SSBM Decomp
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#include <types.h>
Data Structures | |
union | GroundVars |
Data Fields | ||
int | x0 | |
HSD_GObj * | gobj | |
HSD_GObjEvent | x8_callback | |
HSD_GObjEvent | xC_callback | |
struct { | ||
u8 b0: 1 | ||
u8 b1: 1 | ||
u8 b2: 1 | ||
u8 b3: 1 | ||
u8 b4: 1 | ||
u8 b5: 1 | ||
u8 b6: 1 | ||
u8 b7: 1 | ||
} | x10_flags | |
struct { | ||
u8 b012: 3 | ||
u8 b3: 1 | ||
u8 b4: 1 | ||
u8 b5: 1 | ||
u8 b6: 1 | ||
u8 b7: 1 | ||
} | x11_flags | |
InternalStageId | map_id | |
HSD_GObj * | x18 | |
HSD_GObjEvent | x1C_callback | |
int | x20 [8] | |
char | pad_40 [0xC4 - 0x40] | |
union Ground::GroundVars | gv | |
int Ground::x0 |
HSD_GObj* Ground::gobj |
HSD_GObjEvent Ground::x8_callback |
HSD_GObjEvent Ground::xC_callback |
u8 Ground::b0 |
u8 Ground::b1 |
u8 Ground::b2 |
u8 Ground::b3 |
u8 Ground::b4 |
u8 Ground::b5 |
u8 Ground::b6 |
u8 Ground::b7 |
struct { ... } Ground::x10_flags |
u8 Ground::b012 |
struct { ... } Ground::x11_flags |
InternalStageId Ground::map_id |
HSD_GObj* Ground::x18 |
HSD_GObjEvent Ground::x1C_callback |
int Ground::x20[8] |
char Ground::pad_40[0xC4 - 0x40] |
union Ground::GroundVars Ground::gv |