SSBM Decomp
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#include <shadow.h>
Data Fields | |
Vec3 | origin |
Vec3 | up_v |
Vec3 | right_v |
Vec3 | eye_v |
Vec3 | eye_vn |
f32 | distance |
f32 | top |
f32 | bottom |
f32 | left |
f32 | right |
int | perspective |
Vec3 HSD_ViewingRect::origin |
Vec3 HSD_ViewingRect::up_v |
Vec3 HSD_ViewingRect::right_v |
Vec3 HSD_ViewingRect::eye_v |
Vec3 HSD_ViewingRect::eye_vn |
f32 HSD_ViewingRect::distance |
f32 HSD_ViewingRect::top |
f32 HSD_ViewingRect::bottom |
f32 HSD_ViewingRect::left |
f32 HSD_ViewingRect::right |
int HSD_ViewingRect::perspective |