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SSBM Decomp
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#include <shadow.h>
Data Fields | |
| Vec3 | origin |
| Vec3 | up_v |
| Vec3 | right_v |
| Vec3 | eye_v |
| Vec3 | eye_vn |
| f32 | distance |
| f32 | top |
| f32 | bottom |
| f32 | left |
| f32 | right |
| int | perspective |
| Vec3 HSD_ViewingRect::origin |
| Vec3 HSD_ViewingRect::up_v |
| Vec3 HSD_ViewingRect::right_v |
| Vec3 HSD_ViewingRect::eye_v |
| Vec3 HSD_ViewingRect::eye_vn |
| f32 HSD_ViewingRect::distance |
| f32 HSD_ViewingRect::top |
| f32 HSD_ViewingRect::bottom |
| f32 HSD_ViewingRect::left |
| f32 HSD_ViewingRect::right |
| int HSD_ViewingRect::perspective |