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HSD_TObjDesc Struct Reference

#include <tobj.h>

Data Fields

char * class_name
struct _HSD_TObjDesc * next
GXTexMapID id
GXTexGenSrc src
Vec3 rotate
Vec3 scale
Vec3 translate
GXTexWrapMode wrap_s
GXTexWrapMode wrap_t
u8 repeat_s
u8 repeat_t
u32 blend_flags
f32 blending
GXTexFilter magFilt
struct HSD_ImageDescimagedesc
struct _HSD_TlutDesc * tlutdesc
struct _HSD_TexLODDesc * lod
struct _HSD_TObjTevDesc * tev

Field Documentation

◆ class_name

char* HSD_TObjDesc::class_name

◆ next

struct _HSD_TObjDesc* HSD_TObjDesc::next

◆ id

GXTexMapID HSD_TObjDesc::id

◆ src

GXTexGenSrc HSD_TObjDesc::src

◆ rotate

Vec3 HSD_TObjDesc::rotate

◆ scale

Vec3 HSD_TObjDesc::scale

◆ translate

Vec3 HSD_TObjDesc::translate

◆ wrap_s

GXTexWrapMode HSD_TObjDesc::wrap_s

◆ wrap_t

GXTexWrapMode HSD_TObjDesc::wrap_t

◆ repeat_s

u8 HSD_TObjDesc::repeat_s

◆ repeat_t

u8 HSD_TObjDesc::repeat_t

◆ blend_flags

u32 HSD_TObjDesc::blend_flags

◆ blending

f32 HSD_TObjDesc::blending

◆ magFilt

GXTexFilter HSD_TObjDesc::magFilt

◆ imagedesc

struct HSD_ImageDesc* HSD_TObjDesc::imagedesc

◆ tlutdesc

struct _HSD_TlutDesc* HSD_TObjDesc::tlutdesc

◆ lod

struct _HSD_TexLODDesc* HSD_TObjDesc::lod

◆ tev

struct _HSD_TObjTevDesc* HSD_TObjDesc::tev

The documentation for this struct was generated from the following file:
  • src/sysdolphin/baselib/tobj.h