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PreloadCacheScene Struct Reference

#include <types.h>

Data Structures

struct  GameCache
 

Data Fields

u32 is_heap_persistent [2]
 
struct PreloadCacheScene::GameCache game_cache
 
s32 major_scene_changes
 

Field Documentation

◆ is_heap_persistent

u32 PreloadCacheScene::is_heap_persistent[2]

◆ game_cache

struct PreloadCacheScene::GameCache PreloadCacheScene::game_cache

◆ major_scene_changes

s32 PreloadCacheScene::major_scene_changes

The documentation for this struct was generated from the following file: