|
SSBM Decomp
|
#include <cobj.h>
Data Fields | |
| char * | class_name |
| u16 | flags |
| u16 | projection_type |
| HSD_RectS16 | viewport |
| Scissor | scissor |
| HSD_WObjDesc * | eyepos |
| HSD_WObjDesc * | interest |
| f32 | roll |
| Vec3 * | up_vector |
| f32 | nnear |
| f32 | ffar |
| f32 | top |
| f32 | bottom |
| f32 | left |
| f32 | right |
| char* HSD_CameraDescFrustum::class_name |
| u16 HSD_CameraDescFrustum::flags |
| u16 HSD_CameraDescFrustum::projection_type |
| HSD_RectS16 HSD_CameraDescFrustum::viewport |
| Scissor HSD_CameraDescFrustum::scissor |
| HSD_WObjDesc* HSD_CameraDescFrustum::eyepos |
| HSD_WObjDesc* HSD_CameraDescFrustum::interest |
| f32 HSD_CameraDescFrustum::roll |
| Vec3* HSD_CameraDescFrustum::up_vector |
| f32 HSD_CameraDescFrustum::nnear |
| f32 HSD_CameraDescFrustum::ffar |
| f32 HSD_CameraDescFrustum::top |
| f32 HSD_CameraDescFrustum::bottom |
| f32 HSD_CameraDescFrustum::left |
| f32 HSD_CameraDescFrustum::right |