SSBM Decomp
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#include <gm_1A36.static.h>
Data Fields | |
u8 | class_id |
void(* | OnFrame )(void) |
void(* | OnLoad )(u32) |
void(* | OnLeave )(u32) |
void(* | unk_func )(void) |
u8 MinorSceneHandler::class_id |
void(* MinorSceneHandler::OnFrame) (void) |
void(* MinorSceneHandler::OnLoad) (u32) |
void(* MinorSceneHandler::OnLeave) (u32) |
void(* MinorSceneHandler::unk_func) (void) |