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SSBM Decomp
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#include <mobj.h>
Data Fields | |
| char * | class_name |
| u32 | rendermode |
| struct _HSD_TObjDesc * | texdesc |
| HSD_Material * | mat |
| void * | renderdesc |
| HSD_PEDesc * | pedesc |
| char* HSD_MObjDesc::class_name |
| u32 HSD_MObjDesc::rendermode |
| struct _HSD_TObjDesc* HSD_MObjDesc::texdesc |
| HSD_Material* HSD_MObjDesc::mat |
| void* HSD_MObjDesc::renderdesc |
| HSD_PEDesc* HSD_MObjDesc::pedesc |