SSBM Decomp
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types.h File Reference
#include <placeholder.h>
#include <platform.h>
#include "baselib/forward.h"
#include "dolphin/types.h"
#include <melee/ft/forward.h>
#include <melee/gm/forward.h>
#include <melee/gr/forward.h>
#include <melee/pl/forward.h>
#include <melee/sc/forward.h>
#include <common_structs.h>
#include <melee/mn/types.h>

Go to the source code of this file.

Data Structures

struct  UnkMultimanData
 
struct  DebugGameOverData
 
struct  MinorScene
 
struct  MinorScene::MinorSceneInfo
 
struct  MajorScene
 
struct  MinorSceneHandler
 
struct  SceneNums
 
struct  GameState
 
struct  sceneData
 
struct  gmm_x1CB0
 
struct  gmm_x1F2C
 
struct  gmm_x2FF8_inner
 
struct  gmm_x2FF8
 
struct  GameRules
 
struct  gmm_retval_ED98
 
struct  gmm_retval_EDB0
 
struct  gmm_retval_EDBC
 
struct  gmm_x1868
 
struct  gmm_x1868::gmm_x1868_1A8_t
 
struct  gmm_x0
 
struct  gmm_x0::gmm_x0_528_t
 
struct  gmm_x0::EventData
 
struct  gmm_x0::EventData::gmm_x0_584_t
 
struct  lbl_8046B6A0_24C_t
 
struct  lbl_8046B6A0_24C_t::lbl_8046B6A0_24C_58_t
 
struct  lbl_8046B6A0_24C_t::lbl_8046B6A0_24C_44C_t
 
struct  Placeholder_8016AE38_flags_2
 
struct  lbl_8046B6A0_t
 
struct  datetime
 
struct  gmMainLib_8015EF30_s
 
struct  gm_8017DB6C_arg0_t
 
struct  gmMainLib_8046B0F0_t
 
struct  gm_803DF94C_t
 
struct  MatchTeamData
 
struct  MatchPlayerData
 
struct  MatchEnd
 
struct  MatchEnd::UnkResultPlayerData
 
struct  MatchExitInfo
 
struct  ResultsMatchInfo
 
struct  Unk1PData
 
struct  Unk1PData::Unk1PData_xC
 
struct  Unk1PData::Unk1PData_xC::Unk1PData_x24
 
struct  UnkAdventureData
 
struct  UnkAllstarData
 
struct  TmData
 
struct  TmData::TmUnkMenuData
 
struct  TmData::UnkSelections
 
struct  NameData
 
struct  CameraVsData
 
struct  TmVsData
 
struct  gm_801677C0_s
 
struct  gm_80479D58_t
 
struct  ResultsPlayerData
 
struct  ResultsData
 
struct  gm_803DE650_t
 
struct  lbl_8046DBD8_t
 

Functions

 STATIC_ASSERT (sizeof(GameState)==0x14)
 
 STATIC_ASSERT (sizeof(struct GameRules)==0x18)
 
 STATIC_ASSERT (sizeof(struct lbl_8046B6A0_t)==0x2528)
 
 STATIC_ASSERT (sizeof(struct gm_8017DB6C_arg0_t)==0xC)
 
 STATIC_ASSERT (sizeof(struct gm_801677C0_s)==0x30)
 
 STATIC_ASSERT (sizeof(struct gm_80479D58_t)==0x40)
 
 STATIC_ASSERT (sizeof(struct ResultsData)==0x5A8)
 

Variables

struct gmMainLib_8046B0F0_t gmMainLib_8046B0F0
 

Function Documentation

◆ STATIC_ASSERT() [1/7]

STATIC_ASSERT ( sizeof(GameState = =0x14)

◆ STATIC_ASSERT() [2/7]

STATIC_ASSERT ( sizeof(struct GameRules = =0x18)

◆ STATIC_ASSERT() [3/7]

STATIC_ASSERT ( sizeof(struct lbl_8046B6A0_t = =0x2528)

◆ STATIC_ASSERT() [4/7]

STATIC_ASSERT ( sizeof(struct gm_8017DB6C_arg0_t = =0xC)

◆ STATIC_ASSERT() [5/7]

STATIC_ASSERT ( sizeof(struct gm_801677C0_s = =0x30)

◆ STATIC_ASSERT() [6/7]

STATIC_ASSERT ( sizeof(struct gm_80479D58_t = =0x40)

◆ STATIC_ASSERT() [7/7]

STATIC_ASSERT ( sizeof(struct ResultsData = =0x5A8)

Variable Documentation

◆ gmMainLib_8046B0F0

struct gmMainLib_8046B0F0_t gmMainLib_8046B0F0
extern