bool it_3F14_Logic30_Reflected(Item_GObj *)
Definition itscball.c:158
void it_3F14_Logic30_PickedUp(Item_GObj *)
Definition itscball.c:92
bool it_3F14_Logic30_DmgDealt(Item_GObj *)
Definition itscball.c:148
void it_3F14_Logic30_Thrown(Item_GObj *)
Definition itscball.c:107
void it_3F14_Logic30_Dropped(Item_GObj *)
Definition itscball.c:102
ItemStateTable it_803F6220[]
Definition itscball.c:29
void it_3F14_Logic30_EnteredAir(Item_GObj *)
Definition itscball.c:130
void it_3F14_Logic30_Spawned(Item_GObj *)
Definition itscball.c:41
bool it_3F14_Logic30_HitShield(Item_GObj *)
Definition itscball.c:163
bool it_3F14_Logic30_Clanked(Item_GObj *)
Definition itscball.c:153
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26