotionVars::slow_anim_frame |
◆ middle_anim_frame
float ftCommon_MotionVars::middle_anim_frame |
◆ fast_anim_frame
float ftCommon_MotionVars::fast_anim_frame |
◆ slow_anim_rate
float ftCommon_MotionVars::slow_anim_rate |
◆ middle_anim_rate
float ftCommon_MotionVars::middle_anim_rate |
◆ fast_anim_rate
float ftCommon_MotionVars::fast_anim_rate |
◆ accel_mul
float ftCommon_MotionVars::accel_mul |
◆ [struct]
struct { ... } ftCommon_MotionVars::walk |
◆ x0 [2/7]
bool ftCommon_MotionVars::x0 |
◆ [struct]
struct { ... } ftCommon_MotionVars::attack1 |
◆ x0 [3/7]
int ftCommon_MotionVars::x0 |
◆ [struct]
struct { ... } ftCommon_MotionVars::attackdash |
◆ [struct]
struct { ... } ftCommon_MotionVars::attacklw3 |
◆ x4 [1/4]
int ftCommon_MotionVars::x4 |
◆ x8 [1/6]
int ftCommon_MotionVars::x8 |
◆ xC [1/4]
UNK_T ftCommon_MotionVars::xC |
◆ x10 [1/4]
UNK_T ftCommon_MotionVars::x10 |
◆ x14 [1/3]
float ftCommon_MotionVars::x14 |
◆ x18 [1/5]
u8 ftCommon_MotionVars::x18 |
◆ x19
u8 ftCommon_MotionVars::x19 |
◆ x1A
u8 ftCommon_MotionVars::x1A |
◆ x1B
u8 ftCommon_MotionVars::x1B |
◆ [struct]
struct { ... } ftCommon_MotionVars::damage |
◆ x0 [4/7]
s8 ftCommon_MotionVars::x0 |
◆ x1
s8 ftCommon_MotionVars::x1 |
◆ x2
s8 ftCommon_MotionVars::x2 |
◆ x3
s8 ftCommon_MotionVars::x3 |
◆ x4 [2/4]
float ftCommon_MotionVars::x4 |
◆ x8 [2/6]
◆ [struct]
struct { ... } ftCommon_MotionVars::damageice |
◆ [struct]
struct { ... } ftCommon_MotionVars::damageicejump |
◆ x8 [3/6]
float ftCommon_MotionVars::x8 |
◆ xC [2/4]
bool ftCommon_MotionVars::xC |
◆ x10 [2/4]
float ftCommon_MotionVars::x10 |
◆ x18 [2/5]
float ftCommon_MotionVars::x18 |
◆ x1C [1/3]
int ftCommon_MotionVars::x1C |
◆ x20 [1/3]
int ftCommon_MotionVars::x20 |
◆ x24 [1/2]
int ftCommon_MotionVars::x24 |
◆ x28
UNK_T ftCommon_MotionVars::x28 |
◆ x2C
float ftCommon_MotionVars::x2C |
◆ [struct]
struct { ... } ftCommon_MotionVars::guard |
◆ [struct]
struct { ... } ftCommon_MotionVars::itemget |
◆ facing_dir
float ftCommon_MotionVars::facing_dir |
◆ xC [3/4]
int ftCommon_MotionVars::xC |
◆ x14 [2/3]
int ftCommon_MotionVars::x14 |
◆ x18 [3/5]
UNK_T ftCommon_MotionVars::x18 |
◆ x1C [2/3]
UNK_T ftCommon_MotionVars::x1C |
◆ [struct]
struct { ... } ftCommon_MotionVars::itemthrow |
◆ unk_timer
int ftCommon_MotionVars::unk_timer |
◆ anim_spd
float ftCommon_MotionVars::anim_spd |
◆ x8 [4/6]
Vec3 ftCommon_MotionVars::x8 |
◆ [struct]
struct { ... } ftCommon_MotionVars::itemthrow4 |
◆ x10 [3/4]
bool ftCommon_MotionVars::x10 |
◆ allow_interrupt
bool ftCommon_MotionVars::allow_interrupt |
◆ [struct]
struct { ... } ftCommon_MotionVars::fallspecial |
◆ x8 [5/6]
bool ftCommon_MotionVars::x8 |
◆ [struct]
struct { ... } ftCommon_MotionVars::lift |
◆ [struct]
struct { ... } ftCommon_MotionVars::downwait |
◆ x4 [3/4]
bool ftCommon_MotionVars::x4 |
◆ [struct]
struct { ... } ftCommon_MotionVars::escape |
◆ timer [1/2]
int ftCommon_MotionVars::timer |
◆ self_vel
Vec3 ftCommon_MotionVars::self_vel |
◆ [struct]
struct { ... } ftCommon_MotionVars::escapeair |
◆ anim_start
float ftCommon_MotionVars::anim_start |
◆ [struct]
struct { ... } ftCommon_MotionVars::rebound |
◆ [struct]
struct { ... } ftCommon_MotionVars::pass |
◆ ledge_id
int ftCommon_MotionVars::ledge_id |
Used to check against opponent's Fighter::213C while they're occupying a ledge within grab range.
