#include <types.h>
◆ timer
◆ frame_count
f32 CommandInfo::frame_count |
◆ ptr [1/2]
◆ code
◆ value
◆ [struct]
struct { ... } CommandInfo::Command_00 |
◆ [struct]
struct { ... } CommandInfo::Command_02 |
◆ [struct]
struct { ... } CommandInfo::Command_03 |
◆ [struct]
struct { ... } CommandInfo::Command_04_2 |
◆ ptr [2/2]
union CmdUnion* CommandInfo::ptr |
◆ [struct]
struct { ... } CommandInfo::Command_05 |
◆ [struct]
struct { ... } CommandInfo::Command_07 |
◆ id
◆ param_1
◆ param_2
◆ [struct]
struct { ... } CommandInfo::Command_09 |
◆ unk1 [1/5]
Bits 6~13.
Bits 6~31.
Bits 8~11.
◆ unk2 [1/3]
◆ [struct] [1/6]
struct { ... } CommandInfo::unk0 |
◆ unk0 [2/6]
◆ [struct] [2/5]
struct { ... } CommandInfo::unk1 |
◆ hit_idx
◆ [struct] [2/3]
struct { ... } CommandInfo::unk2 |
◆ unk0 [3/6]
◆ unk1 [3/5]
◆ [struct] [1/3]
struct { ... } CommandInfo::unk3 |
◆ unk0 [4/6]
◆ unk1 [4/5]
◆ [struct] [1/2]
struct { ... } CommandInfo::unk4 |
◆ [struct]
struct { ... } CommandInfo::unk5 |
◆ unk0 [5/6]
◆ unk1 [5/5]
◆ [struct]
struct { ... } CommandInfo::unk6 |
◆ [struct]
struct { ... } CommandInfo::unk7 |
◆ unk0 [6/6]
◆ [struct]
struct { ... } CommandInfo::unk8 |
◆ unk2 [3/3]
◆ unk3 [2/3]
◆ [struct]
struct { ... } CommandInfo::part_anim |
◆ [struct]
struct { ... } CommandInfo::unk9 |
◆ [struct]
struct { ... } CommandInfo::unk10 |
◆ [struct]
struct { ... } CommandInfo::unk11 |
◆ [struct]
struct { ... } CommandInfo::unk12 |
◆ [struct]
struct { ... } CommandInfo::unk13 |
◆ [struct]
struct { ... } CommandInfo::unk14 |
◆ [struct]
struct { ... } CommandInfo::unk15 |
◆ unk3 [3/3]
◆ unk4 [2/2]
◆ [struct]
struct { ... } CommandInfo::unk16 |
◆ [struct]
struct { ... } CommandInfo::unk17 |
◆ damage_amount
s32 CommandInfo::damage_amount |
◆ [struct]
struct { ... } CommandInfo::unk18 |
◆ [struct]
struct { ... } CommandInfo::unk19 |
◆ [struct]
struct { ... } CommandInfo::unk20 |
◆ [struct]
struct { ... } CommandInfo::unk21 |
◆ idx
◆ [struct]
struct { ... } CommandInfo::set_hitbox_damage |
◆ [struct]
struct { ... } CommandInfo::set_hitbox_scale |
◆ type
◆ [struct]
struct { ... } CommandInfo::unk22 |
◆ [struct]
struct { ... } CommandInfo::set_cmd_var |
◆ bone_idx
u32 CommandInfo::bone_idx |
◆ state
◆ [struct]
struct { ... } CommandInfo::set_hurt_state |
◆ disabled
u32 CommandInfo::disabled |
◆ [struct]
struct { ... } CommandInfo::unk23 |
◆ [struct]
struct { ... } CommandInfo::unk24 |
◆ [struct]
struct { ... } CommandInfo::unk25 |
◆ [struct]
struct { ... } CommandInfo::unk26_0 |
◆ hit_x24
◆ hit_x28
◆ [struct]
struct { ... } CommandInfo::unk26_1 |
◆ hit_x2C
◆ element
◆ sfx_severity
u32 CommandInfo::sfx_severity |
◆ sfx_kind
u32 CommandInfo::sfx_kind |
◆ [struct]
struct { ... } CommandInfo::unk26_2 |
◆ [struct]
struct { ... } CommandInfo::unk27 |
◆ [struct]
struct { ... } CommandInfo::unk28 |
◆ [struct]
struct { ... } CommandInfo::unk29 |
◆ i0
◆ i1
◆ [struct]
struct { ... } CommandInfo::unk30 |
◆ [struct]
struct { ... } CommandInfo::unk31 |
◆ [struct]
struct { ... } CommandInfo::unk32 |
◆ [struct]
struct { ... } CommandInfo::unk33 |
◆ opcode
◆ boneId
◆ useCommonBoneIDs
u32 CommandInfo::useCommonBoneIDs |
◆ destroyOnStateChange
u32 CommandInfo::destroyOnStateChange |
◆ useUnkBone
u32 CommandInfo::useUnkBone |
◆ [struct]
struct { ... } CommandInfo::test1 |
◆ gfxID
◆ unkFloat
u32 CommandInfo::unkFloat |
◆ [struct]
struct { ... } CommandInfo::test2 |
◆ offsetZ
◆ offsetY
◆ [struct]
struct { ... } CommandInfo::test3 |
◆ offsetX
◆ rangeZ
◆ [struct]
struct { ... } CommandInfo::test4 |
◆ rangeY
◆ rangeX
◆ [struct]
struct { ... } CommandInfo::test5 |
◆ [union]
union { ... } ::CmdUnion* CommandInfo::u |
◆ [union]
◆ loop_count
u32 CommandInfo::loop_count |
◆ event_return
union CmdUnion* CommandInfo::event_return[3] |
◆ loop_count_dup
u32 CommandInfo::loop_count_dup |
◆ unk_x18
The documentation for this struct was generated from the following file: