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forward.h
Go to the documentation of this file.
1
#ifndef MELEE_SC_FORWARD_H
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#define MELEE_SC_FORWARD_H
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typedef
struct
StaticModelDesc
StaticModelDesc
;
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typedef
struct
DynamicModelDesc
DynamicModelDesc
;
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typedef
struct
SceneDesc
SceneDesc
;
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#endif
DynamicModelDesc
Model with multiple animations.
Definition
types.h:16
SceneDesc
Definition
types.h:24
StaticModelDesc
Model with a single animation or no animation.
Definition
types.h:8
src
melee
sc
forward.h
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