◆ [struct]
struct { ... } ftCommon_MotionVars::cliff |
◆ [struct]
struct { ... } ftCommon_MotionVars::cliffjump |
◆ [struct]
struct { ... } ftCommon_MotionVars::cargoturn |
◆ [struct]
struct { ... } ftCommon_MotionVars::cargokneebend |
◆ [struct]
struct { ... } ftCommon_MotionVars::shouldered |
◆ [struct]
struct { ... } ftCommon_MotionVars::downdamage |
◆ x0 [5/7]
◆ xC [4/4]
float ftCommon_MotionVars::xC |
◆ x18 [4/5]
Vec3 ftCommon_MotionVars::x18 |
◆ scale
Vec3 ftCommon_MotionVars::scale |
◆ [struct]
struct { ... } ftCommon_MotionVars::yoshiegg |
◆ x4 [4/4]
UNK_T ftCommon_MotionVars::x4 |
◆ [struct]
struct { ... } ftCommon_MotionVars::capturekoopa |
◆ pos_offset
Vec2 ftCommon_MotionVars::pos_offset |
◆ x8 [6/6]
Vec2 ftCommon_MotionVars::x8 |
◆ x10 [4/4]
Vec2 ftCommon_MotionVars::x10 |
◆ x18 [5/5]
bool ftCommon_MotionVars::x18 |
◆ x20 [2/3]
UNK_T ftCommon_MotionVars::x20 |
◆ x24 [2/2]
UNK_T ftCommon_MotionVars::x24 |
◆ [struct]
struct { ... } ftCommon_MotionVars::capturekirby |
◆ thrower_gobj
ftKb_GObj* ftCommon_MotionVars::thrower_gobj |
◆ x14 [3/3]
bool ftCommon_MotionVars::x14 |
◆ x18_b0
u8 ftCommon_MotionVars::x18_b0 |
◆ x18_b1
u8 ftCommon_MotionVars::x18_b1 |
◆ x18_b2
u8 ftCommon_MotionVars::x18_b2 |
◆ x18_b3
u8 ftCommon_MotionVars::x18_b3 |
◆ x18_b4
u8 ftCommon_MotionVars::x18_b4 |
◆ x18_b5
u8 ftCommon_MotionVars::x18_b5 |
◆ x18_b6
u8 ftCommon_MotionVars::x18_b6 |
◆ x18_b7
u8 ftCommon_MotionVars::x18_b7 |
◆ coll_box
◆ [struct]
struct { ... } ftCommon_MotionVars::thrownkirby |
◆ x1C [3/3]
float ftCommon_MotionVars::x1C |
◆ x20 [3/3]
enum_t ftCommon_MotionVars::x20 |
◆ translate
Vec3 ftCommon_MotionVars::translate |
◆ [struct]
struct { ... } ftCommon_MotionVars::bury |
◆ [struct]
struct { ... } ftCommon_MotionVars::buryjump |
◆ vel_y_exponent
int ftCommon_MotionVars::vel_y_exponent |
◆ [struct]
struct { ... } ftCommon_MotionVars::passivewall |
◆ [struct]
struct { ... } ftCommon_MotionVars::aircatchhit |
◆ [struct]
struct { ... } ftCommon_MotionVars::aircatch |
◆ cur_pos
Vec3 ftCommon_MotionVars::cur_pos |
◆ ecb
◆ [struct]
struct { ... } ftCommon_MotionVars::warpstar |
◆ [struct]
struct { ... } ftCommon_MotionVars::jumpb |
◆ [struct]
struct { ... } ftCommon_MotionVars::hammerkneebend |
◆ x0 [6/7]
UNK_T ftCommon_MotionVars::x0 |
◆ [struct]
struct { ... } ftCommon_MotionVars::hammerlanding |
◆ x0 [7/7]
◆ [struct]
struct { ... } ftCommon_MotionVars::captureleadead |
◆ timer [2/2]
bool ftCommon_MotionVars::timer |
◆ [struct]
struct { ... } ftCommon_MotionVars::entry |
◆ [struct]
struct { ... } ftCommon_MotionVars::capturelikelike |
The documentation for this union was generated from the following file:
- src/melee/ft/chara/ftCommon/types.h